[ios,macos] Darwin implementation of a CoreText-based LocalGlyphRasterizer.

- Changing font weight does not currently appear to be working.
 - Glyph metric extraction code not working; currently unused.
This commit is contained in:
Chris Loer
2017-11-27 12:50:28 -08:00
committed by Chris Loer
parent 1661af1cb4
commit cb380064bb
15 changed files with 309 additions and 28 deletions

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@@ -25,7 +25,8 @@ class Renderer {
public:
Renderer(RendererBackend&, float pixelRatio_, FileSource&, Scheduler&,
GLContextMode = GLContextMode::Unique,
const optional<std::string> programCacheDir = {});
const optional<std::string> programCacheDir = {},
const optional<std::string> localFontFamily = {});
~Renderer();
void markContextLost();

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@@ -0,0 +1,31 @@
#pragma once
/*
CFHandle is a minimal wrapper designed to hold and release CoreFoundation-style handles
It is non-transferrable: wrap it in something like a unique_ptr if you need to pass it around,
or just use unique_ptr with a custom deleter.
CFHandle has no special treatment for null handles -- be careful not to let it hold a null
handle if the behavior of the Releaser isn't defined for null.
ex:
using CFDataHandle = CFHandle<CFDataRef, CFTypeRef, CFRelease>;
CFDataHandle data(CFDataCreateWithBytesNoCopy(
kCFAllocatorDefault, reinterpret_cast<const unsigned char*>(source.data()), source.size(),
kCFAllocatorNull));
*/
namespace {
template <typename HandleType, typename ReleaserArgumentType, void (*Releaser)(ReleaserArgumentType)>
struct CFHandle {
CFHandle(HandleType handle_): handle(handle_) {}
~CFHandle() { Releaser(handle); }
HandleType operator*() { return handle; }
operator bool() { return handle; }
private:
HandleType handle;
};
} // namespace

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@@ -2,19 +2,7 @@
#import <ImageIO/ImageIO.h>
namespace {
template <typename T, typename S, void (*Releaser)(S)>
struct CFHandle {
CFHandle(T t_): t(t_) {}
~CFHandle() { Releaser(t); }
T operator*() { return t; }
operator bool() { return t; }
private:
T t;
};
} // namespace
#import "CFHandle.hpp"
using CGImageHandle = CFHandle<CGImageRef, CGImageRef, CGImageRelease>;
using CFDataHandle = CFHandle<CFDataRef, CFTypeRef, CFRelease>;

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@@ -0,0 +1,233 @@
#include <mbgl/text/local_glyph_rasterizer.hpp>
#include <mbgl/util/i18n.hpp>
#include <mbgl/util/platform.hpp>
#include <unordered_map>
#import <Foundation/Foundation.h>
#import <CoreText/CoreText.h>
#import <ImageIO/ImageIO.h>
#import "CFHandle.hpp"
namespace mbgl {
/*
Darwin implementation of LocalGlyphRasterizer:
Draws CJK glyphs using locally available fonts.
Mirrors GL JS implementation in that:
- Only CJK glyphs are drawn locally (because we can guess their metrics effectively)
* Render size/metrics determined experimentally by rendering a few different fonts
- Configuration is done at map creation time by setting a "font family"
* JS uses a CSS font-family, this uses kCTFontFamilyNameAttribute which has
somewhat different behavior.
- We use heuristics to extract a font-weight based on the incoming font stack
Further improvements are possible:
- If we could reliably extract glyph metrics, we wouldn't be limited to CJK glyphs
- We could push the font configuration down to individual style layers, which would
allow any current style to be reproducible using local fonts.
- Instead of just exposing "font family" as a configuration, we could expose a richer
CTFontDescriptor configuration option (although we'd have to override font size to
make sure it stayed at 24pt).
- Because Apple exposes glyph paths via `CTFontCreatePathForGlyph` we could potentially
render directly to SDF instead of going through TinySDF -- although it's not clear
how much of an improvement it would be.
*/
using CGColorSpaceHandle = CFHandle<CGColorSpaceRef, CGColorSpaceRef, CGColorSpaceRelease>;
using CGContextHandle = CFHandle<CGContextRef, CGContextRef, CGContextRelease>;
using CFStringRefHandle = CFHandle<CFStringRef, CFTypeRef, CFRelease>;
using CFAttributedStringRefHandle = CFHandle<CFAttributedStringRef, CFTypeRef, CFRelease>;
using CFDictionaryRefHandle = CFHandle<CFDictionaryRef, CFTypeRef, CFRelease>;
using CTFontDescriptorRefHandle = CFHandle<CTFontDescriptorRef, CFTypeRef, CFRelease>;
using CTLineRefHandle = CFHandle<CTLineRef, CFTypeRef, CFRelease>;
class LocalGlyphRasterizer::Impl {
public:
Impl(const optional<std::string> fontFamily_)
: fontFamily(fontFamily_)
{}
~Impl() {
for (auto& pair : fontHandles) {
CFRelease(pair.second);
}
}
CTFontRef getFont(const FontStack& fontStack) {
if (!fontFamily) {
return NULL;
}
if (fontHandles.find(fontStack) == fontHandles.end()) {
NSDictionary* fontTraits = @{ (NSString *)kCTFontWeightTrait: [NSNumber numberWithFloat:getFontWeight(fontStack)] };
NSDictionary *fontAttributes = @{
(NSString *)kCTFontSizeAttribute: [NSNumber numberWithFloat:24.0],
(NSString *)kCTFontFamilyNameAttribute: [[NSString alloc] initWithCString:fontFamily->c_str() encoding:NSUTF8StringEncoding],
(NSString *)kCTFontTraitsAttribute: fontTraits
//(NSString *)kCTFontStyleNameAttribute: (getFontWeight(fontStack) > .3) ? @"Bold" : @"Regular"
};
CTFontDescriptorRefHandle descriptor(CTFontDescriptorCreateWithAttributes((CFDictionaryRef)fontAttributes));
CTFontRef font = CTFontCreateWithFontDescriptor(*descriptor, 0.0, NULL);
if (!font) {
throw std::runtime_error("CTFontCreateWithFontDescriptor failed");
}
fontHandles[fontStack] = font;
}
return fontHandles[fontStack];
}
private:
float getFontWeight(const FontStack& fontStack) {
// Analog to logic in glyph_manager.js
// From NSFontDescriptor.h (macOS 10.11+) NSFontWeight*:
constexpr float light = -.4;
constexpr float regular = 0.0;
constexpr float medium = .23;
constexpr float bold = .4;
float fontWeight = regular;
for (auto font : fontStack) {
// Last font in the fontstack "wins"
std::string lowercaseFont = mbgl::platform::lowercase(font);
if (lowercaseFont.find("bold") != std::string::npos) {
fontWeight = bold;
} else if (lowercaseFont.find("medium") != std::string::npos) {
fontWeight = medium;
} else if (lowercaseFont.find("light") != std::string::npos) {
fontWeight = light;
}
}
return fontWeight;
}
std::unordered_map<FontStack, CTFontRef, FontStackHash> fontHandles;
optional<std::string> fontFamily;
};
LocalGlyphRasterizer::LocalGlyphRasterizer(const optional<std::string> fontFamily)
: impl(std::make_unique<Impl>(fontFamily))
{}
LocalGlyphRasterizer::~LocalGlyphRasterizer()
{}
bool LocalGlyphRasterizer::canRasterizeGlyph(const FontStack& fontStack, GlyphID glyphID) {
return util::i18n::allowsFixedWidthGlyphGeneration(glyphID) && impl->getFont(fontStack);
}
/*
// TODO: In theory we should be able to transform user-coordinate bounding box and advance
// values into pixel glyph metrics. This would remove the need to use fixed glyph metrics
// (which will be slightly off depending on the font), and allow us to return non CJK glyphs
// (which will have variable "advance" values).
void extractGlyphMetrics(CTFontRef font, CTLineRef line) {
CFArrayRef glyphRuns = CTLineGetGlyphRuns(line);
CFIndex runCount = CFArrayGetCount(glyphRuns);
assert(runCount == 1);
CTRunRef run = (CTRunRef)CFArrayGetValueAtIndex(glyphRuns, 0);
CFIndex glyphCount = CTRunGetGlyphCount(run);
assert(glyphCount == 1);
const CGGlyph *glyphs = CTRunGetGlyphsPtr(run);
CGRect boundingRects[1];
boundingRects[0] = CGRectMake(0, 0, 0, 0);
CGSize advances[1];
advances[0] = CGSizeMake(0,0);
CGRect totalBoundingRect = CTFontGetBoundingRectsForGlyphs(font, kCTFontOrientationDefault, glyphs, boundingRects, 1);
double totalAdvance = CTFontGetAdvancesForGlyphs(font, kCTFontOrientationDefault, glyphs, advances, 1);
// Break in the debugger to see these values: translating from "user coordinates" to bitmap pixel coordinates
// should be OK, but a lot of glyphs seem to have empty bounding boxes...?
(void)totalBoundingRect;
(void)totalAdvance;
}
*/
PremultipliedImage drawGlyphBitmap(GlyphID glyphID, CTFontRef font, Size size) {
PremultipliedImage rgbaBitmap(size);
CFStringRefHandle string(CFStringCreateWithCharacters(NULL, reinterpret_cast<UniChar*>(&glyphID), 1));
CGColorSpaceHandle colorSpace(CGColorSpaceCreateDeviceRGB());
// TODO: Is there a way to just draw a single alpha channel instead of copying it out of an RGB image? Doesn't seem like the grayscale colorspace is what I'm looking for...
if (!colorSpace) {
throw std::runtime_error("CGColorSpaceCreateDeviceRGB failed");
}
constexpr const size_t bitsPerComponent = 8;
constexpr const size_t bytesPerPixel = 4;
const size_t bytesPerRow = bytesPerPixel * size.width;
CGContextHandle context(CGBitmapContextCreate(
rgbaBitmap.data.get(),
size.width,
size.height,
bitsPerComponent,
bytesPerRow,
*colorSpace,
kCGBitmapByteOrderDefault | kCGImageAlphaPremultipliedLast));
if (!context) {
throw std::runtime_error("CGBitmapContextCreate failed");
}
CFStringRef keys[] = { kCTFontAttributeName };
CFTypeRef values[] = { font };
CFDictionaryRefHandle attributes(
CFDictionaryCreate(kCFAllocatorDefault, (const void**)&keys,
(const void**)&values, sizeof(keys) / sizeof(keys[0]),
&kCFTypeDictionaryKeyCallBacks,
&kCFTypeDictionaryValueCallBacks));
CFAttributedStringRefHandle attrString(CFAttributedStringCreate(kCFAllocatorDefault, *string, *attributes));
CTLineRefHandle line(CTLineCreateWithAttributedString(*attrString));
// For debugging only, doesn't get useful metrics yet
//extractGlyphMetrics(font, *line);
// Start drawing a little bit below the top of the bitmap
CGContextSetTextPosition(*context, 0.0, 5.0);
CTLineDraw(*line, *context);
return rgbaBitmap;
}
Glyph LocalGlyphRasterizer::rasterizeGlyph(const FontStack& fontStack, GlyphID glyphID) {
Glyph fixedMetrics;
CTFontRef font = impl->getFont(fontStack);
if (!font) {
return fixedMetrics;
}
fixedMetrics.id = glyphID;
Size size(35, 35);
fixedMetrics.metrics.width = size.width;
fixedMetrics.metrics.height = size.height;
fixedMetrics.metrics.left = 3;
fixedMetrics.metrics.top = -1;
fixedMetrics.metrics.advance = 24;
PremultipliedImage rgbaBitmap = drawGlyphBitmap(glyphID, font, size);
// Copy alpha values from RGBA bitmap into the AlphaImage output
fixedMetrics.bitmap = AlphaImage(size);
for (uint32_t i = 0; i < size.width * size.height; i++) {
fixedMetrics.bitmap.data[i] = rgbaBitmap.data[4 * i + 3];
}
return fixedMetrics;
}
} // namespace mbgl

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@@ -2,6 +2,15 @@
namespace mbgl {
class LocalGlyphRasterizer::Impl {
};
LocalGlyphRasterizer::LocalGlyphRasterizer(const optional<std::string>)
{}
LocalGlyphRasterizer::~LocalGlyphRasterizer()
{}
bool LocalGlyphRasterizer::canRasterizeGlyph(const FontStack&, GlyphID) {
return false;
}

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@@ -28,11 +28,12 @@ macro(mbgl_platform_core)
# Misc
PRIVATE platform/darwin/mbgl/storage/reachability.h
PRIVATE platform/darwin/mbgl/storage/reachability.m
PRIVATE platform/darwin/src/CFHandle.hpp
PRIVATE platform/darwin/src/local_glyph_rasterizer.mm
PRIVATE platform/darwin/src/logging_nslog.mm
PRIVATE platform/darwin/src/nsthread.mm
PRIVATE platform/darwin/src/string_nsstring.mm
PRIVATE platform/default/bidi.cpp
PRIVATE platform/default/local_glyph_rasterizer.cpp
PRIVATE platform/default/thread_local.cpp
PRIVATE platform/default/utf.cpp
@@ -71,6 +72,7 @@ macro(mbgl_platform_core)
target_link_libraries(mbgl-core
PUBLIC "-lz"
PUBLIC "-framework Foundation"
PUBLIC "-framework CoreText"
PUBLIC "-framework CoreGraphics"
PUBLIC "-framework OpenGLES"
PUBLIC "-framework ImageIO"

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@@ -14,11 +14,12 @@ macro(mbgl_platform_core)
# Misc
PRIVATE platform/darwin/mbgl/storage/reachability.h
PRIVATE platform/darwin/mbgl/storage/reachability.m
PRIVATE platform/darwin/src/CFHandle.hpp
PRIVATE platform/darwin/src/local_glyph_rasterizer.mm
PRIVATE platform/darwin/src/logging_nslog.mm
PRIVATE platform/darwin/src/nsthread.mm
PRIVATE platform/darwin/src/string_nsstring.mm
PRIVATE platform/default/bidi.cpp
PRIVATE platform/default/local_glyph_rasterizer.cpp
PRIVATE platform/default/thread_local.cpp
PRIVATE platform/default/utf.cpp
@@ -61,6 +62,7 @@ macro(mbgl_platform_core)
target_link_libraries(mbgl-core
PUBLIC "-lz"
PUBLIC "-framework Foundation"
PUBLIC "-framework CoreText"
PUBLIC "-framework CoreGraphics"
PUBLIC "-framework OpenGL"
PUBLIC "-framework ImageIO"

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@@ -217,7 +217,7 @@ public:
- (instancetype)initWithFrame:(NSRect)frameRect {
if (self = [super initWithFrame:frameRect]) {
[self commonInit];
[self commonInit:nil];
self.styleURL = nil;
}
return self;
@@ -225,7 +225,7 @@ public:
- (instancetype)initWithFrame:(NSRect)frame styleURL:(nullable NSURL *)styleURL {
if (self = [super initWithFrame:frame]) {
[self commonInit];
[self commonInit:nil];
self.styleURL = styleURL;
}
return self;
@@ -233,7 +233,7 @@ public:
- (instancetype)initWithCoder:(nonnull NSCoder *)decoder {
if (self = [super initWithCoder:decoder]) {
[self commonInit];
[self commonInit:nil];
}
return self;
}
@@ -252,7 +252,7 @@ public:
return @[@"camera", @"debugMask"];
}
- (void)commonInit {
- (void)commonInit:(nullable NSString*)fontFamily {
_isTargetingInterfaceBuilder = NSProcessInfo.processInfo.mgl_isInterfaceBuilderDesignablesAgent;
// Set up cross-platform controllers and resources.
@@ -274,7 +274,7 @@ public:
_mbglThreadPool = mbgl::sharedThreadPool();
auto renderer = std::make_unique<mbgl::Renderer>(*_mbglView, [NSScreen mainScreen].backingScaleFactor, *mbglFileSource, *_mbglThreadPool, mbgl::GLContextMode::Unique);
auto renderer = std::make_unique<mbgl::Renderer>(*_mbglView, [NSScreen mainScreen].backingScaleFactor, *mbglFileSource, *_mbglThreadPool, mbgl::GLContextMode::Unique, mbgl::optional<std::string>(), fontFamily ? std::string([fontFamily UTF8String]) : mbgl::optional<std::string>());
_rendererFrontend = std::make_unique<MGLRenderFrontend>(std::move(renderer), self, *_mbglView, true);
_mbglMap = new mbgl::Map(*_rendererFrontend, *_mbglView, self.size, [NSScreen mainScreen].backingScaleFactor, *mbglFileSource, *_mbglThreadPool, mbgl::MapMode::Continuous, mbgl::ConstrainMode::None, mbgl::ViewportMode::Default);

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@@ -10,9 +10,10 @@ Renderer::Renderer(RendererBackend& backend,
FileSource& fileSource_,
Scheduler& scheduler_,
GLContextMode contextMode_,
const optional<std::string> programCacheDir_)
const optional<std::string> programCacheDir_,
const optional<std::string> localFontFamily_)
: impl(std::make_unique<Impl>(backend, pixelRatio_, fileSource_, scheduler_,
contextMode_, std::move(programCacheDir_))) {
contextMode_, std::move(programCacheDir_), std::move(localFontFamily_))) {
}
Renderer::~Renderer() {

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@@ -42,7 +42,8 @@ Renderer::Impl::Impl(RendererBackend& backend_,
FileSource& fileSource_,
Scheduler& scheduler_,
GLContextMode contextMode_,
const optional<std::string> programCacheDir_)
const optional<std::string> programCacheDir_,
const optional<std::string> localFontFamily_)
: backend(backend_)
, scheduler(scheduler_)
, fileSource(fileSource_)
@@ -50,7 +51,7 @@ Renderer::Impl::Impl(RendererBackend& backend_,
, contextMode(contextMode_)
, pixelRatio(pixelRatio_)
, programCacheDir(programCacheDir_)
, glyphManager(std::make_unique<GlyphManager>(fileSource))
, glyphManager(std::make_unique<GlyphManager>(fileSource, std::make_unique<LocalGlyphRasterizer>(localFontFamily_)))
, imageManager(std::make_unique<ImageManager>())
, lineAtlas(std::make_unique<LineAtlas>(Size{ 256, 512 }))
, imageImpls(makeMutable<std::vector<Immutable<style::Image::Impl>>>())

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@@ -38,7 +38,7 @@ class Renderer::Impl : public GlyphManagerObserver,
public RenderSourceObserver{
public:
Impl(RendererBackend&, float pixelRatio_, FileSource&, Scheduler&, GLContextMode,
const optional<std::string> programCacheDir);
const optional<std::string> programCacheDir, const optional<std::string> localFontFamily);
~Impl() final;
void markContextLost() {

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@@ -25,7 +25,7 @@ public:
class GlyphManager : public util::noncopyable {
public:
GlyphManager(FileSource&, std::unique_ptr<LocalGlyphRasterizer> = std::make_unique<LocalGlyphRasterizer>());
GlyphManager(FileSource&, std::unique_ptr<LocalGlyphRasterizer> = std::make_unique<LocalGlyphRasterizer>(optional<std::string>()));
~GlyphManager();
// Workers send a `getGlyphs` message to the main thread once they have determined

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@@ -32,11 +32,15 @@ namespace mbgl {
class LocalGlyphRasterizer {
public:
virtual ~LocalGlyphRasterizer() = default;
virtual ~LocalGlyphRasterizer();
LocalGlyphRasterizer(const optional<std::string> fontFamily = optional<std::string>());
// virtual so that test harness can override platform-specific behavior
virtual bool canRasterizeGlyph(const FontStack&, GlyphID);
virtual Glyph rasterizeGlyph(const FontStack&, GlyphID);
private:
class Impl;
std::unique_ptr<Impl> impl;
};
} // namespace mbgl

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@@ -392,6 +392,11 @@ bool allowsIdeographicBreaking(char16_t chr) {
// || isInCJKCompatibilityIdeographsSupplement(chr));
}
bool allowsFixedWidthGlyphGeneration(char16_t chr) {
// Mirrors conservative set of characters used in glyph_manager.js/_tinySDF
return isInCJKUnifiedIdeographs(chr) || isInHangulSyllables(chr);
}
bool allowsVerticalWritingMode(const std::u16string& string) {
for (char32_t chr : string) {
if (hasUprightVerticalOrientation(chr)) {

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@@ -23,6 +23,10 @@ bool allowsIdeographicBreaking(const std::u16string& string);
by the given Unicode codepoint due to ideographic breaking. */
bool allowsIdeographicBreaking(char16_t chr);
/** Conservative set of characters expected to have relatively fixed sizes and
advances */
bool allowsFixedWidthGlyphGeneration(char16_t chr);
/** Returns whether any substring of the given string can be drawn as vertical
text with upright glyphs. */
bool allowsVerticalWritingMode(const std::u16string& string);