Merge ResourceLoader into Style and move atlas ownership
This commit is contained in:
@@ -2,19 +2,12 @@
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#include <mbgl/map/map_data.hpp>
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#include <mbgl/map/view.hpp>
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#include <mbgl/map/environment.hpp>
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#include <mbgl/map/source.hpp>
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#include <mbgl/map/still_image.hpp>
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#include <mbgl/platform/log.hpp>
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#include <mbgl/renderer/painter.hpp>
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#include <mbgl/text/glyph_store.hpp>
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#include <mbgl/geometry/glyph_atlas.hpp>
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#include <mbgl/geometry/sprite_atlas.hpp>
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#include <mbgl/geometry/line_atlas.hpp>
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#include <mbgl/storage/resource.hpp>
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#include <mbgl/storage/response.hpp>
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@@ -34,10 +27,6 @@ MapContext::MapContext(uv_loop_t* loop, View& view_, FileSource& fileSource, Map
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envScope(env, ThreadType::Map, "Map"),
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updated(static_cast<UpdateType>(Update::Nothing)),
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asyncUpdate(std::make_unique<uv::async>(loop, [this] { update(); })),
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glyphStore(std::make_unique<GlyphStore>(loop, env)),
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glyphAtlas(std::make_unique<GlyphAtlas>(1024, 1024)),
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spriteAtlas(std::make_unique<SpriteAtlas>(512, 512)),
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lineAtlas(std::make_unique<LineAtlas>(512, 512)),
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texturePool(std::make_unique<TexturePool>()) {
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assert(Environment::currentlyOn(ThreadType::Map));
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@@ -51,14 +40,9 @@ MapContext::~MapContext() {
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// Explicit resets currently necessary because these abandon resources that need to be
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// cleaned up by env.performCleanup();
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resourceLoader.reset();
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style.reset();
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painter.reset();
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texturePool.reset();
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lineAtlas.reset();
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spriteAtlas.reset();
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glyphAtlas.reset();
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glyphStore.reset();
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env.performCleanup();
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@@ -116,21 +100,11 @@ void MapContext::setStyleJSON(const std::string& json, const std::string& base)
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void MapContext::loadStyleJSON(const std::string& json, const std::string& base) {
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assert(Environment::currentlyOn(ThreadType::Map));
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resourceLoader.reset();
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style.reset();
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style = std::make_unique<Style>();
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style->base = base;
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style->loadJSON((const uint8_t *)json.c_str());
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style = std::make_unique<Style>(json, base, asyncUpdate->get()->loop, env);
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style->cascade(data.getClasses());
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style->setDefaultTransitionDuration(data.getDefaultTransitionDuration());
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glyphStore->setURL(style->glyph_url);
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resourceLoader = std::make_unique<ResourceLoader>();
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resourceLoader->setObserver(this);
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resourceLoader->setStyle(style.get());
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resourceLoader->setGlyphStore(glyphStore.get());
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style->setObserver(this);
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triggerUpdate(Update::Zoom);
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}
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@@ -138,7 +112,7 @@ void MapContext::loadStyleJSON(const std::string& json, const std::string& base)
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void MapContext::updateTiles() {
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assert(Environment::currentlyOn(ThreadType::Map));
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resourceLoader->update(data, transformState, *glyphAtlas, *spriteAtlas, *texturePool);
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style->update(data, transformState, *texturePool);
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}
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void MapContext::updateAnnotationTiles(const std::vector<TileID>& ids) {
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@@ -177,7 +151,7 @@ void MapContext::update() {
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updateTiles();
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if (style->isLoaded() && resourceLoader->getSprite()->isLoaded()) {
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if (style->isLoaded()) {
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if (!data.getFullyLoaded()) {
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data.setFullyLoaded(true);
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}
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@@ -220,7 +194,7 @@ void MapContext::render() {
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assert(style);
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if (!painter) {
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painter = std::make_unique<Painter>(*spriteAtlas, *glyphAtlas, *lineAtlas);
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painter = std::make_unique<Painter>();
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painter->setup();
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}
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@@ -240,7 +214,7 @@ void MapContext::render() {
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double MapContext::getTopOffsetPixelsForAnnotationSymbol(const std::string& symbol) {
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assert(Environment::currentlyOn(ThreadType::Map));
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const SpritePosition pos = resourceLoader->getSprite()->getSpritePosition(symbol);
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const SpritePosition pos = style->sprite->getSpritePosition(symbol);
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return -pos.height / pos.pixelRatio / 2;
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}
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@@ -4,8 +4,8 @@
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#include <mbgl/map/tile_id.hpp>
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#include <mbgl/map/update.hpp>
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#include <mbgl/map/environment.hpp>
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#include <mbgl/map/resource_loader.hpp>
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#include <mbgl/map/transform_state.hpp>
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#include <mbgl/style/style.hpp>
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#include <mbgl/util/ptr.hpp>
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#include <vector>
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@@ -20,20 +20,15 @@ namespace mbgl {
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class View;
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class MapData;
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class GlyphStore;
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class GlyphAtlas;
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class SpriteAtlas;
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class LineAtlas;
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class TexturePool;
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class Painter;
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class Sprite;
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class Style;
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class Worker;
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class StillImage;
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struct LatLng;
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struct LatLngBounds;
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class MapContext : public ResourceLoader::Observer {
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class MapContext : public Style::Observer {
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public:
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MapContext(uv_loop_t*, View&, FileSource&, MapData&);
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~MapContext();
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@@ -81,14 +76,9 @@ private:
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UpdateType updated { static_cast<UpdateType>(Update::Nothing) };
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std::unique_ptr<uv::async> asyncUpdate;
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std::unique_ptr<GlyphStore> glyphStore;
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std::unique_ptr<GlyphAtlas> glyphAtlas;
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std::unique_ptr<SpriteAtlas> spriteAtlas;
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std::unique_ptr<LineAtlas> lineAtlas;
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std::unique_ptr<TexturePool> texturePool;
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std::unique_ptr<Painter> painter;
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std::unique_ptr<Style> style;
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std::unique_ptr<ResourceLoader> resourceLoader;
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std::string styleURL;
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std::string styleJSON;
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@@ -1,160 +0,0 @@
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#include <mbgl/map/resource_loader.hpp>
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#include <mbgl/geometry/sprite_atlas.hpp>
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#include <mbgl/map/environment.hpp>
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#include <mbgl/map/source.hpp>
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#include <mbgl/map/sprite.hpp>
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#include <mbgl/map/transform.hpp>
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#include <mbgl/style/style.hpp>
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#include <cassert>
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namespace mbgl {
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ResourceLoader::ResourceLoader() {
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assert(Environment::currentlyOn(ThreadType::Map));
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}
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ResourceLoader::~ResourceLoader() {
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assert(Environment::currentlyOn(ThreadType::Map));
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for (const auto& source : style_->sources) {
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source->setObserver(nullptr);
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}
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if (sprite_) {
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sprite_->setObserver(nullptr);
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}
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if (glyphStore_) {
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glyphStore_->setObserver(nullptr);
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}
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}
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void ResourceLoader::setObserver(Observer* observer) {
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assert(Environment::currentlyOn(ThreadType::Map));
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assert(!observer_);
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observer_ = observer;
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}
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void ResourceLoader::setStyle(Style* style) {
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assert(style);
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style_ = style;
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for (const auto& source : style->sources) {
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source->setObserver(this);
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source->load();
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}
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}
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void ResourceLoader::setGlyphStore(GlyphStore* glyphStore) {
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assert(glyphStore);
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if (glyphStore_) {
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glyphStore_->setObserver(nullptr);
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}
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glyphStore_ = glyphStore;
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glyphStore_->setObserver(this);
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}
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void ResourceLoader::update(MapData& data,
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const TransformState& transform,
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GlyphAtlas& glyphAtlas,
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SpriteAtlas& spriteAtlas,
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TexturePool& texturePool) {
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if (!style_) {
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return;
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}
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const float pixelRatio = transform.getPixelRatio();
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if (!sprite_ || !sprite_->hasPixelRatio(pixelRatio)) {
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sprite_ = std::make_unique<Sprite>(style_->getSpriteURL(), pixelRatio);
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sprite_->setObserver(this);
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spriteAtlas.resize(pixelRatio);
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spriteAtlas.setSprite(sprite_);
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}
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bool allTilesUpdated = true;
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for (const auto& source : style_->sources) {
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if (!source->update(data, transform, *style_, glyphAtlas, *glyphStore_,
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spriteAtlas, sprite_, texturePool, shouldReparsePartialTiles_)) {
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allTilesUpdated = false;
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}
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}
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// We can only stop updating "partial" tiles when all of them
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// were notified of the arrival of the new resources.
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if (allTilesUpdated) {
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shouldReparsePartialTiles_ = false;
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}
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}
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void ResourceLoader::onGlyphRangeLoaded() {
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shouldReparsePartialTiles_ = true;
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emitTileDataChanged();
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}
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void ResourceLoader::onGlyphRangeLoadingFailed(std::exception_ptr error) {
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emitResourceLoadingFailed(error);
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}
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void ResourceLoader::onSourceLoaded() {
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emitTileDataChanged();
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}
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void ResourceLoader::onSourceLoadingFailed(std::exception_ptr error) {
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emitResourceLoadingFailed(error);
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}
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void ResourceLoader::onTileLoaded(bool isNewTile) {
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if (isNewTile) {
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shouldReparsePartialTiles_ = true;
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}
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emitTileDataChanged();
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}
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void ResourceLoader::onTileLoadingFailed(std::exception_ptr error) {
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emitResourceLoadingFailed(error);
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}
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void ResourceLoader::onSpriteLoaded() {
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shouldReparsePartialTiles_ = true;
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emitTileDataChanged();
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}
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void ResourceLoader::onSpriteLoadingFailed(std::exception_ptr error) {
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emitResourceLoadingFailed(error);
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}
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void ResourceLoader::emitTileDataChanged() {
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assert(Environment::currentlyOn(ThreadType::Map));
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if (observer_) {
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observer_->onTileDataChanged();
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}
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}
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void ResourceLoader::emitResourceLoadingFailed(std::exception_ptr error) {
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assert(Environment::currentlyOn(ThreadType::Map));
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try {
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if (error) {
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std::rethrow_exception(error);
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}
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} catch(const std::exception& e) {
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Log::Error(Event::ResourceLoader, e.what());
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}
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if (observer_) {
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observer_->onResourceLoadingFailed(error);
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}
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}
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}
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@@ -1,91 +0,0 @@
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#ifndef MBGL_MAP_RESOURCE_LOADER
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#define MBGL_MAP_RESOURCE_LOADER
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#include <mbgl/map/source.hpp>
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#include <mbgl/map/sprite.hpp>
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#include <mbgl/text/glyph_store.hpp>
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#include <mbgl/util/noncopyable.hpp>
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#include <string>
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namespace mbgl {
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class GlyphAtlas;
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class GlyphStore;
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class MapData;
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class SpriteAtlas;
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class Style;
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class TexturePool;
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class TransformState;
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// ResourceLoader is responsible for loading and updating the Source(s) owned
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// by the Style. The Source object currently owns all the tiles, thus this
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// class will notify its observers of any change on these tiles which will
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// ultimately cause a new rendering to be triggered.
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class ResourceLoader : public GlyphStore::Observer,
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public Source::Observer,
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public Sprite::Observer,
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private util::noncopyable {
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public:
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class Observer {
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public:
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virtual ~Observer() = default;
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virtual void onTileDataChanged() = 0;
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virtual void onResourceLoadingFailed(std::exception_ptr error) = 0;
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};
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ResourceLoader();
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~ResourceLoader();
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void setObserver(Observer* observer);
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// The style object currently owns all the sources. When setting
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// a new style we will go through all of them and try to load.
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void setStyle(Style* style);
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// TODO: Move GlyphStore to ResourceLoader. We cannot do it now
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// because we reset the ResourceLoader every time we change the
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// style.
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void setGlyphStore(GlyphStore* glyphStore);
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// Fetch the tiles needed by the current viewport and emit a signal when
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// a tile is ready so observers can render the tile.
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void update(MapData&, const TransformState&, GlyphAtlas&, SpriteAtlas&, TexturePool&);
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// FIXME: There is probably a better place for this.
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inline util::ptr<Sprite> getSprite() const {
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return sprite_;
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}
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// GlyphStore::Observer implementation.
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void onGlyphRangeLoaded() override;
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void onGlyphRangeLoadingFailed(std::exception_ptr error) override;
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// Source::Observer implementation.
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void onSourceLoaded() override;
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void onSourceLoadingFailed(std::exception_ptr error) override;
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void onTileLoaded(bool isNewTile) override;
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void onTileLoadingFailed(std::exception_ptr error) override;
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// Sprite::Observer implementation.
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void onSpriteLoaded() override;
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void onSpriteLoadingFailed(std::exception_ptr error) override;
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private:
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void emitTileDataChanged();
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void emitResourceLoadingFailed(std::exception_ptr error);
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bool shouldReparsePartialTiles_ = false;
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util::ptr<Sprite> sprite_;
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GlyphStore* glyphStore_ = nullptr;
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Style* style_ = nullptr;
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Observer* observer_ = nullptr;
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};
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}
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#endif
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@@ -41,11 +41,7 @@ using namespace mbgl;
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#define BUFFER_OFFSET(i) ((char *)nullptr + (i))
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Painter::Painter(SpriteAtlas& spriteAtlas_, GlyphAtlas& glyphAtlas_, LineAtlas& lineAtlas_)
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: spriteAtlas(spriteAtlas_)
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, glyphAtlas(glyphAtlas_)
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, lineAtlas(lineAtlas_)
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{
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Painter::Painter() {
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}
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Painter::~Painter() {
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@@ -171,6 +167,10 @@ void Painter::prepareTile(const Tile& tile) {
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void Painter::render(const Style& style, TransformState state_, TimePoint time) {
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state = state_;
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glyphAtlas = style.glyphAtlas.get();
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spriteAtlas = style.spriteAtlas.get();
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lineAtlas = style.lineAtlas.get();
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std::set<Source*> sources;
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for (const auto& source : style.sources) {
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if (source->enabled) {
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@@ -191,9 +191,9 @@ void Painter::render(const Style& style, TransformState state_, TimePoint time)
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tileStencilBuffer.upload();
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tileBorderBuffer.upload();
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spriteAtlas.upload();
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lineAtlas.upload();
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glyphAtlas.upload();
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spriteAtlas->upload();
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lineAtlas->upload();
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glyphAtlas->upload();
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for (const auto& item : order) {
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if (item.bucket && item.bucket->needsUpload()) {
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@@ -389,8 +389,8 @@ void Painter::renderBackground(const StyleLayer &layer_desc) {
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if ((properties.opacity >= 1.0f) != (pass == RenderPass::Opaque))
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return;
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SpriteAtlasPosition imagePosA = spriteAtlas.getPosition(properties.image.from, true);
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SpriteAtlasPosition imagePosB = spriteAtlas.getPosition(properties.image.to, true);
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SpriteAtlasPosition imagePosA = spriteAtlas->getPosition(properties.image.from, true);
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SpriteAtlasPosition imagePosB = spriteAtlas->getPosition(properties.image.to, true);
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float zoomFraction = state.getZoomFraction();
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useProgram(patternShader->program);
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@@ -439,7 +439,7 @@ void Painter::renderBackground(const StyleLayer &layer_desc) {
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backgroundBuffer.bind();
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patternShader->bind(0);
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spriteAtlas.bind(true);
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spriteAtlas->bind(true);
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} else {
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Color color = properties.color;
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color[0] *= properties.opacity;
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@@ -78,7 +78,7 @@ struct RenderItem {
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class Painter : private util::noncopyable {
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public:
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Painter(SpriteAtlas&, GlyphAtlas&, LineAtlas&);
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Painter();
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~Painter();
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void setup();
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@@ -204,9 +204,9 @@ private:
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public:
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FrameHistory frameHistory;
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SpriteAtlas& spriteAtlas;
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GlyphAtlas& glyphAtlas;
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LineAtlas& lineAtlas;
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SpriteAtlas* spriteAtlas;
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GlyphAtlas* glyphAtlas;
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LineAtlas* lineAtlas;
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std::unique_ptr<PlainShader> plainShader;
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std::unique_ptr<OutlineShader> outlineShader;
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@@ -63,8 +63,8 @@ void Painter::renderFill(FillBucket& bucket, const StyleLayer &layer_desc, const
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// Image fill.
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if (pass == RenderPass::Translucent) {
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|
||||
const SpriteAtlasPosition posA = spriteAtlas.getPosition(properties.image.from, true);
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const SpriteAtlasPosition posB = spriteAtlas.getPosition(properties.image.to, true);
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const SpriteAtlasPosition posA = spriteAtlas->getPosition(properties.image.from, true);
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const SpriteAtlasPosition posB = spriteAtlas->getPosition(properties.image.to, true);
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||||
float factor = 8.0 / std::pow(2, state.getIntegerZoom() - id.z);
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||||
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||||
mat3 patternMatrixA;
|
||||
@@ -91,7 +91,7 @@ void Painter::renderFill(FillBucket& bucket, const StyleLayer &layer_desc, const
|
||||
patternShader->u_patternmatrix_b = patternMatrixB;
|
||||
|
||||
MBGL_CHECK_ERROR(glActiveTexture(GL_TEXTURE0));
|
||||
spriteAtlas.bind(true);
|
||||
spriteAtlas->bind(true);
|
||||
|
||||
// Draw the actual triangles into the color & stencil buffer.
|
||||
config.depthMask = GL_TRUE;
|
||||
|
||||
@@ -66,9 +66,9 @@ void Painter::renderLine(LineBucket& bucket, const StyleLayer &layer_desc, const
|
||||
linesdfShader->u_blur = blur;
|
||||
linesdfShader->u_color = color;
|
||||
|
||||
LinePatternPos posA = lineAtlas.getDashPosition(properties.dash_array.from, layout.cap == CapType::Round);
|
||||
LinePatternPos posB = lineAtlas.getDashPosition(properties.dash_array.to, layout.cap == CapType::Round);
|
||||
lineAtlas.bind();
|
||||
LinePatternPos posA = lineAtlas->getDashPosition(properties.dash_array.from, layout.cap == CapType::Round);
|
||||
LinePatternPos posB = lineAtlas->getDashPosition(properties.dash_array.to, layout.cap == CapType::Round);
|
||||
lineAtlas->bind();
|
||||
|
||||
float patternratio = std::pow(2.0, std::floor(std::log2(state.getScale())) - id.z) / 8.0;
|
||||
float scaleXA = patternratio / posA.width / properties.dash_line_width / properties.dash_array.fromScale;
|
||||
@@ -81,14 +81,14 @@ void Painter::renderLine(LineBucket& bucket, const StyleLayer &layer_desc, const
|
||||
linesdfShader->u_patternscale_b = {{ scaleXB, scaleYB }};
|
||||
linesdfShader->u_tex_y_b = posB.y;
|
||||
linesdfShader->u_image = 0;
|
||||
linesdfShader->u_sdfgamma = lineAtlas.width / (properties.dash_line_width * std::min(posA.width, posB.width) * 256.0 * state.getPixelRatio()) / 2;
|
||||
linesdfShader->u_sdfgamma = lineAtlas->width / (properties.dash_line_width * std::min(posA.width, posB.width) * 256.0 * state.getPixelRatio()) / 2;
|
||||
linesdfShader->u_mix = properties.dash_array.t;
|
||||
|
||||
bucket.drawLineSDF(*linesdfShader);
|
||||
|
||||
} else if (properties.image.from.size()) {
|
||||
SpriteAtlasPosition imagePosA = spriteAtlas.getPosition(properties.image.from, true);
|
||||
SpriteAtlasPosition imagePosB = spriteAtlas.getPosition(properties.image.to, true);
|
||||
SpriteAtlasPosition imagePosA = spriteAtlas->getPosition(properties.image.from, true);
|
||||
SpriteAtlasPosition imagePosB = spriteAtlas->getPosition(properties.image.to, true);
|
||||
|
||||
float factor = 8.0 / std::pow(2, state.getIntegerZoom() - id.z);
|
||||
|
||||
@@ -110,7 +110,7 @@ void Painter::renderLine(LineBucket& bucket, const StyleLayer &layer_desc, const
|
||||
linepatternShader->u_opacity = properties.opacity;
|
||||
|
||||
MBGL_CHECK_ERROR(glActiveTexture(GL_TEXTURE0));
|
||||
spriteAtlas.bind(true);
|
||||
spriteAtlas->bind(true);
|
||||
config.depthRange = { strata + strata_epsilon, 1.0f }; // may or may not matter
|
||||
|
||||
bucket.drawLinePatterns(*linepatternShader);
|
||||
|
||||
@@ -138,7 +138,7 @@ void Painter::renderSymbol(SymbolBucket &bucket, const StyleLayer &layer_desc, c
|
||||
const float fontSize = properties.icon.size != 0 ? properties.icon.size : layout.icon.max_size;
|
||||
const float fontScale = fontSize / 1.0f;
|
||||
|
||||
spriteAtlas.bind(state.isChanging() || layout.placement == PlacementType::Line || angleOffset != 0 || fontScale != 1 || sdf);
|
||||
spriteAtlas->bind(state.isChanging() || layout.placement == PlacementType::Line || angleOffset != 0 || fontScale != 1 || sdf);
|
||||
|
||||
if (sdf) {
|
||||
renderSDF(bucket,
|
||||
@@ -147,7 +147,7 @@ void Painter::renderSymbol(SymbolBucket &bucket, const StyleLayer &layer_desc, c
|
||||
layout.icon,
|
||||
properties.icon,
|
||||
1.0f,
|
||||
{{ float(spriteAtlas.getWidth()) / 4.0f, float(spriteAtlas.getHeight()) / 4.0f }},
|
||||
{{ float(spriteAtlas->getWidth()) / 4.0f, float(spriteAtlas->getHeight()) / 4.0f }},
|
||||
*sdfIconShader,
|
||||
&SymbolBucket::drawIcons);
|
||||
} else {
|
||||
@@ -165,7 +165,7 @@ void Painter::renderSymbol(SymbolBucket &bucket, const StyleLayer &layer_desc, c
|
||||
useProgram(iconShader->program);
|
||||
iconShader->u_matrix = vtxMatrix;
|
||||
iconShader->u_exmatrix = exMatrix;
|
||||
iconShader->u_texsize = {{ float(spriteAtlas.getWidth()) / 4.0f, float(spriteAtlas.getHeight()) / 4.0f }};
|
||||
iconShader->u_texsize = {{ float(spriteAtlas->getWidth()) / 4.0f, float(spriteAtlas->getHeight()) / 4.0f }};
|
||||
|
||||
// Convert the -pi..pi to an int8 range.
|
||||
const float angle = std::round(state.getAngle() / M_PI * 128);
|
||||
@@ -192,7 +192,7 @@ void Painter::renderSymbol(SymbolBucket &bucket, const StyleLayer &layer_desc, c
|
||||
}
|
||||
|
||||
if (bucket.hasTextData()) {
|
||||
glyphAtlas.bind();
|
||||
glyphAtlas->bind();
|
||||
|
||||
renderSDF(bucket,
|
||||
id,
|
||||
@@ -200,7 +200,7 @@ void Painter::renderSymbol(SymbolBucket &bucket, const StyleLayer &layer_desc, c
|
||||
layout.text,
|
||||
properties.text,
|
||||
24.0f,
|
||||
{{ float(glyphAtlas.width) / 4, float(glyphAtlas.height) / 4 }},
|
||||
{{ float(glyphAtlas->width) / 4, float(glyphAtlas->height) / 4 }},
|
||||
*sdfGlyphShader,
|
||||
&SymbolBucket::drawGlyphs);
|
||||
}
|
||||
|
||||
@@ -1,9 +1,13 @@
|
||||
#include <mbgl/style/style.hpp>
|
||||
#include <mbgl/map/sprite.hpp>
|
||||
#include <mbgl/map/source.hpp>
|
||||
#include <mbgl/map/transform_state.hpp>
|
||||
#include <mbgl/style/style_layer.hpp>
|
||||
#include <mbgl/style/style_parser.hpp>
|
||||
#include <mbgl/style/style_bucket.hpp>
|
||||
#include <mbgl/geometry/glyph_atlas.hpp>
|
||||
#include <mbgl/geometry/sprite_atlas.hpp>
|
||||
#include <mbgl/geometry/line_atlas.hpp>
|
||||
#include <mbgl/util/constants.hpp>
|
||||
#include <mbgl/util/uv_detail.hpp>
|
||||
#include <mbgl/platform/log.hpp>
|
||||
@@ -15,15 +19,79 @@
|
||||
|
||||
namespace mbgl {
|
||||
|
||||
Style::Style()
|
||||
: mtx(std::make_unique<uv::rwlock>()),
|
||||
Style::Style(const std::string& data, const std::string& base_,
|
||||
uv_loop_t* loop, Environment& env)
|
||||
: glyphStore(std::make_unique<GlyphStore>(loop, env)),
|
||||
glyphAtlas(std::make_unique<GlyphAtlas>(1024, 1024)),
|
||||
spriteAtlas(std::make_unique<SpriteAtlas>(512, 512)),
|
||||
lineAtlas(std::make_unique<LineAtlas>(512, 512)),
|
||||
base(base_),
|
||||
mtx(std::make_unique<uv::rwlock>()),
|
||||
workers(4) {
|
||||
|
||||
rapidjson::Document doc;
|
||||
doc.Parse<0>((const char *const)data.c_str());
|
||||
if (doc.HasParseError()) {
|
||||
Log::Error(Event::ParseStyle, "Error parsing style JSON at %i: %s", doc.GetErrorOffset(), doc.GetParseError());
|
||||
return;
|
||||
}
|
||||
|
||||
StyleParser parser;
|
||||
parser.parse(doc);
|
||||
|
||||
sources = parser.getSources();
|
||||
layers = parser.getLayers();
|
||||
|
||||
sprite_url = parser.getSprite();
|
||||
glyph_url = parser.getGlyphURL();
|
||||
glyphStore->setURL(glyph_url);
|
||||
|
||||
for (const auto& source : sources) {
|
||||
source->setObserver(this);
|
||||
source->load();
|
||||
}
|
||||
|
||||
glyphStore->setObserver(this);
|
||||
}
|
||||
|
||||
// Note: This constructor is seemingly empty, but we need to declare it anyway
|
||||
// because this file includes uv_detail.hpp, which has the declarations necessary
|
||||
// for deleting the std::unique_ptr<uv::rwlock>.
|
||||
Style::~Style() {}
|
||||
Style::~Style() {
|
||||
for (const auto& source : sources) {
|
||||
source->setObserver(nullptr);
|
||||
}
|
||||
|
||||
glyphStore->setObserver(nullptr);
|
||||
|
||||
if (sprite) {
|
||||
sprite->setObserver(nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
void Style::update(MapData& data,
|
||||
const TransformState& transform,
|
||||
TexturePool& texturePool) {
|
||||
const float pixelRatio = transform.getPixelRatio();
|
||||
if (!sprite || !sprite->hasPixelRatio(pixelRatio)) {
|
||||
sprite = std::make_unique<Sprite>(sprite_url, pixelRatio);
|
||||
sprite->setObserver(this);
|
||||
|
||||
spriteAtlas->resize(pixelRatio);
|
||||
spriteAtlas->setSprite(sprite);
|
||||
}
|
||||
|
||||
bool allTilesUpdated = true;
|
||||
for (const auto& source : sources) {
|
||||
if (!source->update(data, transform, *this, *glyphAtlas, *glyphStore,
|
||||
*spriteAtlas, sprite, texturePool, shouldReparsePartialTiles)) {
|
||||
allTilesUpdated = false;
|
||||
}
|
||||
}
|
||||
|
||||
// We can only stop updating "partial" tiles when all of them
|
||||
// were notified of the arrival of the new resources.
|
||||
if (allTilesUpdated) {
|
||||
shouldReparsePartialTiles = false;
|
||||
}
|
||||
}
|
||||
|
||||
void Style::cascade(const std::vector<std::string>& classes) {
|
||||
TimePoint now = Clock::now();
|
||||
@@ -50,10 +118,6 @@ void Style::recalculate(float z, TimePoint now) {
|
||||
}
|
||||
}
|
||||
|
||||
const std::string &Style::getSpriteURL() const {
|
||||
return sprite_url;
|
||||
}
|
||||
|
||||
void Style::setDefaultTransitionDuration(Duration duration) {
|
||||
defaultTransition.duration = duration;
|
||||
}
|
||||
@@ -67,44 +131,89 @@ bool Style::hasTransitions() const {
|
||||
return false;
|
||||
}
|
||||
|
||||
void Style::loadJSON(const uint8_t *const data) {
|
||||
uv::writelock lock(mtx);
|
||||
|
||||
rapidjson::Document doc;
|
||||
doc.Parse<0>((const char *const)data);
|
||||
if (doc.HasParseError()) {
|
||||
Log::Error(Event::ParseStyle, "Error parsing style JSON at %i: %s", doc.GetErrorOffset(), doc.GetParseError());
|
||||
return;
|
||||
}
|
||||
|
||||
StyleParser parser;
|
||||
parser.parse(doc);
|
||||
|
||||
sources = parser.getSources();
|
||||
layers = parser.getLayers();
|
||||
sprite_url = parser.getSprite();
|
||||
glyph_url = parser.getGlyphURL();
|
||||
loaded = true;
|
||||
}
|
||||
|
||||
bool Style::isLoaded() const {
|
||||
// TODO: move loading into Style
|
||||
if (!loaded) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for (const auto& source : sources) {
|
||||
if (!source->isLoaded()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: move sprite into Style
|
||||
// if (sprite && !sprite.isLoaded()) {
|
||||
// return false;
|
||||
// }
|
||||
if (sprite && !sprite->isLoaded()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void Style::setObserver(Observer* observer_) {
|
||||
assert(Environment::currentlyOn(ThreadType::Map));
|
||||
assert(!observer);
|
||||
|
||||
observer = observer_;
|
||||
}
|
||||
|
||||
void Style::onGlyphRangeLoaded() {
|
||||
shouldReparsePartialTiles = true;
|
||||
|
||||
emitTileDataChanged();
|
||||
}
|
||||
|
||||
void Style::onGlyphRangeLoadingFailed(std::exception_ptr error) {
|
||||
emitResourceLoadingFailed(error);
|
||||
}
|
||||
|
||||
void Style::onSourceLoaded() {
|
||||
emitTileDataChanged();
|
||||
}
|
||||
|
||||
void Style::onSourceLoadingFailed(std::exception_ptr error) {
|
||||
emitResourceLoadingFailed(error);
|
||||
}
|
||||
|
||||
void Style::onTileLoaded(bool isNewTile) {
|
||||
if (isNewTile) {
|
||||
shouldReparsePartialTiles = true;
|
||||
}
|
||||
|
||||
emitTileDataChanged();
|
||||
}
|
||||
|
||||
void Style::onTileLoadingFailed(std::exception_ptr error) {
|
||||
emitResourceLoadingFailed(error);
|
||||
}
|
||||
|
||||
void Style::onSpriteLoaded() {
|
||||
shouldReparsePartialTiles = true;
|
||||
|
||||
emitTileDataChanged();
|
||||
}
|
||||
|
||||
void Style::onSpriteLoadingFailed(std::exception_ptr error) {
|
||||
emitResourceLoadingFailed(error);
|
||||
}
|
||||
|
||||
void Style::emitTileDataChanged() {
|
||||
assert(Environment::currentlyOn(ThreadType::Map));
|
||||
|
||||
if (observer) {
|
||||
observer->onTileDataChanged();
|
||||
}
|
||||
}
|
||||
|
||||
void Style::emitResourceLoadingFailed(std::exception_ptr error) {
|
||||
assert(Environment::currentlyOn(ThreadType::Map));
|
||||
|
||||
try {
|
||||
if (error) {
|
||||
std::rethrow_exception(error);
|
||||
}
|
||||
} catch(const std::exception& e) {
|
||||
Log::Error(Event::ResourceLoader, e.what());
|
||||
}
|
||||
|
||||
if (observer) {
|
||||
observer->onResourceLoadingFailed(error);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -4,6 +4,10 @@
|
||||
#include <mbgl/style/property_transition.hpp>
|
||||
#include <mbgl/style/zoom_history.hpp>
|
||||
|
||||
#include <mbgl/map/source.hpp>
|
||||
#include <mbgl/map/sprite.hpp>
|
||||
#include <mbgl/text/glyph_store.hpp>
|
||||
|
||||
#include <mbgl/util/uv.hpp>
|
||||
#include <mbgl/util/ptr.hpp>
|
||||
#include <mbgl/util/noncopyable.hpp>
|
||||
@@ -16,33 +20,79 @@
|
||||
|
||||
namespace mbgl {
|
||||
|
||||
class Source;
|
||||
class Environment;
|
||||
class GlyphAtlas;
|
||||
class GlyphStore;
|
||||
class SpriteAtlas;
|
||||
class LineAtlas;
|
||||
class StyleLayer;
|
||||
|
||||
class Style : public util::noncopyable {
|
||||
class Style : public GlyphStore::Observer,
|
||||
public Source::Observer,
|
||||
public Sprite::Observer,
|
||||
public util::noncopyable {
|
||||
public:
|
||||
Style();
|
||||
Style(const std::string& data,
|
||||
const std::string& base,
|
||||
uv_loop_t*, Environment&);
|
||||
~Style();
|
||||
|
||||
void loadJSON(const uint8_t *const data);
|
||||
class Observer {
|
||||
public:
|
||||
virtual ~Observer() = default;
|
||||
|
||||
virtual void onTileDataChanged() = 0;
|
||||
virtual void onResourceLoadingFailed(std::exception_ptr error) = 0;
|
||||
};
|
||||
|
||||
void setObserver(Observer*);
|
||||
|
||||
bool isLoaded() const;
|
||||
|
||||
// Fetch the tiles needed by the current viewport and emit a signal when
|
||||
// a tile is ready so observers can render the tile.
|
||||
void update(MapData&, const TransformState&, TexturePool&);
|
||||
|
||||
void cascade(const std::vector<std::string>&);
|
||||
void recalculate(float z, TimePoint now);
|
||||
|
||||
void setDefaultTransitionDuration(Duration);
|
||||
bool hasTransitions() const;
|
||||
|
||||
const std::string &getSpriteURL() const;
|
||||
std::unique_ptr<GlyphStore> glyphStore;
|
||||
std::unique_ptr<GlyphAtlas> glyphAtlas;
|
||||
util::ptr<Sprite> sprite;
|
||||
std::unique_ptr<SpriteAtlas> spriteAtlas;
|
||||
std::unique_ptr<LineAtlas> lineAtlas;
|
||||
|
||||
std::vector<util::ptr<Source>> sources;
|
||||
std::vector<util::ptr<StyleLayer>> layers;
|
||||
std::string glyph_url;
|
||||
std::string base;
|
||||
|
||||
private:
|
||||
bool loaded = false;
|
||||
// GlyphStore::Observer implementation.
|
||||
void onGlyphRangeLoaded() override;
|
||||
void onGlyphRangeLoadingFailed(std::exception_ptr error) override;
|
||||
|
||||
// Source::Observer implementation.
|
||||
void onSourceLoaded() override;
|
||||
void onSourceLoadingFailed(std::exception_ptr error) override;
|
||||
void onTileLoaded(bool isNewTile) override;
|
||||
void onTileLoadingFailed(std::exception_ptr error) override;
|
||||
|
||||
// Sprite::Observer implementation.
|
||||
void onSpriteLoaded() override;
|
||||
void onSpriteLoadingFailed(std::exception_ptr error) override;
|
||||
|
||||
void emitTileDataChanged();
|
||||
void emitResourceLoadingFailed(std::exception_ptr error);
|
||||
|
||||
bool shouldReparsePartialTiles = false;
|
||||
|
||||
Observer* observer = nullptr;
|
||||
|
||||
std::string base;
|
||||
std::string sprite_url;
|
||||
std::string glyph_url;
|
||||
PropertyTransition defaultTransition;
|
||||
std::unique_ptr<uv::rwlock> mtx;
|
||||
ZoomHistory zoomHistory;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#include "../fixtures/util.hpp"
|
||||
|
||||
#include <mbgl/style/style.hpp>
|
||||
#include <mbgl/style/style_parser.hpp>
|
||||
#include <mbgl/util/io.hpp>
|
||||
|
||||
#include <rapidjson/document.h>
|
||||
@@ -22,27 +22,23 @@ class StyleParserTest : public ::testing::TestWithParam<std::string> {};
|
||||
TEST_P(StyleParserTest, ParseStyle) {
|
||||
const std::string &base = "test/fixtures/style_parser/" + GetParam();
|
||||
|
||||
const std::string style_path = base + ".style.json";
|
||||
const std::string info = util::read_file(base + ".info.json");
|
||||
rapidjson::Document infoDoc;
|
||||
infoDoc.Parse<0>(util::read_file(base + ".info.json").c_str());
|
||||
ASSERT_FALSE(infoDoc.HasParseError());
|
||||
ASSERT_TRUE(infoDoc.IsObject());
|
||||
|
||||
// Parse settings.
|
||||
rapidjson::Document doc;
|
||||
doc.Parse<0>((const char *const)info.c_str());
|
||||
ASSERT_FALSE(doc.HasParseError());
|
||||
ASSERT_TRUE(doc.IsObject());
|
||||
|
||||
std::ifstream stylefile(style_path);
|
||||
ASSERT_TRUE(stylefile.good());
|
||||
std::stringstream stylejson;
|
||||
stylejson << stylefile.rdbuf();
|
||||
rapidjson::Document styleDoc;
|
||||
styleDoc.Parse<0>(util::read_file(base + ".style.json").c_str());
|
||||
ASSERT_FALSE(styleDoc.HasParseError());
|
||||
ASSERT_TRUE(styleDoc.IsObject());
|
||||
|
||||
FixtureLogObserver* observer = new FixtureLogObserver();
|
||||
Log::setObserver(std::unique_ptr<Log::Observer>(observer));
|
||||
|
||||
Style style;
|
||||
style.loadJSON((const uint8_t *)stylejson.str().c_str());
|
||||
StyleParser parser;
|
||||
parser.parse(styleDoc);
|
||||
|
||||
for (auto it = doc.MemberBegin(), end = doc.MemberEnd(); it != end; it++) {
|
||||
for (auto it = infoDoc.MemberBegin(), end = infoDoc.MemberEnd(); it != end; it++) {
|
||||
const std::string name { it->name.GetString(), it->name.GetStringLength() };
|
||||
const rapidjson::Value &value = it->value;
|
||||
ASSERT_EQ(true, value.IsObject());
|
||||
|
||||
@@ -62,7 +62,6 @@
|
||||
'resources/mock_file_source.cpp',
|
||||
'resources/mock_file_source.hpp',
|
||||
'resources/mock_view.hpp',
|
||||
'resources/resource_loader.cpp',
|
||||
|
||||
'storage/storage.hpp',
|
||||
'storage/storage.cpp',
|
||||
|
||||
Reference in New Issue
Block a user