[core] Code formatting

This commit is contained in:
John Firebaugh
2016-05-11 12:40:54 -07:00
parent e4a63684ec
commit e6296479f0
2 changed files with 5 additions and 5 deletions

View File

@@ -77,7 +77,7 @@ float CollisionTile::findPlacementScale(float minPlacementScale, const Point<flo
return minPlacementScale;
}
float CollisionTile::placeFeature(const CollisionFeature &feature, const bool allowOverlap, const bool avoidEdges) {
float CollisionTile::placeFeature(const CollisionFeature& feature, const bool allowOverlap, const bool avoidEdges) {
float minPlacementScale = minScale;
@@ -124,7 +124,7 @@ float CollisionTile::placeFeature(const CollisionFeature &feature, const bool al
return minPlacementScale;
}
void CollisionTile::insertFeature(CollisionFeature &feature, const float minPlacementScale, const bool ignorePlacement) {
void CollisionTile::insertFeature(CollisionFeature& feature, const float minPlacementScale, const bool ignorePlacement) {
for (auto& box : feature.boxes) {
box.placementScale = minPlacementScale;
}
@@ -143,7 +143,7 @@ void CollisionTile::insertFeature(CollisionFeature &feature, const float minPlac
}
Box CollisionTile::getTreeBox(const Point<float> &anchor, const CollisionBox &box, const float scale) {
Box CollisionTile::getTreeBox(const Point<float>& anchor, const CollisionBox& box, const float scale) {
return Box{
CollisionPoint{
anchor.x + box.x1 / scale,

View File

@@ -39,8 +39,8 @@ class CollisionTile {
public:
explicit CollisionTile(PlacementConfig);
float placeFeature(const CollisionFeature& feature, const bool allowOverlap, const bool avoidEdges);
void insertFeature(CollisionFeature& feature, const float minPlacementScale, const bool ignorePlacement);
float placeFeature(const CollisionFeature&, const bool allowOverlap, const bool avoidEdges);
void insertFeature(CollisionFeature&, const float minPlacementScale, const bool ignorePlacement);
std::vector<IndexedSubfeature> queryRenderedSymbols(const float minX, const float minY, const float maxX, const float maxY, const float scale);