[ios, docs] Fix types in jazzy Swift declarations for MGLMapViewDelegate
Also, fix highlighting for one thing.
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@@ -47,7 +47,7 @@ NS_ASSUME_NONNULL_BEGIN
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Presents a callout view by adding it to `view` and pointing at the given rect
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of `view`’s bounds. Constrains the callout to the bounds of the given view.
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*/
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- (void)presentCalloutFromRect:(CGRect)rect inView:(UIView *)view constrainedToView:(UIView *)constrainedView animated:(BOOL)animated __attribute__((unavailable("Use -presentCalloutFromRect:inView:constrainedToRect:animated: instead.")));
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- (void)presentCalloutFromRect:(CGRect)rect inView:(UIView *)view constrainedToView:(UIView *)constrainedView animated:(BOOL)animated __attribute__((unavailable("Use `-presentCalloutFromRect:inView:constrainedToRect:animated:` instead.")));
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/**
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@@ -1,6 +1,6 @@
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#import <UIKit/UIKit.h>
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#import "MGLTypes.h"
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#import "Mapbox.h"
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#import "MGLCameraChangeReason.h"
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NS_ASSUME_NONNULL_BEGIN
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