Merge remote-tracking branch 'mapbox/master' into android-annotations #1716

This commit is contained in:
Nicholas Hallahan
2015-07-17 09:48:22 -07:00
50 changed files with 710 additions and 321 deletions

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@@ -1,5 +1,11 @@
# Changelog
## 0.5.1
### iOS
- Added support for CocoaPods 0.38.0. ([#1876](https://github.com/mapbox/mapbox-gl-native/pull/1876))
## 0.5.0
### Core

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@@ -67,7 +67,10 @@ public:
void renderStill(StillImageCallback callback);
// Triggers a synchronous or asynchronous render.
void renderSync();
bool renderSync();
// Nudges transitions one step, possibly notifying of the need for a rerender.
void nudgeTransitions(bool forceRerender);
// Notifies the Map thread that the state has changed and an update might be necessary.
void update(Update update = Update::Nothing);
@@ -79,8 +82,8 @@ public:
void setClasses(const std::vector<std::string>&);
std::vector<std::string> getClasses() const;
void setDefaultTransitionDuration(Duration = Duration::zero());
Duration getDefaultTransitionDuration();
void setDefaultTransitionDuration(const Duration& = Duration::zero());
Duration getDefaultTransitionDuration() const;
void setStyleURL(const std::string& url);
void setStyleJSON(const std::string& json, const std::string& base = "");
std::string getStyleURL() const;
@@ -91,27 +94,27 @@ public:
void setGestureInProgress(bool);
// Position
void moveBy(double dx, double dy, Duration = Duration::zero());
void setLatLng(LatLng latLng, Duration = Duration::zero());
void moveBy(double dx, double dy, const Duration& = Duration::zero());
void setLatLng(LatLng latLng, const Duration& = Duration::zero());
LatLng getLatLng() const;
void resetPosition();
// Scale
void scaleBy(double ds, double cx = -1, double cy = -1, Duration = Duration::zero());
void setScale(double scale, double cx = -1, double cy = -1, Duration = Duration::zero());
void scaleBy(double ds, double cx = -1, double cy = -1, const Duration& = Duration::zero());
void setScale(double scale, double cx = -1, double cy = -1, const Duration& = Duration::zero());
double getScale() const;
void setZoom(double zoom, Duration = Duration::zero());
void setZoom(double zoom, const Duration& = Duration::zero());
double getZoom() const;
void setLatLngZoom(LatLng latLng, double zoom, Duration = Duration::zero());
void fitBounds(LatLngBounds bounds, EdgeInsets padding, Duration duration = Duration::zero());
void fitBounds(AnnotationSegment segment, EdgeInsets padding, Duration duration = Duration::zero());
void setLatLngZoom(LatLng latLng, double zoom, const Duration& = Duration::zero());
void fitBounds(LatLngBounds bounds, EdgeInsets padding, const Duration& duration = Duration::zero());
void fitBounds(AnnotationSegment segment, EdgeInsets padding, const Duration& duration = Duration::zero());
void resetZoom();
double getMinZoom() const;
double getMaxZoom() const;
// Rotation
void rotateBy(double sx, double sy, double ex, double ey, Duration = Duration::zero());
void setBearing(double degrees, Duration = Duration::zero());
void rotateBy(double sx, double sy, double ex, double ey, const Duration& = Duration::zero());
void setBearing(double degrees, const Duration& = Duration::zero());
void setBearing(double degrees, double cx, double cy);
double getBearing() const;
void resetNorth();

View File

@@ -1,7 +1,7 @@
Pod::Spec.new do |m|
m.name = 'MapboxGL'
m.version = '0.4.5-symbols'
m.version = '0.5.2-symbols'
m.summary = 'Open source vector map solution for iOS with full styling capabilities.'
m.description = 'Open source OpenGL-based vector map solution for iOS with full styling capabilities and Cocoa bindings.'

View File

@@ -7,7 +7,8 @@ const std::vector<std::pair<std::string, std::string>> defaultStyles = {
{ "asset://styles/mapbox-streets-v7.json", "Mapbox Streets" },
{ "asset://styles/emerald-v7.json", "Emerald" },
{ "asset://styles/light-v7.json", "Light" },
{ "asset://styles/dark-v7.json", "Dark" }
{ "asset://styles/dark-v7.json", "Dark" },
{ "asset://styles/satellite-v7.json", "Satellite" }
};
} // end namespace util

View File

@@ -703,9 +703,11 @@ std::chrono::steady_clock::duration secondsAsDuration(float duration)
_mbglMap->setSourceTileCacheSize(cacheSize);
_mbglMap->renderSync();
bool needsRerender = _mbglMap->renderSync();
[self updateUserLocationAnnotationView];
_mbglMap->nudgeTransitions(needsRerender);
}
}

View File

@@ -54,7 +54,9 @@ std::shared_ptr<const SpriteImage> SpriteStore::getSprite(const std::string& nam
if (it != sprites.end()) {
return it->second;
} else {
Log::Info(Event::Sprite, "Can't find sprite named '%s'", name.c_str());
if (!sprites.empty()) {
Log::Info(Event::Sprite, "Can't find sprite named '%s'", name.c_str());
}
return nullptr;
}
}

View File

@@ -48,7 +48,7 @@ void Map::renderStill(StillImageCallback callback) {
FrameData{ view.getFramebufferSize() }, callback);
}
void Map::renderSync() {
bool Map::renderSync() {
if (renderState == RenderState::never) {
view.notifyMapChange(MapChangeWillStartRenderingMap);
}
@@ -69,9 +69,13 @@ void Map::renderSync() {
view.notifyMapChange(MapChangeDidFinishRenderingMapFullyRendered);
}
return result.needsRerender;
}
void Map::nudgeTransitions(bool forceRerender) {
if (transform->needsTransition()) {
update(Update(transform->updateTransitions(Clock::now())));
} else if (result.needsRerender) {
} else if (forceRerender) {
update();
}
}
@@ -116,12 +120,12 @@ void Map::setGestureInProgress(bool inProgress) {
#pragma mark - Position
void Map::moveBy(double dx, double dy, Duration duration) {
void Map::moveBy(double dx, double dy, const Duration& duration) {
transform->moveBy(dx, dy, duration);
update();
}
void Map::setLatLng(LatLng latLng, Duration duration) {
void Map::setLatLng(LatLng latLng, const Duration& duration) {
transform->setLatLng(latLng, duration);
update();
}
@@ -140,12 +144,12 @@ void Map::resetPosition() {
#pragma mark - Scale
void Map::scaleBy(double ds, double cx, double cy, Duration duration) {
void Map::scaleBy(double ds, double cx, double cy, const Duration& duration) {
transform->scaleBy(ds, cx, cy, duration);
update(Update::Zoom);
}
void Map::setScale(double scale, double cx, double cy, Duration duration) {
void Map::setScale(double scale, double cx, double cy, const Duration& duration) {
transform->setScale(scale, cx, cy, duration);
update(Update::Zoom);
}
@@ -154,7 +158,7 @@ double Map::getScale() const {
return transform->getScale();
}
void Map::setZoom(double zoom, Duration duration) {
void Map::setZoom(double zoom, const Duration& duration) {
transform->setZoom(zoom, duration);
update(Update::Zoom);
}
@@ -163,12 +167,12 @@ double Map::getZoom() const {
return transform->getZoom();
}
void Map::setLatLngZoom(LatLng latLng, double zoom, Duration duration) {
void Map::setLatLngZoom(LatLng latLng, double zoom, const Duration& duration) {
transform->setLatLngZoom(latLng, zoom, duration);
update(Update::Zoom);
}
void Map::fitBounds(LatLngBounds bounds, EdgeInsets padding, Duration duration) {
void Map::fitBounds(LatLngBounds bounds, EdgeInsets padding, const Duration& duration) {
AnnotationSegment segment = {
{bounds.ne.latitude, bounds.sw.longitude},
bounds.sw,
@@ -178,7 +182,7 @@ void Map::fitBounds(LatLngBounds bounds, EdgeInsets padding, Duration duration)
fitBounds(segment, padding, duration);
}
void Map::fitBounds(AnnotationSegment segment, EdgeInsets padding, Duration duration) {
void Map::fitBounds(AnnotationSegment segment, EdgeInsets padding, const Duration& duration) {
if (segment.empty()) {
return;
}
@@ -243,12 +247,12 @@ uint16_t Map::getHeight() const {
#pragma mark - Rotation
void Map::rotateBy(double sx, double sy, double ex, double ey, Duration duration) {
void Map::rotateBy(double sx, double sy, double ex, double ey, const Duration& duration) {
transform->rotateBy(sx, sy, ex, ey, duration);
update();
}
void Map::setBearing(double degrees, Duration duration) {
void Map::setBearing(double degrees, const Duration& duration) {
transform->setAngle(-degrees * M_PI / 180, duration);
update();
}
@@ -416,12 +420,12 @@ std::vector<std::string> Map::getClasses() const {
return data->getClasses();
}
void Map::setDefaultTransitionDuration(Duration duration) {
void Map::setDefaultTransitionDuration(const Duration& duration) {
data->setDefaultTransitionDuration(duration);
update(Update::DefaultTransitionDuration);
}
Duration Map::getDefaultTransitionDuration() {
Duration Map::getDefaultTransitionDuration() const {
return data->getDefaultTransitionDuration();
}

View File

@@ -131,10 +131,13 @@ void MapContext::loadStyleJSON(const std::string& json, const std::string& base)
assert(util::ThreadContext::currentlyOn(util::ThreadType::Map));
style->setJSON(json, base);
style->cascade(data.getClasses());
style->setDefaultTransitionDuration(data.getDefaultTransitionDuration());
style->setObserver(this);
// force style cascade, causing all pending transitions to complete.
style->cascade();
updated |= static_cast<UpdateType>(Update::DefaultTransitionDuration);
updated |= static_cast<UpdateType>(Update::Classes);
updated |= static_cast<UpdateType>(Update::Zoom);
asyncUpdate->send();
@@ -240,45 +243,37 @@ void MapContext::updateAnnotationTiles(const std::unordered_set<TileID, TileID::
}
}
cascadeClasses();
updated |= static_cast<UpdateType>(Update::Classes);
asyncUpdate->send();
annotationManager->resetStaleTiles();
}
void MapContext::cascadeClasses() {
style->cascade(data.getClasses());
}
void MapContext::update() {
assert(util::ThreadContext::currentlyOn(util::ThreadType::Map));
const auto now = Clock::now();
data.setAnimationTime(now);
if (!style) {
updated = static_cast<UpdateType>(Update::Nothing);
return;
}
if (style) {
if (updated & static_cast<UpdateType>(Update::DefaultTransitionDuration)) {
style->setDefaultTransitionDuration(data.getDefaultTransitionDuration());
}
data.setAnimationTime(Clock::now());
if (updated & static_cast<UpdateType>(Update::Classes)) {
cascadeClasses();
}
if (updated & static_cast<UpdateType>(Update::Classes)) {
style->cascade();
}
if (updated & static_cast<UpdateType>(Update::Classes) ||
if (updated & static_cast<UpdateType>(Update::Classes) ||
updated & static_cast<UpdateType>(Update::Zoom)) {
style->recalculate(transformState.getNormalizedZoom(), now);
}
style->recalculate(transformState.getNormalizedZoom());
}
style->update(transformState, *texturePool);
style->update(transformState, *texturePool);
if (data.mode == MapMode::Continuous) {
view.invalidate();
} else if (callback && style->isLoaded()) {
renderSync(transformState, frameData);
}
if (data.mode == MapMode::Continuous) {
view.invalidate();
} else if (callback && style->isLoaded()) {
renderSync(transformState, frameData);
}
updated = static_cast<UpdateType>(Update::Nothing);
@@ -332,7 +327,7 @@ MapContext::RenderResult MapContext::renderSync(const TransformState& state, con
glObjectStore.performCleanup();
if (!painter) {
painter = std::make_unique<Painter>(data.pixelRatio);
painter = std::make_unique<Painter>(data);
painter->setup();
}

View File

@@ -72,9 +72,6 @@ public:
void onResourceLoadingFailed(std::exception_ptr error) override;
private:
// Style-related updates.
void cascadeClasses();
// Update the state indicated by the accumulated Update flags, then render.
void update();

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@@ -20,10 +20,14 @@ class MapData {
using Lock = std::lock_guard<std::mutex>;
public:
inline MapData(MapMode mode_, const float pixelRatio_) : mode(mode_), pixelRatio(pixelRatio_) {
inline MapData(MapMode mode_, const float pixelRatio_)
: mode(mode_)
, pixelRatio(pixelRatio_)
, animationTime(Duration::zero())
, defaultFadeDuration(std::chrono::milliseconds(300))
, defaultTransitionDuration(Duration::zero())
, defaultTransitionDelay(Duration::zero()) {
assert(pixelRatio > 0);
setAnimationTime(TimePoint::min());
setDefaultTransitionDuration(Duration::zero());
}
// Adds the class if it's not yet set. Returns true when it added the class, and false when it
@@ -69,17 +73,34 @@ public:
// has a bug that doesn't allow TimePoints to be atomic.
return TimePoint(animationTime);
}
inline void setAnimationTime(TimePoint timePoint) {
inline void setAnimationTime(const TimePoint& timePoint) {
animationTime = timePoint.time_since_epoch();
};
inline Duration getDefaultFadeDuration() const {
return defaultFadeDuration;
}
inline void setDefaultFadeDuration(const Duration& duration) {
defaultFadeDuration = duration;
}
inline Duration getDefaultTransitionDuration() const {
return defaultTransitionDuration;
}
inline void setDefaultTransitionDuration(Duration duration) {
inline void setDefaultTransitionDuration(const Duration& duration) {
defaultTransitionDuration = duration;
}
inline Duration getDefaultTransitionDelay() const {
return defaultTransitionDelay;
}
inline void setDefaultTransitionDelay(const Duration& delay) {
defaultTransitionDelay = delay;
}
util::exclusive<AnnotationManager> getAnnotationManager() {
return util::exclusive<AnnotationManager>(
&annotationManager,
@@ -100,7 +121,9 @@ private:
std::atomic<uint8_t> debug { false };
std::atomic<uint8_t> collisionDebug { false };
std::atomic<Duration> animationTime;
std::atomic<Duration> defaultFadeDuration;
std::atomic<Duration> defaultTransitionDuration;
std::atomic<Duration> defaultTransitionDelay;
// TODO: make private
public:

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@@ -240,14 +240,8 @@ bool Source::handlePartialTile(const TileID& id, Worker&) {
return true;
}
// The signal is only emitted if there was an actual change on the tile. The
// tile can be in a "partial" state waiting for resources and get reparsed on
// the arrival of new resources that were needed by another tile.
size_t bucketCount = data->countBuckets();
return data->reparse([this, data, bucketCount]() {
if (data->countBuckets() > bucketCount) {
emitTileLoaded(false);
}
return data->reparse([this, data]() {
emitTileLoaded(false);
});
}

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@@ -44,11 +44,6 @@ Bucket* TileWorker::getBucket(const StyleLayer& layer) const {
return it->second.get();
}
size_t TileWorker::countBuckets() const {
std::lock_guard<std::mutex> lock(bucketsMutex);
return buckets.size();
}
TileParseResult TileWorker::parse(const GeometryTile& geometryTile) {
partialParse = false;

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@@ -41,7 +41,6 @@ public:
~TileWorker();
Bucket* getBucket(const StyleLayer&) const;
size_t countBuckets() const;
TileParseResult parse(const GeometryTile&);
void redoPlacement(float angle, bool collisionDebug);

View File

@@ -53,7 +53,7 @@ bool Transform::resize(const std::array<uint16_t, 2> size) {
#pragma mark - Position
void Transform::moveBy(const double dx, const double dy, const Duration duration) {
void Transform::moveBy(const double dx, const double dy, const Duration& duration) {
if (std::isnan(dx) || std::isnan(dy)) {
return;
}
@@ -61,7 +61,7 @@ void Transform::moveBy(const double dx, const double dy, const Duration duration
_moveBy(dx, dy, duration);
}
void Transform::_moveBy(const double dx, const double dy, const Duration duration) {
void Transform::_moveBy(const double dx, const double dy, const Duration& duration) {
double x = state.x + std::cos(state.angle) * dx + std::sin( state.angle) * dy;
double y = state.y + std::cos(state.angle) * dy + std::sin(-state.angle) * dx;
@@ -95,7 +95,7 @@ void Transform::_moveBy(const double dx, const double dy, const Duration duratio
}
}
void Transform::setLatLng(const LatLng latLng, const Duration duration) {
void Transform::setLatLng(const LatLng latLng, const Duration& duration) {
if (std::isnan(latLng.latitude) || std::isnan(latLng.longitude)) {
return;
}
@@ -109,7 +109,7 @@ void Transform::setLatLng(const LatLng latLng, const Duration duration) {
_setScaleXY(state.scale, xn, yn, duration);
}
void Transform::setLatLngZoom(const LatLng latLng, const double zoom, const Duration duration) {
void Transform::setLatLngZoom(const LatLng latLng, const double zoom, const Duration& duration) {
if (std::isnan(latLng.latitude) || std::isnan(latLng.longitude) || std::isnan(zoom)) {
return;
}
@@ -132,7 +132,7 @@ void Transform::setLatLngZoom(const LatLng latLng, const double zoom, const Dura
#pragma mark - Zoom
void Transform::scaleBy(const double ds, const double cx, const double cy, const Duration duration) {
void Transform::scaleBy(const double ds, const double cx, const double cy, const Duration& duration) {
if (std::isnan(ds) || std::isnan(cx) || std::isnan(cy)) {
return;
}
@@ -149,7 +149,7 @@ void Transform::scaleBy(const double ds, const double cx, const double cy, const
}
void Transform::setScale(const double scale, const double cx, const double cy,
const Duration duration) {
const Duration& duration) {
if (std::isnan(scale) || std::isnan(cx) || std::isnan(cy)) {
return;
}
@@ -157,7 +157,7 @@ void Transform::setScale(const double scale, const double cx, const double cy,
_setScale(scale, cx, cy, duration);
}
void Transform::setZoom(const double zoom, const Duration duration) {
void Transform::setZoom(const double zoom, const Duration& duration) {
if (std::isnan(zoom)) {
return;
}
@@ -173,7 +173,7 @@ double Transform::getScale() const {
return state.scale;
}
void Transform::_setScale(double new_scale, double cx, double cy, const Duration duration) {
void Transform::_setScale(double new_scale, double cx, double cy, const Duration& duration) {
// Ensure that we don't zoom in further than the maximum allowed.
if (new_scale < state.min_scale) {
new_scale = state.min_scale;
@@ -205,7 +205,7 @@ void Transform::_setScale(double new_scale, double cx, double cy, const Duration
}
void Transform::_setScaleXY(const double new_scale, const double xn, const double yn,
const Duration duration) {
const Duration& duration) {
double scale = new_scale;
double x = xn;
double y = yn;
@@ -254,7 +254,7 @@ void Transform::_setScaleXY(const double new_scale, const double xn, const doubl
#pragma mark - Angle
void Transform::rotateBy(const double start_x, const double start_y, const double end_x,
const double end_y, const Duration duration) {
const double end_y, const Duration& duration) {
if (std::isnan(start_x) || std::isnan(start_y) || std::isnan(end_x) || std::isnan(end_y)) {
return;
}
@@ -286,7 +286,7 @@ void Transform::rotateBy(const double start_x, const double start_y, const doubl
_setAngle(ang, duration);
}
void Transform::setAngle(const double new_angle, const Duration duration) {
void Transform::setAngle(const double new_angle, const Duration& duration) {
if (std::isnan(new_angle)) {
return;
}
@@ -314,7 +314,7 @@ void Transform::setAngle(const double new_angle, const double cx, const double c
}
}
void Transform::_setAngle(double new_angle, const Duration duration) {
void Transform::_setAngle(double new_angle, const Duration& duration) {
double angle = _normalizeAngle(new_angle, state.angle);
state.angle = _normalizeAngle(state.angle, angle);
@@ -352,7 +352,7 @@ double Transform::getAngle() const {
void Transform::startTransition(std::function<Update(double)> frame,
std::function<void()> finish,
Duration duration) {
const Duration& duration) {
if (transitionFinishFn) {
transitionFinishFn();
}
@@ -360,7 +360,7 @@ void Transform::startTransition(std::function<Update(double)> frame,
transitionStart = Clock::now();
transitionDuration = duration;
transitionFrameFn = [frame, this](TimePoint now) {
transitionFrameFn = [frame, this](const TimePoint now) {
float t = std::chrono::duration<float>(now - transitionStart) / transitionDuration;
if (t >= 1.0) {
Update result = frame(1.0);
@@ -381,7 +381,7 @@ bool Transform::needsTransition() const {
return !!transitionFrameFn;
}
UpdateType Transform::updateTransitions(const TimePoint now) {
UpdateType Transform::updateTransitions(const TimePoint& now) {
return static_cast<UpdateType>(transitionFrameFn ? transitionFrameFn(now) : Update::Nothing);
}

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@@ -23,27 +23,27 @@ public:
bool resize(std::array<uint16_t, 2> size);
// Position
void moveBy(double dx, double dy, Duration = Duration::zero());
void setLatLng(LatLng latLng, Duration = Duration::zero());
void setLatLngZoom(LatLng latLng, double zoom, Duration = Duration::zero());
void moveBy(double dx, double dy, const Duration& = Duration::zero());
void setLatLng(LatLng latLng, const Duration& = Duration::zero());
void setLatLngZoom(LatLng latLng, double zoom, const Duration& = Duration::zero());
inline const LatLng getLatLng() const { return state.getLatLng(); }
// Zoom
void scaleBy(double ds, double cx = -1, double cy = -1, Duration = Duration::zero());
void setScale(double scale, double cx = -1, double cy = -1, Duration = Duration::zero());
void setZoom(double zoom, Duration = Duration::zero());
void scaleBy(double ds, double cx = -1, double cy = -1, const Duration& = Duration::zero());
void setScale(double scale, double cx = -1, double cy = -1, const Duration& = Duration::zero());
void setZoom(double zoom, const Duration& = Duration::zero());
double getZoom() const;
double getScale() const;
// Angle
void rotateBy(double sx, double sy, double ex, double ey, Duration = Duration::zero());
void setAngle(double angle, Duration = Duration::zero());
void rotateBy(double sx, double sy, double ex, double ey, const Duration& = Duration::zero());
void setAngle(double angle, const Duration& = Duration::zero());
void setAngle(double angle, double cx, double cy);
double getAngle() const;
// Transitions
bool needsTransition() const;
UpdateType updateTransitions(TimePoint now);
UpdateType updateTransitions(const TimePoint& now);
void cancelTransitions();
// Gesture
@@ -53,10 +53,10 @@ public:
const TransformState getState() const { return state; }
private:
void _moveBy(double dx, double dy, Duration = Duration::zero());
void _setScale(double scale, double cx, double cy, Duration = Duration::zero());
void _setScaleXY(double new_scale, double xn, double yn, Duration = Duration::zero());
void _setAngle(double angle, Duration = Duration::zero());
void _moveBy(double dx, double dy, const Duration& = Duration::zero());
void _setScale(double scale, double cx, double cy, const Duration& = Duration::zero());
void _setScaleXY(double new_scale, double xn, double yn, const Duration& = Duration::zero());
void _setAngle(double angle, const Duration& = Duration::zero());
View &view;
@@ -64,11 +64,11 @@ private:
void startTransition(std::function<Update(double)> frame,
std::function<void()> finish,
Duration);
const Duration& duration);
TimePoint transitionStart;
Duration transitionDuration;
std::function<Update(TimePoint)> transitionFrameFn;
std::function<Update(const TimePoint)> transitionFrameFn;
std::function<void()> transitionFinishFn;
};

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@@ -98,10 +98,6 @@ Bucket* VectorTileData::getBucket(const StyleLayer& layer) {
return tileWorker.getBucket(layer);
}
size_t VectorTileData::countBuckets() const {
return tileWorker.countBuckets();
}
void VectorTileData::redoPlacement(float angle, bool collisionDebug) {
if (angle == currentAngle && collisionDebug == currentCollisionDebug)
return;

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@@ -23,7 +23,6 @@ public:
~VectorTileData();
Bucket* getBucket(const StyleLayer&) override;
size_t countBuckets() const;
void request(float pixelRatio,
const std::function<void()>& callback);

View File

@@ -3,7 +3,7 @@
using namespace mbgl;
// Record frame history that will be used to calculate fading params
void FrameHistory::record(TimePoint now, float zoom) {
void FrameHistory::record(const TimePoint& now, float zoom) {
// first frame ever
if (!history.size()) {
history.emplace_back(FrameSnapshot{TimePoint::min(), zoom});
@@ -15,7 +15,7 @@ void FrameHistory::record(TimePoint now, float zoom) {
}
}
bool FrameHistory::needsAnimation(const Duration duration) const {
bool FrameHistory::needsAnimation(const Duration& duration) const {
if (!history.size()) {
return false;
}
@@ -47,7 +47,7 @@ bool FrameHistory::needsAnimation(const Duration duration) const {
return false;
}
FadeProperties FrameHistory::getFadeProperties(Duration duration) {
FadeProperties FrameHistory::getFadeProperties(const Duration& duration) {
const TimePoint currentTime = Clock::now();
// Remove frames until only one is outside the duration, or until there are only three

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@@ -11,8 +11,8 @@
namespace mbgl {
struct FrameSnapshot {
explicit inline FrameSnapshot(TimePoint now_, float z_) : now(now_), z(z_) {}
TimePoint now;
explicit inline FrameSnapshot(const TimePoint& now_, float z_) : now(now_), z(z_) {}
const TimePoint now;
float z;
};
@@ -26,10 +26,10 @@ struct FadeProperties {
class FrameHistory {
public:
// Record frame history that will be used to calculate fading params
void record(TimePoint now, float zoom);
void record(const TimePoint& now, float zoom);
bool needsAnimation(Duration) const;
FadeProperties getFadeProperties(Duration);
bool needsAnimation(const Duration& duration) const;
FadeProperties getFadeProperties(const Duration& duration);
public:
std::deque<FrameSnapshot> history;

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@@ -3,6 +3,7 @@
#include <mbgl/map/source.hpp>
#include <mbgl/map/tile.hpp>
#include <mbgl/map/map_context.hpp>
#include <mbgl/map/map_data.hpp>
#include <mbgl/platform/log.hpp>
#include <mbgl/gl/debugging.hpp>
@@ -41,14 +42,14 @@
using namespace mbgl;
Painter::Painter(const float pixelRatio_) : pixelRatio(pixelRatio_) {
Painter::Painter(MapData& data_) : data(data_) {
}
Painter::~Painter() {
}
bool Painter::needsAnimation() const {
return frameHistory.needsAnimation(std::chrono::milliseconds(300));
return frameHistory.needsAnimation(data.getDefaultFadeDuration()) || state.isChanging();
}
void Painter::setup() {
@@ -165,7 +166,7 @@ void Painter::prepareTile(const Tile& tile) {
config.stencilFunc = { GL_EQUAL, ref, mask };
}
void Painter::render(const Style& style, TransformState state_, const FrameData& frame_, TimePoint time) {
void Painter::render(const Style& style, TransformState state_, const FrameData& frame_, const TimePoint& time) {
state = state_;
frame = frame_;

View File

@@ -81,7 +81,7 @@ struct RenderItem {
class Painter : private util::noncopyable {
public:
Painter(float pixelRatio);
Painter(MapData& data);
~Painter();
void setup();
@@ -96,7 +96,7 @@ public:
void render(const Style& style,
TransformState state,
const FrameData& frame,
TimePoint time);
const TimePoint& time);
// Renders debug information for a tile.
void renderTileDebug(const Tile& tile);
@@ -191,7 +191,7 @@ public:
}();
private:
const float pixelRatio;
MapData& data;
TransformState state;
FrameData frame;

View File

@@ -2,6 +2,7 @@
#include <mbgl/renderer/debug_bucket.hpp>
#include <mbgl/map/tile.hpp>
#include <mbgl/map/tile_data.hpp>
#include <mbgl/map/map_data.hpp>
#include <mbgl/shader/plain_shader.hpp>
#include <mbgl/util/string.hpp>
#include <mbgl/gl/debugging.hpp>
@@ -28,7 +29,7 @@ void Painter::renderDebugText(DebugBucket& bucket, const mat4 &matrix) {
// Draw white outline
plainShader->u_color = {{ 1.0f, 1.0f, 1.0f, 1.0f }};
lineWidth(4.0f * pixelRatio);
lineWidth(4.0f * data.pixelRatio);
bucket.drawLines(*plainShader);
#ifndef GL_ES_VERSION_2_0
@@ -39,7 +40,7 @@ void Painter::renderDebugText(DebugBucket& bucket, const mat4 &matrix) {
// Draw black text.
plainShader->u_color = {{ 0.0f, 0.0f, 0.0f, 1.0f }};
lineWidth(2.0f * pixelRatio);
lineWidth(2.0f * data.pixelRatio);
bucket.drawLines(*plainShader);
config.depthTest = true;
@@ -60,6 +61,6 @@ void Painter::renderDebugFrame(const mat4 &matrix) {
// draw tile outline
tileBorderArray.bind(*plainShader, tileBorderBuffer, BUFFER_OFFSET(0));
plainShader->u_color = {{ 1.0f, 0.0f, 0.0f, 1.0f }};
lineWidth(4.0f * pixelRatio);
lineWidth(4.0f * data.pixelRatio);
MBGL_CHECK_ERROR(glDrawArrays(GL_LINE_STRIP, 0, (GLsizei)tileBorderBuffer.index()));
}

View File

@@ -5,6 +5,7 @@
#include <mbgl/style/style_layout.hpp>
#include <mbgl/map/sprite.hpp>
#include <mbgl/map/tile_id.hpp>
#include <mbgl/map/map_data.hpp>
#include <mbgl/shader/line_shader.hpp>
#include <mbgl/shader/linesdf_shader.hpp>
#include <mbgl/shader/linepattern_shader.hpp>
@@ -26,7 +27,7 @@ void Painter::renderLine(LineBucket& bucket, const StyleLayer &layer_desc, const
// the distance over which the line edge fades out.
// Retina devices need a smaller distance to avoid aliasing.
float antialiasing = 1.0 / pixelRatio;
float antialiasing = 1.0 / data.pixelRatio;
float blur = properties.blur + antialiasing;
float edgeWidth = properties.width / 2.0;
@@ -61,7 +62,7 @@ void Painter::renderLine(LineBucket& bucket, const StyleLayer &layer_desc, const
linesdfShader->u_matrix = vtxMatrix;
linesdfShader->u_exmatrix = extrudeMatrix;
linesdfShader->u_linewidth = {{ outset, inset }};
linesdfShader->u_ratio = pixelRatio;
linesdfShader->u_ratio = data.pixelRatio;
linesdfShader->u_blur = blur;
linesdfShader->u_color = color;
@@ -80,7 +81,7 @@ void Painter::renderLine(LineBucket& bucket, const StyleLayer &layer_desc, const
linesdfShader->u_patternscale_b = {{ scaleXB, scaleYB }};
linesdfShader->u_tex_y_b = posB.y;
linesdfShader->u_image = 0;
linesdfShader->u_sdfgamma = lineAtlas->width / (properties.dash_line_width * std::min(posA.width, posB.width) * 256.0 * pixelRatio) / 2;
linesdfShader->u_sdfgamma = lineAtlas->width / (properties.dash_line_width * std::min(posA.width, posB.width) * 256.0 * data.pixelRatio) / 2;
linesdfShader->u_mix = properties.dash_array.t;
bucket.drawLineSDF(*linesdfShader);
@@ -96,7 +97,7 @@ void Painter::renderLine(LineBucket& bucket, const StyleLayer &layer_desc, const
linepatternShader->u_matrix = vtxMatrix;
linepatternShader->u_exmatrix = extrudeMatrix;
linepatternShader->u_linewidth = {{ outset, inset }};
linepatternShader->u_ratio = pixelRatio;
linepatternShader->u_ratio = data.pixelRatio;
linepatternShader->u_blur = blur;
linepatternShader->u_pattern_size_a = {{imagePosA.size[0] * factor * properties.image.fromScale, imagePosA.size[1]}};
@@ -120,7 +121,7 @@ void Painter::renderLine(LineBucket& bucket, const StyleLayer &layer_desc, const
lineShader->u_matrix = vtxMatrix;
lineShader->u_exmatrix = extrudeMatrix;
lineShader->u_linewidth = {{ outset, inset }};
lineShader->u_ratio = pixelRatio;
lineShader->u_ratio = data.pixelRatio;
lineShader->u_blur = blur;
lineShader->u_color = color;

View File

@@ -8,6 +8,7 @@
#include <mbgl/shader/icon_shader.hpp>
#include <mbgl/shader/box_shader.hpp>
#include <mbgl/map/tile_id.hpp>
#include <mbgl/map/map_data.hpp>
#include <mbgl/util/math.hpp>
#include <cmath>
@@ -52,7 +53,7 @@ void Painter::renderSDF(SymbolBucket &bucket,
sdfShader.u_zoom = (state.getNormalizedZoom() - zoomAdjust) * 10; // current zoom level
FadeProperties f = frameHistory.getFadeProperties(std::chrono::milliseconds(300));
FadeProperties f = frameHistory.getFadeProperties(data.getDefaultFadeDuration());
sdfShader.u_fadedist = f.fadedist * 10;
sdfShader.u_minfadezoom = std::floor(f.minfadezoom * 10);
sdfShader.u_maxfadezoom = std::floor(f.maxfadezoom * 10);
@@ -60,7 +61,7 @@ void Painter::renderSDF(SymbolBucket &bucket,
// The default gamma value has to be adjust for the current pixelratio so that we're not
// drawing blurry font on retina screens.
const float gamma = 0.105 * sdfFontSize / fontSize / pixelRatio;
const float gamma = 0.105 * sdfFontSize / fontSize / data.pixelRatio;
const float sdfPx = 8.0f;
const float blurOffset = 1.19f;

View File

@@ -160,7 +160,7 @@ bool SymbolBucket::needsDependencies(const GeometryTileLayer& layer,
util::mergeLines(features);
}
if (glyphStore.requestGlyphRangesIfNeeded(layout.text.font, ranges)) {
if (!glyphStore.hasGlyphRanges(layout.text.font, ranges)) {
return true;
}

View File

@@ -2,7 +2,7 @@
namespace mbgl {
AppliedClassProperty::AppliedClassProperty(ClassID class_id, TimePoint begin_, TimePoint end_, const PropertyValue &value_)
AppliedClassProperty::AppliedClassProperty(ClassID class_id, const TimePoint& begin_, const TimePoint& end_, const PropertyValue &value_)
: name(class_id),
begin(begin_),
end(end_),
@@ -10,35 +10,35 @@ AppliedClassProperty::AppliedClassProperty(ClassID class_id, TimePoint begin_, T
// Returns the ID of the most recent
ClassID AppliedClassProperties::mostRecent() const {
return properties.size() ? properties.back().name : ClassID::Fallback;
return propertyValues.empty() ? ClassID::Fallback : propertyValues.back().name;
}
void AppliedClassProperties::add(ClassID class_id, TimePoint begin, TimePoint end, const PropertyValue &value) {
properties.emplace_back(class_id, begin, end, value);
void AppliedClassProperties::add(ClassID class_id, const TimePoint& begin, const TimePoint& end, const PropertyValue &value) {
propertyValues.emplace_back(class_id, begin, end, value);
}
bool AppliedClassProperties::hasTransitions() const {
return properties.size() > 1;
return propertyValues.size() > 1;
}
// Erase all items in the property list that are before a completed transition.
// Then, if the only remaining property is a Fallback value, remove it too.
void AppliedClassProperties::cleanup(TimePoint now) {
void AppliedClassProperties::cleanup(const TimePoint& now) {
// Iterate backwards, but without using the rbegin/rend interface since we need forward
// iterators to use .erase().
for (auto it = properties.end(), begin = properties.begin(); it != begin;) {
for (auto it = propertyValues.end(), begin = propertyValues.begin(); it != begin;) {
// If the property is finished, break iteration and delete all remaining items.
if ((--it)->end <= now) {
// Removes all items that precede the current iterator, but *not* the element currently
// pointed to by the iterator. This preserves the last completed transition as the
// first element in the property list.
properties.erase(begin, it);
propertyValues.erase(begin, it);
// Also erase the pivot element if it's a fallback value. This means we can remove the
// entire applied properties object as well, because we already have the fallback
// value set as the default.
if (it->name == ClassID::Fallback) {
properties.erase(it);
propertyValues.erase(it);
}
break;
}
@@ -46,7 +46,7 @@ void AppliedClassProperties::cleanup(TimePoint now) {
}
bool AppliedClassProperties::empty() const {
return properties.empty();
return propertyValues.empty();
}
}

View File

@@ -11,7 +11,7 @@ namespace mbgl {
class AppliedClassProperty {
public:
AppliedClassProperty(ClassID class_id, TimePoint begin, TimePoint end, const PropertyValue &value);
AppliedClassProperty(ClassID class_id, const TimePoint& begin, const TimePoint& end, const PropertyValue &value);
public:
const ClassID name;
@@ -23,14 +23,14 @@ public:
class AppliedClassProperties {
public:
std::list<AppliedClassProperty> properties;
std::list<AppliedClassProperty> propertyValues;
public:
// Returns the ID of the most recent
ClassID mostRecent() const;
void add(ClassID class_id, TimePoint begin, TimePoint end, const PropertyValue &value);
void add(ClassID class_id, const TimePoint& begin, const TimePoint& end, const PropertyValue &value);
void cleanup(const TimePoint& now);
bool hasTransitions() const;
void cleanup(TimePoint now);
bool empty() const;
};

View File

@@ -11,7 +11,6 @@ template <typename T>
struct PiecewiseConstantFunction {
inline PiecewiseConstantFunction(const std::vector<std::pair<float, T>> &values_, std::chrono::duration<float> duration_) : values(values_), duration(duration_) {}
inline PiecewiseConstantFunction(T &value, std::chrono::duration<float> duration_) : values({{ 0, value }}), duration(duration_) {}
inline PiecewiseConstantFunction() : values(), duration(std::chrono::milliseconds(300)) {}
T evaluate(float z, const ZoomHistory &zoomHistory) const;
private:

View File

@@ -8,6 +8,8 @@
namespace mbgl {
struct PropertyTransition {
explicit inline PropertyTransition(const Duration& duration_, const Duration& delay_)
: duration(duration_), delay(delay_) {}
Duration duration = Duration::zero();
Duration delay = Duration::zero();
};

View File

@@ -7,6 +7,7 @@
#include <mbgl/style/style_layer.hpp>
#include <mbgl/style/style_parser.hpp>
#include <mbgl/style/style_bucket.hpp>
#include <mbgl/style/property_transition.hpp>
#include <mbgl/geometry/glyph_atlas.hpp>
#include <mbgl/geometry/sprite_atlas.hpp>
#include <mbgl/geometry/line_atlas.hpp>
@@ -21,9 +22,9 @@
namespace mbgl {
Style::Style(MapData& data_, uv_loop_t* loop)
Style::Style(MapData& data_, uv_loop_t*)
: data(data_),
glyphStore(std::make_unique<GlyphStore>(loop)),
glyphStore(std::make_unique<GlyphStore>()),
glyphAtlas(std::make_unique<GlyphAtlas>(1024, 1024)),
spriteStore(std::make_unique<SpriteStore>()),
spriteAtlas(std::make_unique<SpriteAtlas>(512, 512, data.pixelRatio, *spriteStore)),
@@ -41,7 +42,7 @@ void Style::setJSON(const std::string& json, const std::string&) {
return;
}
StyleParser parser;
StyleParser parser(data);
parser.parse(doc);
sources = parser.getSources();
@@ -86,25 +87,25 @@ void Style::update(const TransformState& transform,
}
}
void Style::cascade(const std::vector<std::string>& classes) {
TimePoint now = Clock::now();
void Style::cascade() {
for (const auto& layer : layers) {
layer->setClasses(classes, now, defaultTransition);
layer->setClasses(data.getClasses(),
data.getAnimationTime(),
PropertyTransition { data.getDefaultTransitionDuration(), data.getDefaultTransitionDelay() });
}
}
void Style::recalculate(float z, TimePoint now) {
void Style::recalculate(float z) {
uv::writelock lock(mtx);
for (const auto& source : sources) {
source->enabled = false;
}
zoomHistory.update(z, now);
zoomHistory.update(z, data.getAnimationTime());
for (const auto& layer : layers) {
layer->updateProperties(z, now, zoomHistory);
layer->updateProperties(z, data.getAnimationTime(), zoomHistory);
if (!layer->bucket) {
continue;
}
@@ -126,10 +127,6 @@ Source* Style::getSource(const std::string& id) const {
return it != sources.end() ? it->get() : nullptr;
}
void Style::setDefaultTransitionDuration(Duration duration) {
defaultTransition.duration = duration;
}
bool Style::hasTransitions() const {
for (const auto& layer : layers) {
if (layer->hasTransitions()) {

View File

@@ -54,10 +54,9 @@ public:
// a tile is ready so observers can render the tile.
void update(const TransformState&, TexturePool&);
void cascade(const std::vector<std::string>&);
void recalculate(float z, TimePoint now);
void cascade();
void recalculate(float z);
void setDefaultTransitionDuration(Duration);
bool hasTransitions() const;
std::exception_ptr getLastError() const {
@@ -101,7 +100,6 @@ private:
std::exception_ptr lastError;
PropertyTransition defaultTransition;
std::unique_ptr<uv::rwlock> mtx;
ZoomHistory zoomHistory;

View File

@@ -28,7 +28,7 @@ bool StyleLayer::isVisible() const {
}
}
void StyleLayer::setClasses(const std::vector<std::string> &class_names, const TimePoint now,
void StyleLayer::setClasses(const std::vector<std::string> &class_names, const TimePoint& now,
const PropertyTransition &defaultTransition) {
// Stores all keys that we have already added transitions for.
std::set<PropertyKey> already_applied;
@@ -69,7 +69,7 @@ void StyleLayer::setClasses(const std::vector<std::string> &class_names, const T
// Helper function for applying all properties of a a single class that haven't been applied yet.
void StyleLayer::applyClassProperties(const ClassID class_id,
std::set<PropertyKey> &already_applied, TimePoint now,
std::set<PropertyKey> &already_applied, const TimePoint& now,
const PropertyTransition &defaultTransition) {
auto style_it = styles.find(class_id);
if (style_it == styles.end()) {
@@ -134,13 +134,13 @@ private:
};
template <typename T>
void StyleLayer::applyStyleProperty(PropertyKey key, T &target, const float z, const TimePoint now, const ZoomHistory &zoomHistory) {
void StyleLayer::applyStyleProperty(PropertyKey key, T &target, const float z, const TimePoint& now, const ZoomHistory &zoomHistory) {
auto it = appliedStyle.find(key);
if (it != appliedStyle.end()) {
AppliedClassProperties &applied = it->second;
// Iterate through all properties that we need to apply in order.
const PropertyEvaluator<T> evaluator(z, zoomHistory);
for (auto& property : applied.properties) {
for (auto& property : applied.propertyValues) {
if (now >= property.begin) {
// We overwrite the current property with the new value.
target = mapbox::util::apply_visitor(evaluator, property.value);
@@ -152,13 +152,13 @@ void StyleLayer::applyStyleProperty(PropertyKey key, T &target, const float z, c
}
template <typename T>
void StyleLayer::applyTransitionedStyleProperty(PropertyKey key, T &target, const float z, const TimePoint now, const ZoomHistory &zoomHistory) {
void StyleLayer::applyTransitionedStyleProperty(PropertyKey key, T &target, const float z, const TimePoint& now, const ZoomHistory &zoomHistory) {
auto it = appliedStyle.find(key);
if (it != appliedStyle.end()) {
AppliedClassProperties &applied = it->second;
// Iterate through all properties that we need to apply in order.
const PropertyEvaluator<T> evaluator(z, zoomHistory);
for (auto& property : applied.properties) {
for (auto& property : applied.propertyValues) {
if (now >= property.end) {
// We overwrite the current property with the new value.
target = mapbox::util::apply_visitor(evaluator, property.value);
@@ -174,7 +174,7 @@ void StyleLayer::applyTransitionedStyleProperty(PropertyKey key, T &target, cons
}
template <>
void StyleLayer::applyStyleProperties<FillProperties>(const float z, const TimePoint now, const ZoomHistory &zoomHistory) {
void StyleLayer::applyStyleProperties<FillProperties>(const float z, const TimePoint& now, const ZoomHistory &zoomHistory) {
properties.set<FillProperties>();
FillProperties &fill = properties.get<FillProperties>();
applyStyleProperty(PropertyKey::FillAntialias, fill.antialias, z, now, zoomHistory);
@@ -187,7 +187,7 @@ void StyleLayer::applyStyleProperties<FillProperties>(const float z, const TimeP
}
template <>
void StyleLayer::applyStyleProperties<LineProperties>(const float z, const TimePoint now, const ZoomHistory &zoomHistory) {
void StyleLayer::applyStyleProperties<LineProperties>(const float z, const TimePoint& now, const ZoomHistory &zoomHistory) {
properties.set<LineProperties>();
LineProperties &line = properties.get<LineProperties>();
applyTransitionedStyleProperty(PropertyKey::LineOpacity, line.opacity, z, now, zoomHistory);
@@ -201,11 +201,11 @@ void StyleLayer::applyStyleProperties<LineProperties>(const float z, const TimeP
applyStyleProperty(PropertyKey::LineImage, line.image, z, now, zoomHistory);
// for scaling dasharrays
applyStyleProperty(PropertyKey::LineWidth, line.dash_line_width, std::floor(z), TimePoint::max(), zoomHistory);
applyStyleProperty(PropertyKey::LineWidth, line.dash_line_width, std::floor(z), now, zoomHistory);
}
template <>
void StyleLayer::applyStyleProperties<SymbolProperties>(const float z, const TimePoint now, const ZoomHistory &zoomHistory) {
void StyleLayer::applyStyleProperties<SymbolProperties>(const float z, const TimePoint& now, const ZoomHistory &zoomHistory) {
properties.set<SymbolProperties>();
SymbolProperties &symbol = properties.get<SymbolProperties>();
applyTransitionedStyleProperty(PropertyKey::IconOpacity, symbol.icon.opacity, z, now, zoomHistory);
@@ -228,7 +228,7 @@ void StyleLayer::applyStyleProperties<SymbolProperties>(const float z, const Tim
}
template <>
void StyleLayer::applyStyleProperties<RasterProperties>(const float z, const TimePoint now, const ZoomHistory &zoomHistory) {
void StyleLayer::applyStyleProperties<RasterProperties>(const float z, const TimePoint& now, const ZoomHistory &zoomHistory) {
properties.set<RasterProperties>();
RasterProperties &raster = properties.get<RasterProperties>();
applyTransitionedStyleProperty(PropertyKey::RasterOpacity, raster.opacity, z, now, zoomHistory);
@@ -241,7 +241,7 @@ void StyleLayer::applyStyleProperties<RasterProperties>(const float z, const Tim
}
template <>
void StyleLayer::applyStyleProperties<BackgroundProperties>(const float z, const TimePoint now, const ZoomHistory &zoomHistory) {
void StyleLayer::applyStyleProperties<BackgroundProperties>(const float z, const TimePoint& now, const ZoomHistory &zoomHistory) {
properties.set<BackgroundProperties>();
BackgroundProperties &background = properties.get<BackgroundProperties>();
applyTransitionedStyleProperty(PropertyKey::BackgroundOpacity, background.opacity, z, now, zoomHistory);
@@ -249,7 +249,7 @@ void StyleLayer::applyStyleProperties<BackgroundProperties>(const float z, const
applyStyleProperty(PropertyKey::BackgroundImage, background.image, z, now, zoomHistory);
}
void StyleLayer::updateProperties(float z, const TimePoint now, ZoomHistory &zoomHistory) {
void StyleLayer::updateProperties(float z, const TimePoint& now, ZoomHistory &zoomHistory) {
cleanupAppliedStyleProperties(now);
switch (type) {
@@ -271,20 +271,12 @@ bool StyleLayer::hasTransitions() const {
return false;
}
void StyleLayer::cleanupAppliedStyleProperties(TimePoint now) {
auto it = appliedStyle.begin();
const auto end = appliedStyle.end();
while (it != end) {
AppliedClassProperties &applied_properties = it->second;
applied_properties.cleanup(now);
void StyleLayer::cleanupAppliedStyleProperties(const TimePoint& now) {
for (auto it = appliedStyle.begin(); it != appliedStyle.end();) {
AppliedClassProperties& appliedPropertyValues = it->second;
appliedPropertyValues.cleanup(now);
// If the current properties object is empty, remove it from the map entirely.
if (applied_properties.empty()) {
appliedStyle.erase(it++);
} else {
++it;
}
appliedPropertyValues.empty() ? appliedStyle.erase(it++) : ++it;
}
}

View File

@@ -40,10 +40,10 @@ public:
// Updates the StyleProperties information in this layer by evaluating all
// pending transitions and applied classes in order.
void updateProperties(float z, TimePoint now, ZoomHistory &zoomHistory);
void updateProperties(float z, const TimePoint& now, ZoomHistory &zoomHistory);
// Sets the list of classes and creates transitions to the currently applied values.
void setClasses(const std::vector<std::string> &class_names, TimePoint now,
void setClasses(const std::vector<std::string> &class_names, const TimePoint& now,
const PropertyTransition &defaultTransition);
bool hasTransitions() const;
@@ -51,16 +51,16 @@ public:
private:
// Applies all properties from a class, if they haven't been applied already.
void applyClassProperties(ClassID class_id, std::set<PropertyKey> &already_applied,
TimePoint now, const PropertyTransition &defaultTransition);
const TimePoint& now, const PropertyTransition &defaultTransition);
// Sets the properties of this object by evaluating all pending transitions and
// aplied classes in order.
template <typename T> void applyStyleProperties(float z, TimePoint now, const ZoomHistory &zoomHistory);
template <typename T> void applyStyleProperty(PropertyKey key, T &, float z, TimePoint now, const ZoomHistory &zoomHistory);
template <typename T> void applyTransitionedStyleProperty(PropertyKey key, T &, float z, TimePoint now, const ZoomHistory &zoomHistory);
template <typename T> void applyStyleProperties(float z, const TimePoint& now, const ZoomHistory &zoomHistory);
template <typename T> void applyStyleProperty(PropertyKey key, T &, float z, const TimePoint& now, const ZoomHistory &zoomHistory);
template <typename T> void applyTransitionedStyleProperty(PropertyKey key, T &, float z, const TimePoint& now, const ZoomHistory &zoomHistory);
// Removes all expired style transitions.
void cleanupAppliedStyleProperties(TimePoint now);
void cleanupAppliedStyleProperties(const TimePoint& now);
public:
// The name of this layer.

View File

@@ -2,6 +2,7 @@
#include <mbgl/map/source.hpp>
#include <mbgl/style/style_layer.hpp>
#include <mbgl/map/annotation.hpp>
#include <mbgl/map/map_data.hpp>
#include <mbgl/util/constants.hpp>
#include <mbgl/util/vec.hpp>
#include <mbgl/util/uv_detail.hpp>
@@ -21,7 +22,8 @@ namespace mbgl {
using JSVal = const rapidjson::Value&;
StyleParser::StyleParser() {
StyleParser::StyleParser(MapData& data_)
: data(data_) {
}
void StyleParser::parse(JSVal document) {
@@ -399,13 +401,13 @@ template <typename T>
StyleParser::Result<PiecewiseConstantFunction<T>> StyleParser::parsePiecewiseConstantFunction(JSVal value, Duration duration) {
if (!value.HasMember("stops")) {
Log::Warning(Event::ParseStyle, "function must specify a function type");
return Result<PiecewiseConstantFunction<T>> { StyleParserFailure, {} };
return Result<PiecewiseConstantFunction<T>> { StyleParserFailure, { {}, duration } };
}
auto stops = parseStops<T>(value["stops"], "");
if (!std::get<0>(stops)) {
return Result<PiecewiseConstantFunction<T>> { StyleParserFailure, {} };
return Result<PiecewiseConstantFunction<T>> { StyleParserFailure, { {}, duration } };
}
return Result<PiecewiseConstantFunction<T>> { StyleParserSuccess, { std::get<1>(stops), duration } };
@@ -578,20 +580,21 @@ template<> StyleParser::Result<RotationAlignmentType> StyleParser::parseProperty
}
template<> StyleParser::Result<PropertyTransition> StyleParser::parseProperty(JSVal value, const char */*property_name*/) {
PropertyTransition transition;
PropertyTransition transition { data.getDefaultTransitionDuration(), data.getDefaultTransitionDelay() };
if (value.IsObject()) {
bool parsed = false;
if (value.HasMember("duration") && value["duration"].IsNumber()) {
transition.duration = std::chrono::milliseconds(value["duration"].GetUint());
parsed = true;
}
if (value.HasMember("delay") && value["delay"].IsNumber()) {
transition.delay = std::chrono::milliseconds(value["delay"].GetUint());
parsed = true;
}
if (!parsed) {
return Result<PropertyTransition> { StyleParserFailure, std::move(transition) };
}
}
if (transition.duration == Duration::zero() && transition.delay == Duration::zero()) {
return Result<PropertyTransition> { StyleParserFailure, std::move(transition) };
}
return Result<PropertyTransition> { StyleParserSuccess, std::move(transition) };
}
@@ -653,7 +656,7 @@ template<> StyleParser::Result<Function<Color>> StyleParser::parseProperty(JSVal
}
template<> StyleParser::Result<PiecewiseConstantFunction<Faded<std::vector<float>>>> StyleParser::parseProperty(JSVal value, const char *property_name, JSVal transition) {
Duration duration = std::chrono::milliseconds(300);
Duration duration = data.getDefaultFadeDuration();
if (transition.HasMember("duration")) {
duration = std::chrono::milliseconds(transition["duration"].GetUint());
}
@@ -667,13 +670,12 @@ template<> StyleParser::Result<PiecewiseConstantFunction<Faded<std::vector<float
return Result<PiecewiseConstantFunction<Faded<std::vector<float>>>> { std::get<0>(floatarray), { parsed, duration } };
} else {
Log::Warning(Event::ParseStyle, "value of '%s' must be an array of numbers, or a number array function", property_name);
return Result<PiecewiseConstantFunction<Faded<std::vector<float>>>> { StyleParserFailure, {} };
return Result<PiecewiseConstantFunction<Faded<std::vector<float>>>> { StyleParserFailure, { {}, duration } };
}
}
template<> StyleParser::Result<PiecewiseConstantFunction<Faded<std::string>>> StyleParser::parseProperty(JSVal value, const char *property_name, JSVal transition) {
Duration duration = std::chrono::milliseconds(300);
Duration duration = data.getDefaultFadeDuration();
if (transition.HasMember("duration")) {
duration = std::chrono::milliseconds(transition["duration"].GetUint());
}
@@ -686,7 +688,7 @@ template<> StyleParser::Result<PiecewiseConstantFunction<Faded<std::string>>> St
return Result<PiecewiseConstantFunction<Faded<std::string>>> { StyleParserSuccess, { parsed, duration } };
} else {
Log::Warning(Event::ParseStyle, "value of '%s' must be string or a string function", property_name);
return Result<PiecewiseConstantFunction<Faded<std::string>>> { StyleParserFailure, {} };
return Result<PiecewiseConstantFunction<Faded<std::string>>> { StyleParserFailure, { {}, duration } };
}
}

View File

@@ -31,7 +31,7 @@ public:
template<typename T>
using Result = std::pair<Status, T>;
StyleParser();
StyleParser(MapData& data);
void parse(JSVal document);
@@ -117,6 +117,9 @@ private:
// URL template for glyph PBFs.
std::string glyph_url;
// Obtain default transition duration from map data.
MapData& data;
};
}

View File

@@ -13,12 +13,12 @@ struct ZoomHistory {
TimePoint lastIntegerZoomTime;
bool first = true;
void update(float z, TimePoint now) {
void update(float z, const TimePoint& now) {
if (first) {
first = false;
lastIntegerZoom = std::floor(z);
lastIntegerZoomTime = TimePoint(Duration(0));
lastIntegerZoomTime = TimePoint(Duration::zero());
lastZoom = z;
}

View File

@@ -1,95 +1,98 @@
#include <mbgl/text/glyph_store.hpp>
#include <mbgl/text/glyph_pbf.hpp>
#include <mbgl/text/font_stack.hpp>
#include <mbgl/text/font_stack.hpp>
#include <mbgl/text/glyph_pbf.hpp>
#include <mbgl/util/exception.hpp>
#include <mbgl/util/uv_detail.hpp>
#include <mbgl/util/thread_context.hpp>
namespace mbgl {
GlyphStore::GlyphStore(uv_loop_t* loop)
: asyncEmitGlyphRangeLoaded(std::make_unique<uv::async>(loop, [this] { emitGlyphRangeLoaded(); })),
asyncEmitGlyphRangeLoadedingFailed(std::make_unique<uv::async>(loop, [this] { emitGlyphRangeLoadingFailed(); })),
observer(nullptr) {
asyncEmitGlyphRangeLoaded->unref();
asyncEmitGlyphRangeLoadedingFailed->unref();
GlyphStore::GlyphStore() {
}
GlyphStore::~GlyphStore() {
observer = nullptr;
}
void GlyphStore::setURL(const std::string &url) {
glyphURL = url;
}
bool GlyphStore::requestGlyphRangesIfNeeded(const std::string& fontStackName,
const std::set<GlyphRange>& glyphRanges) {
bool requestIsNeeded = false;
if (glyphRanges.empty()) {
return requestIsNeeded;
}
void GlyphStore::requestGlyphRange(const std::string& fontStackName, const GlyphRange& range) {
assert(util::ThreadContext::currentlyOn(util::ThreadType::Map));
auto successCallback = [this, fontStackName](GlyphPBF* glyph) {
auto fontStack = createFontStack(fontStackName);
try {
glyph->parse(**fontStack);
asyncEmitGlyphRangeLoaded->send();
{
auto fontStack = createFontStack(fontStackName);
glyph->parse(**fontStack);
}
emitGlyphRangeLoaded();
} catch (const std::exception&) {
std::lock_guard<std::mutex> lock(errorMessageMutex);
errorMessage = "Failed to parse [" + glyph->getURL() + "]";
asyncEmitGlyphRangeLoadedingFailed->send();
std::string message = "Failed to parse [" + glyph->getURL() + "]";
emitGlyphRangeLoadingFailed(message);
}
};
auto failureCallback = [this](const std::string& message) {
std::lock_guard<std::mutex> lock(errorMessageMutex);
errorMessage = message;
asyncEmitGlyphRangeLoadedingFailed->send();
emitGlyphRangeLoadingFailed(message);
};
std::lock_guard<std::mutex> lock(rangesMutex);
auto& rangeSets = ranges[fontStackName];
const auto& rangeSetsIt = rangeSets.find(range);
if (rangeSetsIt != rangeSets.end()) {
return;
}
rangeSets.emplace(range, std::make_unique<GlyphPBF>(glyphURL, fontStackName, range,
successCallback, failureCallback));
}
bool GlyphStore::hasGlyphRanges(const std::string& fontStackName, const std::set<GlyphRange>& glyphRanges) {
if (glyphRanges.empty()) {
return true;
}
std::lock_guard<std::mutex> lock(rangesMutex);
const auto& rangeSets = ranges[fontStackName];
bool hasRanges = true;
for (const auto& range : glyphRanges) {
const auto& rangeSets_it = rangeSets.find(range);
if (rangeSets_it == rangeSets.end()) {
auto glyph = std::make_unique<GlyphPBF>(glyphURL, fontStackName, range,
successCallback, failureCallback);
rangeSets.emplace(range, std::move(glyph));
requestIsNeeded = true;
const auto& rangeSetsIt = rangeSets.find(range);
if (rangeSetsIt == rangeSets.end()) {
// Post the request to the Map thread.
workQueue.push(std::bind(&GlyphStore::requestGlyphRange, this, fontStackName, range));
hasRanges = false;
continue;
}
if (!rangeSets_it->second->isParsed()) {
requestIsNeeded = true;
if (!rangeSetsIt->second->isParsed()) {
hasRanges = false;
}
}
return requestIsNeeded;
return hasRanges;
}
util::exclusive<FontStack> GlyphStore::createFontStack(const std::string &fontStack) {
util::exclusive<FontStack> GlyphStore::createFontStack(const std::string& fontStack) {
auto lock = std::make_unique<std::lock_guard<std::mutex>>(stacksMutex);
auto stack_it = stacks.find(fontStack);
if (stack_it == stacks.end()) {
stack_it = stacks.emplace(fontStack, std::make_unique<FontStack>()).first;
auto it = stacks.find(fontStack);
if (it == stacks.end()) {
it = stacks.emplace(fontStack, std::make_unique<FontStack>()).first;
}
return { stack_it->second.get(), std::move(lock) };
return { it->second.get(), std::move(lock) };
}
util::exclusive<FontStack> GlyphStore::getFontStack(const std::string &fontStack) {
auto lock = std::make_unique<std::lock_guard<std::mutex>>(stacksMutex);
const auto& stack_it = stacks.find(fontStack);
if (stack_it == stacks.end()) {
const auto& it = stacks.find(fontStack);
if (it == stacks.end()) {
return { nullptr, nullptr };
}
return { stack_it->second.get(), std::move(lock) };
return { it->second.get(), std::move(lock) };
}
void GlyphStore::setObserver(Observer* observer_) {
@@ -102,13 +105,12 @@ void GlyphStore::emitGlyphRangeLoaded() {
}
}
void GlyphStore::emitGlyphRangeLoadingFailed() {
void GlyphStore::emitGlyphRangeLoadingFailed(const std::string& message) {
if (!observer) {
return;
}
std::lock_guard<std::mutex> lock(errorMessageMutex);
auto error = std::make_exception_ptr(util::GlyphRangeLoadingException(errorMessage));
auto error = std::make_exception_ptr(util::GlyphRangeLoadingException(message));
observer->onGlyphRangeLoadingFailed(error);
}

View File

@@ -2,19 +2,14 @@
#define MBGL_TEXT_GLYPH_STORE
#include <mbgl/text/glyph.hpp>
#include <mbgl/util/exclusive.hpp>
#include <mbgl/util/run_loop.hpp>
#include <mbgl/util/work_queue.hpp>
#include <exception>
#include <set>
#include <string>
#include <unordered_map>
#include <exception>
typedef struct uv_loop_s uv_loop_t;
namespace uv {
class async;
}
namespace mbgl {
@@ -32,26 +27,25 @@ public:
virtual void onGlyphRangeLoadingFailed(std::exception_ptr error) = 0;
};
GlyphStore(uv_loop_t* loop);
GlyphStore();
~GlyphStore();
// Asynchronously request for GlyphRanges and when it gets loaded, notifies the
// observer subscribed to this object. Successive requests for the same range are
// going to be discarded. Returns true if a request was made or false if all the
// GlyphRanges are already available, and thus, no request is performed.
bool requestGlyphRangesIfNeeded(const std::string &fontStack, const std::set<GlyphRange> &glyphRanges);
util::exclusive<FontStack> getFontStack(const std::string& fontStack);
util::exclusive<FontStack> getFontStack(const std::string &fontStack);
bool hasGlyphRanges(const std::string& fontStackName, const std::set<GlyphRange>& glyphRanges);
void setURL(const std::string &url);
void setURL(const std::string &url) {
glyphURL = url;
}
void setObserver(Observer* observer);
private:
void emitGlyphRangeLoaded();
void emitGlyphRangeLoadingFailed();
void emitGlyphRangeLoadingFailed(const std::string& message);
util::exclusive<FontStack> createFontStack(const std::string &fontStack);
void requestGlyphRange(const std::string& fontStackName, const GlyphRange& range);
std::string glyphURL;
@@ -61,13 +55,9 @@ private:
std::unordered_map<std::string, std::unique_ptr<FontStack>> stacks;
std::mutex stacksMutex;
std::string errorMessage;
std::mutex errorMessageMutex;
util::WorkQueue workQueue;
std::unique_ptr<uv::async> asyncEmitGlyphRangeLoaded;
std::unique_ptr<uv::async> asyncEmitGlyphRangeLoadedingFailed;
Observer* observer;
Observer* observer = nullptr;
};
}

View File

@@ -15,7 +15,7 @@ RunLoop::~RunLoop() {
}
void RunLoop::withMutex(std::function<void()>&& fn) {
std::lock_guard<std::mutex> lock(mutex);
std::lock_guard<std::recursive_mutex> lock(mutex);
fn();
}

View File

@@ -19,6 +19,10 @@ public:
RunLoop(uv_loop_t*);
~RunLoop();
static RunLoop* Get() {
return current.get();
}
static uv_loop_t* getLoop() {
return current.get()->get();
}
@@ -37,6 +41,25 @@ public:
async.send();
}
// Post the cancellable work fn(args...) to this RunLoop.
template <class Fn, class... Args>
std::unique_ptr<WorkRequest>
invokeCancellable(Fn&& fn, Args&&... args) {
auto flag = std::make_shared<bool>();
*flag = false;
auto tuple = std::make_tuple(std::move(args)...);
auto task = std::make_shared<Invoker<Fn, decltype(tuple)>>(
std::move(fn),
std::move(tuple),
flag);
withMutex([&] { queue.push(task); });
async.send();
return std::make_unique<WorkRequest>(task);
}
// Invoke fn(args...) on this RunLoop, then invoke callback(results...) on the current RunLoop.
template <class Fn, class Cb, class... Args>
std::unique_ptr<WorkRequest>
@@ -85,7 +108,7 @@ private:
void operator()() override {
// Lock the mutex while processing so that cancel() will block.
std::lock_guard<std::mutex> lock(mutex);
std::lock_guard<std::recursive_mutex> lock(mutex);
if (!canceled || !*canceled) {
invoke(std::make_index_sequence<std::tuple_size<P>::value>{});
}
@@ -100,7 +123,7 @@ private:
// If the task has completed and the after callback has executed, this will
// do nothing.
void cancel() override {
std::lock_guard<std::mutex> lock(mutex);
std::lock_guard<std::recursive_mutex> lock(mutex);
*canceled = true;
}
@@ -110,7 +133,7 @@ private:
func(std::get<I>(std::forward<P>(params))...);
}
std::mutex mutex;
std::recursive_mutex mutex;
std::shared_ptr<bool> canceled;
F func;
@@ -123,7 +146,7 @@ private:
void process();
Queue queue;
std::mutex mutex;
std::recursive_mutex mutex;
uv::async async;
static uv::tls<RunLoop> current;

View File

@@ -10,7 +10,7 @@ UnitBezier ease(0, 0, 0.25, 1);
transition::~transition() {}
template <typename T>
transition::state ease_transition<T>::update(TimePoint now) const {
transition::state ease_transition<T>::update(const TimePoint& now) const {
float t = progress(now);
if (t >= 1) {
value = to;

View File

@@ -14,18 +14,18 @@ public:
complete
};
inline transition(TimePoint start_, Duration duration_)
inline transition(const TimePoint& start_, const Duration& duration_)
: start(start_),
duration(duration_) {}
inline float progress(TimePoint now) const {
inline float progress(const TimePoint& now) const {
if (duration == Duration::zero()) return 1;
if (start > now) return 0;
return std::chrono::duration<float>(now - start) / duration;
}
virtual state update(TimePoint now) const = 0;
virtual state update(const TimePoint& now) const = 0;
virtual ~transition();
protected:
@@ -36,13 +36,13 @@ protected:
template <typename T>
class ease_transition : public transition {
public:
ease_transition(T from_, T to_, T& value_, TimePoint start_, Duration duration_)
ease_transition(T from_, T to_, T& value_, const TimePoint& start_, const Duration& duration_)
: transition(start_, duration_),
from(from_),
to(to_),
value(value_) {}
state update(TimePoint now) const;
state update(const TimePoint& now) const;
private:
const T from, to;
@@ -53,12 +53,12 @@ private:
template <typename T>
class timeout : public transition {
public:
timeout(T final_value_, T& value_, TimePoint start_, Duration duration_)
timeout(T final_value_, T& value_, const TimePoint& start_, const Duration& duration_)
: transition(start_, duration_),
final_value(final_value_),
value(value_) {}
state update(TimePoint now) const {
state update(const TimePoint& now) const {
if (progress(now) >= 1) {
value = final_value;
return complete;

View File

@@ -0,0 +1,37 @@
#include <mbgl/util/work_queue.hpp>
#include <mbgl/util/run_loop.hpp>
namespace mbgl {
namespace util {
WorkQueue::WorkQueue() : runLoop(RunLoop::Get()) {
}
WorkQueue::~WorkQueue() {
assert(runLoop == RunLoop::Get());
// Cancel all pending WorkRequests.
while (!queue.empty()) {
queue.pop();
}
}
void WorkQueue::push(std::function<void()>&& fn) {
std::lock_guard<std::mutex> lock(queueMutex);
auto workRequest = runLoop->invokeCancellable(std::bind(&WorkQueue::pop, this, std::move(fn)));
queue.push(std::move(workRequest));
}
void WorkQueue::pop(const std::function<void()>& fn) {
assert(runLoop == RunLoop::Get());
fn();
std::lock_guard<std::mutex> lock(queueMutex);
queue.pop();
}
}
}

View File

@@ -0,0 +1,36 @@
#ifndef MBGL_UTIL_WORK_QUEUE
#define MBGL_UTIL_WORK_QUEUE
#include <mbgl/util/noncopyable.hpp>
#include <mbgl/util/work_request.hpp>
#include <functional>
#include <memory>
#include <mutex>
#include <queue>
namespace mbgl {
namespace util {
class RunLoop;
class WorkQueue : private util::noncopyable {
public:
WorkQueue();
virtual ~WorkQueue();
void push(std::function<void()>&&);
private:
void pop(const std::function<void()>&);
std::queue<std::unique_ptr<WorkRequest>> queue;
std::mutex queueMutex;
RunLoop* runLoop;
};
}
}
#endif

View File

@@ -14,11 +14,7 @@ namespace mbgl {
class Worker::Impl {
public:
explicit Impl(FileSource* fs) {
// FIXME: Workers should not access the FileSource but it
// is currently needed because of GlyphsPBF. See #1664.
util::ThreadContext::setFileSource(fs);
}
Impl() = default;
void parseRasterTile(RasterBucket* bucket, std::string data, std::function<void (TileParseResult)> callback) {
std::unique_ptr<util::Image> image(new util::Image(data));
@@ -59,7 +55,7 @@ public:
Worker::Worker(std::size_t count) {
util::ThreadContext context = {"Worker", util::ThreadType::Worker, util::ThreadPriority::Low};
for (std::size_t i = 0; i < count; i++) {
threads.emplace_back(std::make_unique<util::Thread<Impl>>(context, util::ThreadContext::getFileSource()));
threads.emplace_back(std::make_unique<util::Thread<Impl>>(context));
}
}

View File

@@ -3,6 +3,9 @@
#include <mbgl/style/style_parser.hpp>
#include <mbgl/util/io.hpp>
#include <mbgl/map/mode.hpp>
#include <mbgl/map/map_data.hpp>
#include <rapidjson/document.h>
#include "../fixtures/fixture_log_observer.hpp"
@@ -35,7 +38,11 @@ TEST_P(StyleParserTest, ParseStyle) {
FixtureLogObserver* observer = new FixtureLogObserver();
Log::setObserver(std::unique_ptr<Log::Observer>(observer));
StyleParser parser;
MapMode mapMode = MapMode::Continuous;
const float pixelRatio = 1.0f;
MapData data(mapMode, pixelRatio);
StyleParser parser(data);
parser.parse(styleDoc);
for (auto it = infoDoc.MemberBegin(), end = infoDoc.MemberEnd(); it != end; it++) {

View File

@@ -0,0 +1,63 @@
#include "../fixtures/util.hpp"
#include <mbgl/util/run_loop.hpp>
#include <mbgl/util/thread.hpp>
#include <mbgl/util/work_queue.hpp>
#include <thread>
using namespace mbgl::util;
class TestThread {
public:
TestThread(WorkQueue* queue_) : queue(queue_) {}
void send(std::function<void()>&& fn) {
EXPECT_TRUE(ThreadContext::currentlyOn(ThreadType::Map));
queue->push(std::move(fn));
}
private:
WorkQueue* queue;
};
TEST(WorkQueue, push) {
RunLoop loop(uv_default_loop());
WorkQueue queue;
Thread<TestThread> thread({"Test", ThreadType::Map, ThreadPriority::Regular}, &queue);
uint8_t count = 0;
auto endTest = [&]() {
EXPECT_TRUE(ThreadContext::currentlyOn(ThreadType::Main));
if (++count == 4) {
loop.stop();
}
};
thread.invoke(&TestThread::send, endTest);
thread.invoke(&TestThread::send, endTest);
thread.invoke(&TestThread::send, endTest);
thread.invoke(&TestThread::send, endTest);
uv_run(uv_default_loop(), UV_RUN_DEFAULT);
}
TEST(WorkQueue, cancel) {
RunLoop loop(uv_default_loop());
WorkQueue queue;
auto work = [&]() {
FAIL() << "Should never be called";
};
queue.push(work);
queue.push(work);
queue.push(work);
queue.push(work);
queue.push(work);
}

225
test/style/glyph_store.cpp Normal file
View File

@@ -0,0 +1,225 @@
#include "../fixtures/fixture_log_observer.hpp"
#include "../fixtures/mock_file_source.hpp"
#include "../fixtures/util.hpp"
#include <mbgl/text/font_stack.hpp>
#include <mbgl/text/glyph_store.hpp>
#include <mbgl/util/run_loop.hpp>
#include <mbgl/util/thread.hpp>
using namespace mbgl;
using GlyphStoreTestCallback = std::function<void(GlyphStore*, std::exception_ptr)>;
struct GlyphStoreParams {
const std::string url;
const std::string stack;
const std::set<GlyphRange> ranges;
};
class GlyphStoreThread : public GlyphStore::Observer {
public:
GlyphStoreThread(FileSource* fileSource, GlyphStoreTestCallback callback) : callback_(callback) {
util::ThreadContext::setFileSource(fileSource);
}
void loadGlyphStore(const GlyphStoreParams& params) {
glyphStore_.reset(new GlyphStore());
glyphStore_->setObserver(this);
glyphStore_->setURL(params.url);
ASSERT_FALSE(glyphStore_->hasGlyphRanges(params.stack, params.ranges));
}
void unloadGlyphStore() {
glyphStore_->setObserver(nullptr);
glyphStore_.reset();
}
void onGlyphRangeLoaded() override {
callback_(glyphStore_.get(), nullptr);
}
void onGlyphRangeLoadingFailed(std::exception_ptr error) override {
callback_(glyphStore_.get(), error);
}
private:
std::unique_ptr<GlyphStore> glyphStore_;
GlyphStoreTestCallback callback_;
};
class GlyphStoreTest : public testing::Test {
protected:
void runTest(const GlyphStoreParams& params, FileSource* fileSource, GlyphStoreTestCallback callback) {
util::RunLoop loop(uv_default_loop());
async_ = std::make_unique<uv::async>(loop.get(), [&]{ loop.stop(); });
async_->unref();
const util::ThreadContext context = {"Map", util::ThreadType::Map, util::ThreadPriority::Regular};
util::Thread<GlyphStoreThread> tester(context, fileSource, callback);
tester.invoke(&GlyphStoreThread::loadGlyphStore, params);
uv_run(loop.get(), UV_RUN_DEFAULT);
tester.invoke(&GlyphStoreThread::unloadGlyphStore);
}
void stopTest() {
testDone = true;
async_->send();
}
bool isDone() const {
return testDone;
}
private:
bool testDone = false;
std::unique_ptr<uv::async> async_;
};
TEST_F(GlyphStoreTest, LoadingSuccess) {
GlyphStoreParams params = {
"test/fixtures/resources/glyphs.pbf",
"Test Stack",
{{0, 255}, {256, 511}}
};
auto callback = [this, &params](GlyphStore* store, std::exception_ptr error) {
ASSERT_TRUE(util::ThreadContext::currentlyOn(util::ThreadType::Map));
// We need to check if the test is over because checking
// if the GlyphStore has glyphs below will cause more requests
// to happen and we don't want this endless loop.
if (isDone()) {
return;
}
ASSERT_EQ(error, nullptr);
if (!store->hasGlyphRanges(params.stack, params.ranges)) {
return;
}
ASSERT_FALSE(store->hasGlyphRanges("Foobar", params.ranges));
ASSERT_FALSE(store->hasGlyphRanges("Foobar", {{512, 767}}));
ASSERT_FALSE(store->hasGlyphRanges("Test Stack", {{512, 767}}));
auto fontStack = store->getFontStack(params.stack);
ASSERT_FALSE(fontStack->getMetrics().empty());
ASSERT_FALSE(fontStack->getSDFs().empty());
stopTest();
};
MockFileSource fileSource(MockFileSource::Success, "");
runTest(params, &fileSource, callback);
}
TEST_F(GlyphStoreTest, LoadingFail) {
GlyphStoreParams params = {
"test/fixtures/resources/glyphs.pbf",
"Test Stack",
{{0, 255}, {256, 511}}
};
auto callback = [this, &params](GlyphStore* store, std::exception_ptr error) {
ASSERT_TRUE(util::ThreadContext::currentlyOn(util::ThreadType::Map));
if (isDone()) {
return;
}
ASSERT_TRUE(error != nullptr);
auto fontStack = store->getFontStack(params.stack);
ASSERT_EQ(*fontStack, nullptr);
for (const auto& range : params.ranges) {
ASSERT_FALSE(store->hasGlyphRanges(params.stack, {range}));
}
ASSERT_FALSE(store->hasGlyphRanges(params.stack, params.ranges));
ASSERT_FALSE(store->hasGlyphRanges("Foobar", params.ranges));
ASSERT_FALSE(store->hasGlyphRanges("Foobar", {{512, 767}}));
stopTest();
};
MockFileSource fileSource(MockFileSource::RequestFail, "glyphs.pbf");
runTest(params, &fileSource, callback);
}
TEST_F(GlyphStoreTest, LoadingCorrupted) {
GlyphStoreParams params = {
"test/fixtures/resources/glyphs.pbf",
"Test Stack",
{{0, 255}, {256, 511}}
};
auto callback = [this, &params](GlyphStore* store, std::exception_ptr error) {
ASSERT_TRUE(util::ThreadContext::currentlyOn(util::ThreadType::Map));
if (isDone()) {
return;
}
ASSERT_TRUE(error != nullptr);
for (const auto& range : params.ranges) {
ASSERT_FALSE(store->hasGlyphRanges(params.stack, {range}));
}
ASSERT_FALSE(store->hasGlyphRanges(params.stack, params.ranges));
ASSERT_FALSE(store->hasGlyphRanges("Foobar", params.ranges));
ASSERT_FALSE(store->hasGlyphRanges("Foobar", {{512, 767}}));
stopTest();
};
MockFileSource fileSource(MockFileSource::RequestWithCorruptedData, "glyphs.pbf");
runTest(params, &fileSource, callback);
}
TEST_F(GlyphStoreTest, LoadingCancel) {
GlyphStoreParams params = {
"test/fixtures/resources/glyphs.pbf",
"Test Stack",
{{0, 255}, {256, 511}}
};
auto callback = [this](GlyphStore*, std::exception_ptr) {
FAIL() << "Should never be called";
};
MockFileSource fileSource(MockFileSource::SuccessWithDelay, "glyphs.pbf");
fileSource.setOnRequestDelayedCallback([this]{
stopTest();
});
runTest(params, &fileSource, callback);
}
TEST_F(GlyphStoreTest, InvalidURL) {
GlyphStoreParams params = {
"foo bar",
"Test Stack",
{{0, 255}, {256, 511}}
};
auto callback = [this, &params](GlyphStore* store, std::exception_ptr error) {
ASSERT_TRUE(error != nullptr);
auto fontStack = store->getFontStack(params.stack);
ASSERT_EQ(*fontStack, nullptr);
stopTest();
};
MockFileSource fileSource(MockFileSource::Success, "");
runTest(params, &fileSource, callback);
}

View File

@@ -21,11 +21,6 @@ class PendingResources : public ::testing::TestWithParam<std::string> {
// the Map object after that. The idea here is to test if these pending requests
// are getting canceled correctly if on shutdown.
TEST_P(PendingResources, DeleteMapObjectWithPendingRequest) {
// TODO: The glyphs test is blocked by the issue #1664.
if (GetParam() == "glyphs.pbf") {
return;
}
util::RunLoop loop(uv_default_loop());
auto display = std::make_shared<mbgl::HeadlessDisplay>();

View File

@@ -69,6 +69,7 @@
'miscellaneous/thread.cpp',
'miscellaneous/tile.cpp',
'miscellaneous/transform.cpp',
'miscellaneous/work_queue.cpp',
'miscellaneous/variant.cpp',
'storage/storage.hpp',
@@ -87,6 +88,7 @@
'storage/http_other_loop.cpp',
'storage/http_reading.cpp',
'style/glyph_store.cpp',
'style/pending_resources.cpp',
'style/resource_loading.cpp',
'style/sprite.cpp',