[core] Fix google-build-namespaces errors in header files

As reported by clang-tidy-8.
This commit is contained in:
Thiago Marcos P. Santos
2020-03-27 18:30:35 +02:00
parent 63ef5298cd
commit ed99a7781a
3 changed files with 2 additions and 12 deletions

View File

@@ -9,8 +9,6 @@
namespace mbgl {
namespace algorithm {
namespace {
template <typename T>
bool tileNeedsMask(const std::reference_wrapper<T>& tile) { return tile.get().usedByRenderedLayers; }
template <typename T>
@@ -55,8 +53,6 @@ void computeTileMasks(
mask.emplace(diffZ, ref.canonical.x - (root.x << diffZ), ref.canonical.y - (root.y << diffZ));
}
} // namespace
// Updates the TileMasks for all renderable tiles. Each renderable tile has a corresponding UnwrappedTileID
// indicating where it should be rendered on the screen. A TileMask describes all regions
// within a renderable tile that are *not* covered by other renderable tiles.

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@@ -24,8 +24,6 @@
namespace mbgl {
namespace gfx {
namespace {
template <typename, std::size_t> struct AttributeDataTypeOf;
template <> struct AttributeDataTypeOf<int8_t, 1> : std::integral_constant<AttributeDataType, AttributeDataType::Byte> {};
template <> struct AttributeDataTypeOf<int8_t, 2> : std::integral_constant<AttributeDataType, AttributeDataType::Byte2> {};
@@ -56,8 +54,6 @@ template <> struct AttributeDataTypeOf<float, 2> : std::integral_constant<Attrib
template <> struct AttributeDataTypeOf<float, 3> : std::integral_constant<AttributeDataType, AttributeDataType::Float3> {};
template <> struct AttributeDataTypeOf<float, 4> : std::integral_constant<AttributeDataType, AttributeDataType::Float4> {};
} // namespace
template <typename T, std::size_t N>
class AttributeType {
public:

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@@ -8,13 +8,11 @@
#include <cassert>
namespace {
namespace mbgl {
inline std::exception_ptr getCantLoadTileError() {
return std::make_exception_ptr(std::runtime_error("Can't load tile."));
}
} // namespace
namespace mbgl {
template <typename T>
TileLoader<T>::TileLoader(T& tile_,