Merge pull request #18 from JannikGM/glfw-assert
[glfw] glfw errors should not be fatal
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@@ -109,7 +109,6 @@ void addFillExtrusionLayer(mbgl::style::Style &style, bool visible) {
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void glfwError(int error, const char *description) {
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mbgl::Log::Error(mbgl::Event::OpenGL, "GLFW error (%i): %s", error, description);
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assert(false);
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}
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GLFWView::GLFWView(bool fullscreen_, bool benchmark_, const mbgl::ResourceOptions &options)
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