[build] add Node as executable for profiling action
This is now the same as the Run action
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@@ -65,16 +65,23 @@
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isEnabled = "YES">
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</EnvironmentVariable>
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</EnvironmentVariables>
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<AdditionalOptions>
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</AdditionalOptions>
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</LaunchAction>
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<ProfileAction
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buildConfiguration = "Release"
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shouldUseLaunchSchemeArgsEnv = "YES"
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savedToolIdentifier = ""
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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launchStyle = "0"
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useCustomWorkingDirectory = "YES"
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customWorkingDirectory = "${XCSCHEME_WORKING_DIRECTORY}"
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ignoresPersistentStateOnLaunch = "NO"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES"
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debugDocumentVersioning = "YES">
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<PathRunnable
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runnableDebuggingMode = "0"
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FilePath = "${XCSCHEME_NODE_EXECUTABLE}">
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</PathRunnable>
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<MacroExpansion>
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<BuildableReference
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BuildableIdentifier = "primary"
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