[core] remove TileData::State::loaded

This commit is contained in:
Konstantin Käfer
2016-05-25 19:54:30 +02:00
parent 95dc8ff3e1
commit c52a0c65f4
5 changed files with 11 additions and 28 deletions

View File

@@ -63,7 +63,7 @@ bool Source::isLoaded() const {
if (!loaded) return false;
for (const auto& pair : tileDataMap) {
if (pair.second->getState() != TileData::State::parsed) {
if (!pair.second->isComplete()) {
return false;
}
}

View File

@@ -18,8 +18,6 @@ RasterTileData::RasterTileData(const OverscaledTileID& id_,
: TileData(id_),
texturePool(texturePool_),
worker(worker_) {
state = State::loading;
const Resource resource =
Resource::tile(urlTemplate, pixelRatio, id.canonical.x, id.canonical.y, id.canonical.z);
req = fileSource.request(resource, [callback, this](Response res) {
@@ -39,17 +37,9 @@ RasterTileData::RasterTileData(const OverscaledTileID& id_,
modified = res.modified;
expires = res.expires;
// Only overwrite the state when we didn't have a previous tile.
if (state == State::loading) {
state = State::loaded;
}
workRequest.reset();
workRequest = worker.parseRasterTile(std::make_unique<RasterBucket>(texturePool), res.data, [this, callback] (RasterTileParseResult result) {
workRequest.reset();
if (state != State::loaded) {
return;
}
std::exception_ptr error;
if (result.is<std::unique_ptr<Bucket>>()) {

View File

@@ -6,16 +6,14 @@ namespace mbgl {
TileData::TileData(const OverscaledTileID& id_)
: id(id_),
state(State::initial) {
state(State::loading) {
}
TileData::~TileData() = default;
const char* TileData::StateToString(const State state) {
switch (state) {
case TileData::State::initial: return "initial";
case TileData::State::loading : return "loading";
case TileData::State::loaded : return "loaded";
case TileData::State::obsolete : return "obsolete";
case TileData::State::parsed : return "parsed";
case TileData::State::partial : return "partial";

View File

@@ -24,16 +24,10 @@ class TransformState;
class TileData : private util::noncopyable {
public:
// initial:
// Initial state, only used when the TileData object is created.
//
// loading:
// A request to the FileSource was made for the actual tile data and TileData
// is waiting for it to arrive.
//
// loaded:
// The actual tile data has arrived and the tile can be parsed.
//
// partial:
// TileData is partially parsed, some buckets are still waiting for dependencies
// to arrive, but it is good for rendering. Partial tiles can also be re-parsed,
@@ -47,9 +41,7 @@ public:
// The TileData can go to obsolete from any state, due to parsing or loading error,
// request cancellation or because the tile is no longer in use.
enum class State {
initial,
loading,
loaded,
partial,
parsed,
obsolete
@@ -82,6 +74,10 @@ public:
return state == State::partial || state == State::parsed;
}
bool isComplete() const {
return state == State::parsed;
}
State getState() const {
return state;
}

View File

@@ -29,7 +29,6 @@ VectorTileData::VectorTileData(const OverscaledTileID& id_,
mode_),
monitor(std::move(monitor_))
{
state = State::loading;
tileRequest = monitor->monitorTile([callback, this](std::exception_ptr err,
std::unique_ptr<GeometryTile> tile,
optional<Timestamp> modified_,
@@ -51,9 +50,9 @@ VectorTileData::VectorTileData(const OverscaledTileID& id_,
return;
}
if (state == State::loading) {
state = State::loaded;
} else if (isRenderable()) {
// Mark the tile as pending again if it was complete before to prevent signaling a complete
// state despite pending parse operations.
if (isComplete()) {
state = State::partial;
}
@@ -80,7 +79,7 @@ VectorTileData::VectorTileData(const OverscaledTileID& id_,
// existing buckets in case we got a refresh parse.
buckets = std::move(resultBuckets.buckets);
if (state == State::parsed) {
if (isComplete()) {
featureIndex = std::move(resultBuckets.featureIndex);
geometryTile = std::move(resultBuckets.geometryTile);
}
@@ -127,7 +126,7 @@ bool VectorTileData::parsePending(std::function<void(std::exception_ptr)> callba
// place again in case the configuration has changed.
placedConfig = config;
if (state == State::parsed) {
if (isComplete()) {
featureIndex = std::move(resultBuckets.featureIndex);
geometryTile = std::move(resultBuckets.geometryTile);
}