[core] Use tileSize constant

Instead of hardcoding the tile size again.
This commit is contained in:
Thiago Marcos P. Santos
2015-11-06 14:44:52 +02:00
parent 179917ccb6
commit cb92290f9d

View File

@@ -11,6 +11,7 @@
#include <mbgl/util/mat4.hpp>
#include <mbgl/util/ptr.hpp>
#include <mbgl/util/chrono.hpp>
#include <mbgl/util/constants.hpp>
#include <rapidjson/document.h>
@@ -37,7 +38,7 @@ public:
SourceType type = SourceType::Vector;
std::string url;
std::vector<std::string> tiles;
uint16_t tile_size = 512;
uint16_t tile_size = util::tileSize;
uint16_t min_zoom = 0;
uint16_t max_zoom = 22;
std::string attribution;