[ios] Release cached tiles on entering background.
Retain current render tiles for fast restart. Waiting for a memory warning doesn't work because we can't make GL release calls once we're in the background.
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@@ -1158,6 +1158,13 @@ public:
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- (void)sleepGL:(__unused NSNotification *)notification
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{
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MGLAssertIsMainThread();
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// Ideally we would wait until we actually received a memory warning but the bulk of the memory
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// we have to release is tied up in GL buffers that we can't touch once we're in the background.
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// Compromise position: release everything but currently rendering tiles
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// A possible improvement would be to store a copy of the GL buffers that we could use to rapidly
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// restart, but that we could also discard in response to a memory warning.
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_rendererFrontend->reduceMemoryUse();
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if ( ! self.dormant)
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{
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