[core] Avoid divide-by-zero when transition duration is 0..

Fixes issue #13506 -- transition duration of 0 would cause symbol flickering.
This commit is contained in:
Chris Loer
2018-12-10 14:01:25 -08:00
committed by Chris Loer
parent 662a495561
commit d812babecd

View File

@@ -245,7 +245,9 @@ void Placement::commit(const Placement& prevPlacement, TimePoint now) {
bool placementChanged = false;
float increment = mapMode == MapMode::Continuous && transitionOptions.enablePlacementTransitions ?
float increment = mapMode == MapMode::Continuous &&
transitionOptions.enablePlacementTransitions &&
transitionOptions.duration.value_or(util::DEFAULT_TRANSITION_DURATION) > Milliseconds(0) ?
std::chrono::duration<float>(commitTime - prevPlacement.commitTime) / transitionOptions.duration.value_or(util::DEFAULT_TRANSITION_DURATION) :
1.0;
@@ -405,7 +407,8 @@ void Placement::updateBucketOpacities(SymbolBucket& bucket, std::set<uint32_t>&
}
float Placement::symbolFadeChange(TimePoint now) const {
if (mapMode == MapMode::Continuous && transitionOptions.enablePlacementTransitions) {
if (mapMode == MapMode::Continuous && transitionOptions.enablePlacementTransitions &&
transitionOptions.duration.value_or(util::DEFAULT_TRANSITION_DURATION) > Milliseconds(0)) {
return std::chrono::duration<float>(now - commitTime) / transitionOptions.duration.value_or(util::DEFAULT_TRANSITION_DURATION);
} else {
return 1.0;