bump mbgl
drop mbgl::Environment from NodeFileSource switch to mbgl::Map::Mode::Still
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@@ -63,8 +63,8 @@ NodeFileSource::~NodeFileSource() {
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queue = nullptr;
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}
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mbgl::Request *NodeFileSource::request(const mbgl::Resource &resource, uv_loop_t *loop, const mbgl::Environment &env, Callback callback) {
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auto request = new mbgl::Request(resource, loop, env, std::move(callback));
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mbgl::Request* NodeFileSource::request(const mbgl::Resource& resource, uv_loop_t* loop, Callback callback) {
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auto request = new mbgl::Request(resource, loop, std::move(callback));
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// This function can be called from any thread. Make sure we're executing the actual call in the
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// file source loop by sending it over the queue. It will be processed in processAction().
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@@ -72,16 +72,7 @@ mbgl::Request *NodeFileSource::request(const mbgl::Resource &resource, uv_loop_t
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return request;
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}
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void NodeFileSource::request(const mbgl::Resource &resource, const mbgl::Environment &env, Callback callback) {
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auto request = new mbgl::Request(resource, nullptr, env, std::move(callback));
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// This function can be called from any thread. Make sure we're executing the actual call in the
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// file source loop by sending it over the queue. It will be processed in processAction().
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queue->send(Action{ Action::Add, request });
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}
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void NodeFileSource::cancel(mbgl::Request *request) {
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void NodeFileSource::cancel(mbgl::Request* request) {
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request->cancel();
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// This function can be called from any thread. Make sure we're executing the actual call in the
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@@ -89,8 +80,12 @@ void NodeFileSource::cancel(mbgl::Request *request) {
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queue->send(Action{ Action::Cancel, request });
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}
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void NodeFileSource::abort(const mbgl::Environment &env) {
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// no-op
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void NodeFileSource::request(const mbgl::Resource& resource, Callback callback) {
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auto request = new mbgl::Request(resource, nullptr, std::move(callback));
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// This function can be called from any thread. Make sure we're executing the actual call in the
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// file source loop by sending it over the queue. It will be processed in processAction().
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queue->send(Action{ Action::Add, request });
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}
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void NodeFileSource::processAdd(mbgl::Request *request) {
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@@ -26,11 +26,10 @@ public:
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NodeFileSource();
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~NodeFileSource();
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mbgl::Request *request(const mbgl::Resource &resource, uv_loop_t *loop, const mbgl::Environment &env, Callback callback);
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void request(const mbgl::Resource &resource, const mbgl::Environment &env, Callback callback);
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mbgl::Request* request(const mbgl::Resource&, uv_loop_t*, Callback);
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void cancel(mbgl::Request *request);
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void abort(const mbgl::Environment &env);
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void request(const mbgl::Resource&, Callback);
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// visiblity?
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void notify(mbgl::Request *request, const std::shared_ptr<const mbgl::Response> &response);
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@@ -280,7 +280,7 @@ NodeMap::NodeMap(v8::Handle<v8::Object> source_) :
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map(view, fs),
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async(new uv_async_t) {
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map.start(mbgl::Map::Mode::Static);
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map.start(mbgl::Map::Mode::Still);
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NanAssignPersistent(source, source_);
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@@ -12,7 +12,7 @@ module.exports = function compare(actual, expected, diff, t, callback) {
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t.error(err);
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});
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compare.on('exit', function (code) {
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compare.on('exit', function(code) {
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// The compare program returns 2 on error otherwise 0 if the images are similar or 1 if they are dissimilar.
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if (code === 2) {
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callback(error.trim(), Infinity);
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2
vendor/mbgl
vendored
2
vendor/mbgl
vendored
Submodule vendor/mbgl updated: 7827d4954c...5edb52568b
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