add <algorithm> headers
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@@ -4,6 +4,8 @@
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#include <llmr/style/resources.hpp>
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#include <llmr/style/sprite.hpp>
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#include <algorithm>
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using namespace llmr;
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Map::Map(Settings& settings)
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@@ -1,5 +1,6 @@
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#include <llmr/map/vector_tile.hpp>
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#include <llmr/style/bucket_description.hpp>
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#include <algorithm>
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using namespace llmr;
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