[core] remove TileData::State::loaded
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@@ -6,16 +6,14 @@ namespace mbgl {
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TileData::TileData(const OverscaledTileID& id_)
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: id(id_),
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state(State::initial) {
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state(State::loading) {
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}
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TileData::~TileData() = default;
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const char* TileData::StateToString(const State state) {
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switch (state) {
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case TileData::State::initial: return "initial";
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case TileData::State::loading : return "loading";
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case TileData::State::loaded : return "loaded";
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case TileData::State::obsolete : return "obsolete";
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case TileData::State::parsed : return "parsed";
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case TileData::State::partial : return "partial";
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