combine iOS README with main one

This commit is contained in:
Justin R. Miller
2014-02-04 13:49:47 -05:00
parent ca75b2a351
commit de2b23e9f4
3 changed files with 14 additions and 24 deletions

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@@ -31,24 +31,13 @@ Or generate a dual iOS/OS X-compatible Xcode project for `libllmr` to include as
## iOS
For iOS you'll likely need `armv7` and `armv7s` libs for targeting devices and `i386` libs for the simulator. The best way to handle this is to build for all those architectures and then combine the libs into a single universal lib. We'll do this with the scripts from [mapnik-packaging](https://github.com/mapnik/mapnik-packaging.git)
Because `libpng` isn't included in the iOS SDK, you will need to build a cross-architecture version yourself. Run `./ios/setup_libpng.sh`, which is derived from Mapnik's cross-architecture build scripts.
From within the `llmr-native` directory:
git clone --depth=0 https://github.com/mapnik/mapnik-packaging.git
cd mapnik-packaging/osx/
export CXX11=true
(source iPhoneSimulator.sh; ./scripts/build_png.sh; \
source MacOSX.sh; ./scripts/build_png.sh; \
source iPhoneOS.sh; ./scripts/build_png.sh; \
source iPhoneOSs.sh; ./scripts/build_png.sh; \
./scripts/make_universal.sh)
export UNIVERSAL_LIBS=`pwd`/out/build-cpp11-libcpp-universal/
export PNG_INCLUDES=`pwd`/out/build-cpp11-libcpp-i386/
cd ../../
./configure --png-libpath=${UNIVERSAL_LIBS} --png-includes=${PNG_INCLUDES}
Then you can build the iOS app with make:
make iapp
Consider `sudo npm install -g ios-sim` for auto-launching the simulator, but it can be tricky and it's better to run on an ARM-based device anyway. To do this, open `./ios/llmr-app.xcodeproj` in Xcode, then build and run on the simulator or a device yourself.
## Ubuntu
@@ -117,7 +106,17 @@ bin/convert-style.js > resources/style.pbf && bin/build-style.js
# Usage
## Desktop
- Press 'R' to reset the transform
- Press 'N' to reset north
- Press Tab to toggle debug information
- Press Esc to quit
## Mobile
- Pan to move
- Pinch to zoom
- Double-tap to zoom in one level
- Two-finger single-tap to zoom out one level
- Long-press to reset north

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@@ -1,8 +0,0 @@
llmr-ios
========
1. Because `libpng` isn't included in the iOS SDK, you will need to build a cross-architecture version yourself. Run `./setup_libpng.sh`, which is derived from Mapnik's cross-architecture build scripts.
1. `make iapp` to create and build the iOS test app Xcode project.
1. Consider `sudo npm install -g ios-sim` for auto-launching the simulator, but it can be tricky and it's better to run on an ARM-based device anyway. Open `./llmr-app.xcodeproj`, then build and run on the simulator or a device yourself.

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@@ -1,6 +1,5 @@
#!/bin/sh
cd ../
if [ ! -d 'mapnik-packaging' ]; then
git clone --depth=0 https://github.com/mapnik/mapnik-packaging.git
fi