[core] Use tileSize constant
Instead of hardcoding the tile size again.
This commit is contained in:
@@ -11,6 +11,7 @@
|
||||
#include <mbgl/util/mat4.hpp>
|
||||
#include <mbgl/util/ptr.hpp>
|
||||
#include <mbgl/util/chrono.hpp>
|
||||
#include <mbgl/util/constants.hpp>
|
||||
|
||||
#include <rapidjson/document.h>
|
||||
|
||||
@@ -37,7 +38,7 @@ public:
|
||||
SourceType type = SourceType::Vector;
|
||||
std::string url;
|
||||
std::vector<std::string> tiles;
|
||||
uint16_t tile_size = 512;
|
||||
uint16_t tile_size = util::tileSize;
|
||||
uint16_t min_zoom = 0;
|
||||
uint16_t max_zoom = 22;
|
||||
std::string attribution;
|
||||
|
||||
Reference in New Issue
Block a user