Drawable Renderer (#1570), build issues
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committed by
Bart Louwers
parent
199145784f
commit
d0a229b7eb
@@ -235,7 +235,7 @@ void RenderRasterLayer::update(gfx::ShaderRegistry& shaders,
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// Set up a layer group
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if (!tileLayerGroup) {
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tileLayerGroup = context.createTileLayerGroup(layerIndex, /*initialCapacity=*/64);
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tileLayerGroup = context.createTileLayerGroup(layerIndex, /*initialCapacity=*/64, getID());
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if (!tileLayerGroup) {
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return;
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}
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@@ -259,8 +259,8 @@ void RenderRasterLayer::update(gfx::ShaderRegistry& shaders,
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if (imageData && !imageData->bucket->needsUpload()) {
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// TODO: implement arbitrary image
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RasterBucket& bucket = *imageData->bucket;
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assert(bucket.texture);
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//RasterBucket& bucket = *imageData->bucket;
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assert(imageData->bucket->texture);
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// size_t i = 0;
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for (const auto& matrix_ : imageData->matrices) {
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