[core] Remove RenderLayer's is<> as<> methods

This commit is contained in:
Alexander Shalamov
2018-11-01 17:07:39 +02:00
parent 77911f1cc9
commit e59110d586
11 changed files with 0 additions and 65 deletions

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@@ -29,9 +29,4 @@ private:
CrossfadeParameters crossfade;
};
template <>
inline bool RenderLayer::is<RenderBackgroundLayer>() const {
return type == style::LayerType::Background;
}
} // namespace mbgl

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@@ -34,11 +34,6 @@ public:
const style::CircleLayer::Impl& impl() const;
};
template <>
inline bool RenderLayer::is<RenderCircleLayer>() const {
return type == style::LayerType::Circle;
}
inline const RenderCircleLayer* toRenderCircleLayer(const RenderLayer* layer) {
return static_cast<const RenderCircleLayer*>(layer);
}

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@@ -26,9 +26,4 @@ private:
std::shared_ptr<style::CustomLayerHost> host;
};
template <>
inline bool RenderLayer::is<RenderCustomLayer>() const {
return type == style::LayerType::Custom;
}
} // namespace mbgl

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@@ -51,11 +51,6 @@ private:
CrossfadeParameters crossfade;
};
template <>
inline bool RenderLayer::is<RenderFillExtrusionLayer>() const {
return type == style::LayerType::FillExtrusion;
}
inline const RenderFillExtrusionLayer* toRenderFillExtrusionLayer(const RenderLayer* layer) {
return static_cast<const RenderFillExtrusionLayer*>(layer);
}

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@@ -46,11 +46,6 @@ private:
};
template <>
inline bool RenderLayer::is<RenderFillLayer>() const {
return type == style::LayerType::Fill;
}
inline const RenderFillLayer* toRenderFillLayer(const RenderLayer* layer) {
return static_cast<const RenderFillLayer*>(layer);
}

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@@ -44,11 +44,6 @@ private:
void updateColorRamp();
};
template <>
inline bool RenderLayer::is<RenderHeatmapLayer>() const {
return type == style::LayerType::Heatmap;
}
inline const RenderHeatmapLayer* toRenderHeatmapLayer(const RenderLayer* layer) {
return static_cast<const RenderHeatmapLayer*>(layer);
}

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@@ -31,9 +31,4 @@ private:
const std::array<float, 2> getLight(const PaintParameters& parameters);
};
template <>
inline bool RenderLayer::is<RenderHillshadeLayer>() const {
return type == style::LayerType::Hillshade;
}
} // namespace mbgl

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@@ -66,11 +66,6 @@ private:
optional<gl::Texture> colorRampTexture;
};
template <>
inline bool RenderLayer::is<RenderLineLayer>() const {
return type == style::LayerType::Line;
}
inline const RenderLineLayer* toRenderLineLayer(const RenderLayer* layer) {
return static_cast<const RenderLineLayer*>(layer);
}

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@@ -27,9 +27,4 @@ public:
const style::RasterLayer::Impl& impl() const;
};
template <>
inline bool RenderLayer::is<RenderRasterLayer>() const {
return type == style::LayerType::Raster;
}
} // namespace mbgl

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@@ -101,11 +101,6 @@ protected:
void sortRenderTiles(const TransformState&) final;
};
template <>
inline bool RenderLayer::is<RenderSymbolLayer>() const {
return type == style::LayerType::Symbol;
}
inline const RenderSymbolLayer* toRenderSymbolLayer(const RenderLayer* layer) {
return static_cast<const RenderSymbolLayer*>(layer);
}

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@@ -47,21 +47,6 @@ public:
// Returns instance of RenderLayerSymbolInterface if RenderLayer supports it.
virtual const RenderLayerSymbolInterface* getSymbolInterface() const;
// Check whether this layer is of the given subtype.
template <class T>
bool is() const;
// Dynamically cast this layer to the given subtype.
template <class T>
T* as() {
return is<T>() ? reinterpret_cast<T*>(this) : nullptr;
}
template <class T>
const T* as() const {
return is<T>() ? reinterpret_cast<const T*>(this) : nullptr;
}
const std::string& getID() const;
// Checks whether this layer needs to be rendered in the given render pass.