[ios,macos] Darwin implementation of a CoreText-based LocalGlyphRasterizer.
- Changing font weight does not currently appear to be working. - Glyph metric extraction code not working; currently unused.
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@@ -25,7 +25,8 @@ class Renderer {
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public:
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Renderer(RendererBackend&, float pixelRatio_, FileSource&, Scheduler&,
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GLContextMode = GLContextMode::Unique,
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const optional<std::string> programCacheDir = {});
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const optional<std::string> programCacheDir = {},
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const optional<std::string> localFontFamily = {});
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~Renderer();
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void markContextLost();
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