[node][main] Release node v6.0.0-pre.0 (#2747)
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
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## main
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## 6.0.0-pre.0
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* [Note] This is the first release that is back on the main branch.
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* This is the first release that uses Metal for rendering for macOS. This is a graphics API from Apple that replaces OpenGL (ES) on Apple platforms.
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* This is the first release that uses OpenGL ES 3.0 for Windows and Linux.
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* macOS binary is now built on macOS 14.
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## 5.4.1-pre.0
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* [Note] This is a OpenGL-2 release. It does not include metal support.
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* Fix crash that happened with some PBF files ([Issue](https://github.com/maplibre/maplibre-native/issues/795), [PR](https://github.com/maplibre/maplibre-native/pull/2460)).
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{
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"name": "@maplibre/maplibre-gl-native",
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"version": "5.4.1-pre.0",
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"version": "6.0.0-pre.0",
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"description": "Renders map tiles with MapLibre Native",
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"keywords": [
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"maplibre",
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"csscolorparser": "~1.0.3",
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"d3-queue": "3.0.7",
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"diff": "5.2.0",
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"ejs": "^3.1.9",
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"ejs": "^3.1.10",
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"esm": "~3.2.25",
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"express": "^4.19.2",
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"json-stringify-pretty-compact": "^4.0.0",
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