Renderbuffer create should be paired with renderbuffer delete.

This commit is contained in:
Adam Hunter
2015-09-17 14:52:04 -07:00
parent d86d11fb3e
commit e69a110c23

View File

@@ -202,7 +202,7 @@ void HeadlessView::clearBuffers() {
}
if (fboColor) {
MBGL_CHECK_ERROR(glDeleteTextures(1, &fboColor));
MBGL_CHECK_ERROR(glDeleteRenderbuffersEXT(1, &fboColor));
fboColor = 0;
}