[core] Extract Function::evaluation to a separate class (#4811)
This allows the Function<Faded<T>> partial specialization to be eliminated, giving all property functions a consistent storage type.
This commit is contained in:
@@ -21,18 +21,6 @@ struct FontStackHash {
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std::size_t operator()(const FontStack&) const;
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};
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template <typename T>
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struct Faded {
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Faded() = default;
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Faded(const T& v) : to(v) {}
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T from;
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float fromScale = 0;
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T to;
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float toScale = 0;
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float t = 0;
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};
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// -------------------------------------------------------------------------------------------------
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enum class SourceType : uint8_t {
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@@ -10,7 +10,7 @@ class BackgroundPaintProperties {
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public:
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PaintProperty<float> backgroundOpacity { 1.0f };
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PaintProperty<Color> backgroundColor { {{ 0, 0, 0, 1 }} };
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PaintProperty<std::string, Faded<std::string>> backgroundPattern { "" };
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PaintProperty<std::string, CrossFadedFunctionEvaluator> backgroundPattern { "" };
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};
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class BackgroundLayer : public StyleLayer {
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@@ -14,7 +14,7 @@ public:
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PaintProperty<Color> fillOutlineColor { {{ 0, 0, 0, -1 }} };
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PaintProperty<std::array<float, 2>> fillTranslate { {{ 0, 0 }} };
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PaintProperty<TranslateAnchorType> fillTranslateAnchor { TranslateAnchorType::Map };
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PaintProperty<std::string, Faded<std::string>> fillPattern { "" };
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PaintProperty<std::string, CrossFadedFunctionEvaluator> fillPattern { "" };
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};
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class FillLayer : public StyleLayer {
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@@ -25,8 +25,8 @@ public:
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PaintProperty<float> lineGapWidth { 0 };
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PaintProperty<float> lineBlur { 0 };
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PaintProperty<float> lineOffset { 0 };
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PaintProperty<std::vector<float>, Faded<std::vector<float>>> lineDasharray { {} };
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PaintProperty<std::string, Faded<std::string>> linePattern { "" };
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PaintProperty<std::vector<float>, CrossFadedFunctionEvaluator> lineDasharray { {} };
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PaintProperty<std::string, CrossFadedFunctionEvaluator> linePattern { "" };
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};
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class LineLayer : public StyleLayer {
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@@ -1,17 +1,11 @@
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#ifndef MBGL_STYLE_FUNCTION
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#define MBGL_STYLE_FUNCTION
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#include <mbgl/style/types.hpp>
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#include <mbgl/util/chrono.hpp>
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#include <mbgl/util/optional.hpp>
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#include <vector>
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#include <utility>
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namespace mbgl {
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class StyleCalculationParameters;
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template <typename T>
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class Function {
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public:
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@@ -24,8 +18,6 @@ public:
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explicit Function(const Stops& stops_, float base_)
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: base(base_), stops(stops_) {}
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T evaluate(const StyleCalculationParameters&) const;
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float getBase() const { return base; }
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const std::vector<std::pair<float, T>>& getStops() const { return stops; }
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@@ -34,25 +26,6 @@ private:
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std::vector<std::pair<float, T>> stops;
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};
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// Partial specialization for cross-faded properties (*-pattern, line-dasharray).
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template <typename T>
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class Function<Faded<T>> {
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public:
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using Stop = std::pair<float, T>;
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using Stops = std::vector<Stop>;
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explicit Function(const T& constant)
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: stops({{ 0, constant }}) {}
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explicit Function(const Stops& stops_)
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: stops(stops_) {}
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Faded<T> evaluate(const StyleCalculationParameters&) const;
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private:
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std::vector<std::pair<float, T>> stops;
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};
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} // namespace mbgl
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#endif
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@@ -1,4 +1,4 @@
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#include <mbgl/style/function.hpp>
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#include <mbgl/style/function_evaluator.hpp>
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#include <mbgl/style/style_calculation_parameters.hpp>
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#include <mbgl/util/interpolate.hpp>
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#include <mbgl/util/chrono.hpp>
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@@ -29,7 +29,9 @@ template <> inline TextTransformType defaultStopsValue() { return {}; };
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template <> inline RotationAlignmentType defaultStopsValue() { return {}; };
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template <typename T>
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T Function<T>::evaluate(const StyleCalculationParameters& parameters) const {
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T NormalFunctionEvaluator<T>::operator()(const Function<T>& fn, const StyleCalculationParameters& parameters) const {
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float base = fn.getBase();
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const std::vector<std::pair<float, T>>& stops = fn.getStops();
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float z = parameters.z;
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bool smaller = false;
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float smaller_z = 0.0f;
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@@ -76,23 +78,23 @@ T Function<T>::evaluate(const StyleCalculationParameters& parameters) const {
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}
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}
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template class Function<bool>;
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template class Function<float>;
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template class Function<Color>;
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template class Function<std::vector<float>>;
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template class Function<std::vector<std::string>>;
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template class Function<std::array<float, 2>>;
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template class NormalFunctionEvaluator<bool>;
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template class NormalFunctionEvaluator<float>;
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template class NormalFunctionEvaluator<Color>;
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template class NormalFunctionEvaluator<std::vector<float>>;
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template class NormalFunctionEvaluator<std::vector<std::string>>;
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template class NormalFunctionEvaluator<std::array<float, 2>>;
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template class Function<std::string>;
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template class Function<TranslateAnchorType>;
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template class Function<RotateAnchorType>;
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template class Function<LineCapType>;
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template class Function<LineJoinType>;
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template class Function<SymbolPlacementType>;
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template class Function<TextAnchorType>;
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template class Function<TextJustifyType>;
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template class Function<TextTransformType>;
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template class Function<RotationAlignmentType>;
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template class NormalFunctionEvaluator<std::string>;
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template class NormalFunctionEvaluator<TranslateAnchorType>;
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template class NormalFunctionEvaluator<RotateAnchorType>;
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template class NormalFunctionEvaluator<LineCapType>;
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template class NormalFunctionEvaluator<LineJoinType>;
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template class NormalFunctionEvaluator<SymbolPlacementType>;
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template class NormalFunctionEvaluator<TextAnchorType>;
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template class NormalFunctionEvaluator<TextJustifyType>;
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template class NormalFunctionEvaluator<TextTransformType>;
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template class NormalFunctionEvaluator<RotationAlignmentType>;
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template <typename T>
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inline size_t getBiggestStopLessThan(const std::vector<std::pair<float, T>>& stops, float z) {
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@@ -105,9 +107,10 @@ inline size_t getBiggestStopLessThan(const std::vector<std::pair<float, T>>& sto
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}
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template <typename T>
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Faded<T> Function<Faded<T>>::evaluate(const StyleCalculationParameters& parameters) const {
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Faded<T> CrossFadedFunctionEvaluator<T>::operator()(const Function<T>& fn, const StyleCalculationParameters& parameters) const {
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Faded<T> result;
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const std::vector<std::pair<float, T>>& stops = fn.getStops();
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float z = parameters.z;
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const float fraction = z - std::floor(z);
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std::chrono::duration<float> d = parameters.defaultFadeDuration;
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@@ -136,7 +139,7 @@ Faded<T> Function<Faded<T>>::evaluate(const StyleCalculationParameters& paramete
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return result;
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}
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template class Function<Faded<std::string>>;
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template class Function<Faded<std::vector<float>>>;
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template class CrossFadedFunctionEvaluator<std::string>;
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template class CrossFadedFunctionEvaluator<std::vector<float>>;
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} // namespace mbgl
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38
src/mbgl/style/function_evaluator.hpp
Normal file
38
src/mbgl/style/function_evaluator.hpp
Normal file
@@ -0,0 +1,38 @@
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#ifndef MBGL_STYLE_FUNCTION_EVALUATOR
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#define MBGL_STYLE_FUNCTION_EVALUATOR
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#include <mbgl/style/function.hpp>
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namespace mbgl {
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class StyleCalculationParameters;
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template <typename T>
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class NormalFunctionEvaluator {
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public:
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using ResultType = T;
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T operator()(const Function<T>&, const StyleCalculationParameters&) const;
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};
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template <typename T>
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struct Faded {
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Faded() = default;
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Faded(const T& v) : to(v) {}
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T from;
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float fromScale = 0;
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T to;
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float toScale = 0;
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float t = 0;
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};
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template <typename T>
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class CrossFadedFunctionEvaluator {
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public:
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using ResultType = Faded<T>;
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Faded<T> operator()(const Function<T>&, const StyleCalculationParameters&) const;
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};
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} // namespace mbgl
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#endif
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@@ -3,6 +3,7 @@
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#include <mbgl/style/property_parsing.hpp>
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#include <mbgl/style/function.hpp>
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#include <mbgl/style/function_evaluator.hpp>
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#include <mbgl/util/rapidjson.hpp>
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#include <utility>
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@@ -22,7 +23,8 @@ public:
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void calculate(const StyleCalculationParameters& parameters) {
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if (parsedValue) {
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value = (*parsedValue).evaluate(parameters);
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NormalFunctionEvaluator<T> evaluator;
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value = evaluator(*parsedValue, parameters);
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}
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}
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@@ -4,6 +4,7 @@
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#include <mbgl/style/class_dictionary.hpp>
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#include <mbgl/style/property_parsing.hpp>
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#include <mbgl/style/function.hpp>
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#include <mbgl/style/function_evaluator.hpp>
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#include <mbgl/style/property_transition.hpp>
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#include <mbgl/style/style_cascade_parameters.hpp>
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#include <mbgl/style/style_calculation_parameters.hpp>
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@@ -16,10 +17,11 @@
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namespace mbgl {
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template <typename T, typename Result = T>
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template <class T, template <class S> class Evaluator = NormalFunctionEvaluator>
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class PaintProperty {
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public:
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using Fn = Function<Result>;
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using Fn = Function<T>;
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using Result = typename Evaluator<T>::ResultType;
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explicit PaintProperty(T fallbackValue)
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: value(fallbackValue) {
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@@ -114,7 +116,8 @@ public:
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}
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Result calculate(const StyleCalculationParameters& parameters) {
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Result final = value.evaluate(parameters);
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Evaluator<T> evaluator;
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Result final = evaluator(value, parameters);
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if (!prior) {
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// No prior value.
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return final;
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@@ -363,50 +363,12 @@ template<> optional<Function<Color>> parseProperty(const char* name, const JSVal
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return parseFunction<Color>(name, value);
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}
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template<> optional<Function<std::vector<float>>> parseProperty(const char* name, const JSValue& value) {
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return parseFunction<std::vector<float>>(name, value);
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}
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template<> optional<Function<std::vector<std::string>>> parseProperty(const char* name, const JSValue& value) {
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return parseFunction<std::vector<std::string>>(name, value);
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}
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template <typename T>
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optional<Function<Faded<T>>> parseFadedFunction(const JSValue& value) {
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if (!value.HasMember("stops")) {
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Log::Warning(Event::ParseStyle, "function must specify a function type");
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return {};
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}
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auto stops = parseStops<T>("", value["stops"]);
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if (!stops) {
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return {};
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}
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return Function<Faded<T>>(*stops);
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}
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template <>
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optional<Function<Faded<std::vector<float>>>> parseProperty(const char* name, const JSValue& value) {
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if (value.IsObject()) {
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return parseFadedFunction<std::vector<float>>(value);
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}
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auto constant = parseProperty<std::vector<float>>(name, value);
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if (!constant) {
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return {};
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}
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return Function<Faded<std::vector<float>>>(*constant);
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}
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template <>
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optional<Function<Faded<std::string>>> parseProperty(const char* name, const JSValue& value) {
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if (value.IsObject()) {
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return parseFadedFunction<std::string>(value);
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}
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auto constant = parseProperty<std::string>(name, value);
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if (!constant) {
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return {};
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}
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return Function<Faded<std::string>>(*constant);
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}
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} // namespace mbgl
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@@ -5,6 +5,7 @@
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#include <vector>
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#include <mbgl/style/types.hpp>
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#include <mbgl/style/function_evaluator.hpp>
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namespace mbgl {
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namespace util {
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@@ -2,58 +2,62 @@
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#include <mbgl/test/util.hpp>
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#include <mbgl/style/function.hpp>
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#include <mbgl/style/function_evaluator.hpp>
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#include <mbgl/style/style_calculation_parameters.hpp>
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using namespace mbgl;
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TEST(Function, Constant) {
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EXPECT_EQ(2.0f, mbgl::Function<float>(2).evaluate(StyleCalculationParameters(0)));
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EXPECT_EQ(3.8f, mbgl::Function<float>(3.8).evaluate(StyleCalculationParameters(0)));
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EXPECT_EQ(22.0f, mbgl::Function<float>(22).evaluate(StyleCalculationParameters(0)));
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EXPECT_EQ(2.0f, mbgl::Function<float>(2).evaluate(StyleCalculationParameters(4)));
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EXPECT_EQ(3.8f, mbgl::Function<float>(3.8).evaluate(StyleCalculationParameters(4)));
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EXPECT_EQ(22.0f, mbgl::Function<float>(22).evaluate(StyleCalculationParameters(4)));
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EXPECT_EQ(2.0f, mbgl::Function<float>(2).evaluate(StyleCalculationParameters(22)));
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EXPECT_EQ(3.8f, mbgl::Function<float>(3.8).evaluate(StyleCalculationParameters(22)));
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EXPECT_EQ(22.0f, mbgl::Function<float>(22).evaluate(StyleCalculationParameters(22)));
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NormalFunctionEvaluator<float> evaluate;
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EXPECT_EQ(2.0f, evaluate(Function<float>(2), StyleCalculationParameters(0)));
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EXPECT_EQ(3.8f, evaluate(Function<float>(3.8), StyleCalculationParameters(0)));
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EXPECT_EQ(22.0f, evaluate(Function<float>(22), StyleCalculationParameters(0)));
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EXPECT_EQ(2.0f, evaluate(Function<float>(2), StyleCalculationParameters(4)));
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EXPECT_EQ(3.8f, evaluate(Function<float>(3.8), StyleCalculationParameters(4)));
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EXPECT_EQ(22.0f, evaluate(Function<float>(22), StyleCalculationParameters(4)));
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EXPECT_EQ(2.0f, evaluate(Function<float>(2), StyleCalculationParameters(22)));
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EXPECT_EQ(3.8f, evaluate(Function<float>(3.8), StyleCalculationParameters(22)));
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EXPECT_EQ(22.0f, evaluate(Function<float>(22), StyleCalculationParameters(22)));
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}
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TEST(Function, Stops) {
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NormalFunctionEvaluator<float> evaluate;
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// Explicit constant slope in fringe regions.
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mbgl::Function<float> slope_1({ { 0, 1.5 }, { 6, 1.5 }, { 8, 3 }, { 22, 3 } }, 1.75);
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EXPECT_EQ(1.5, slope_1.evaluate(StyleCalculationParameters(0)));
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EXPECT_EQ(1.5, slope_1.evaluate(StyleCalculationParameters(4)));
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EXPECT_EQ(1.5, slope_1.evaluate(StyleCalculationParameters(6)));
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ASSERT_FLOAT_EQ(2.0454545454545454, slope_1.evaluate(StyleCalculationParameters(7)));
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EXPECT_EQ(3.0, slope_1.evaluate(StyleCalculationParameters(8)));
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EXPECT_EQ(3.0, slope_1.evaluate(StyleCalculationParameters(9)));
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EXPECT_EQ(3.0, slope_1.evaluate(StyleCalculationParameters(15)));
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EXPECT_EQ(3.0, slope_1.evaluate(StyleCalculationParameters(22)));
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Function<float> slope_1({ { 0, 1.5 }, { 6, 1.5 }, { 8, 3 }, { 22, 3 } }, 1.75);
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EXPECT_EQ(1.5, evaluate(slope_1, StyleCalculationParameters(0)));
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EXPECT_EQ(1.5, evaluate(slope_1, StyleCalculationParameters(4)));
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EXPECT_EQ(1.5, evaluate(slope_1, StyleCalculationParameters(6)));
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ASSERT_FLOAT_EQ(2.0454545454545454, evaluate(slope_1, StyleCalculationParameters(7)));
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EXPECT_EQ(3.0, evaluate(slope_1, StyleCalculationParameters(8)));
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EXPECT_EQ(3.0, evaluate(slope_1, StyleCalculationParameters(9)));
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EXPECT_EQ(3.0, evaluate(slope_1, StyleCalculationParameters(15)));
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EXPECT_EQ(3.0, evaluate(slope_1, StyleCalculationParameters(22)));
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// Test constant values in fringe regions.
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mbgl::Function<float> slope_2({ { 6, 1.5 }, { 8, 3 } }, 1.75);
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EXPECT_EQ(1.5, slope_2.evaluate(StyleCalculationParameters(0)));
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EXPECT_EQ(1.5, slope_2.evaluate(StyleCalculationParameters(4)));
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EXPECT_EQ(1.5, slope_2.evaluate(StyleCalculationParameters(6)));
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ASSERT_FLOAT_EQ(2.0454545454545454, slope_2.evaluate(StyleCalculationParameters(7)));
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EXPECT_EQ(3.0, slope_2.evaluate(StyleCalculationParameters(8)));
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EXPECT_EQ(3.0, slope_2.evaluate(StyleCalculationParameters(9)));
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EXPECT_EQ(3.0, slope_2.evaluate(StyleCalculationParameters(15)));
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EXPECT_EQ(3.0, slope_2.evaluate(StyleCalculationParameters(22)));
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Function<float> slope_2({ { 6, 1.5 }, { 8, 3 } }, 1.75);
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EXPECT_EQ(1.5, evaluate(slope_2, StyleCalculationParameters(0)));
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EXPECT_EQ(1.5, evaluate(slope_2, StyleCalculationParameters(4)));
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EXPECT_EQ(1.5, evaluate(slope_2, StyleCalculationParameters(6)));
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ASSERT_FLOAT_EQ(2.0454545454545454, evaluate(slope_2, StyleCalculationParameters(7)));
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EXPECT_EQ(3.0, evaluate(slope_2, StyleCalculationParameters(8)));
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EXPECT_EQ(3.0, evaluate(slope_2, StyleCalculationParameters(9)));
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EXPECT_EQ(3.0, evaluate(slope_2, StyleCalculationParameters(15)));
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EXPECT_EQ(3.0, evaluate(slope_2, StyleCalculationParameters(22)));
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// Test no values.
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mbgl::Function<float> slope_3({}, 1.75);
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EXPECT_EQ(1, slope_3.evaluate(StyleCalculationParameters(2)));
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EXPECT_EQ(1, slope_3.evaluate(StyleCalculationParameters(6)));
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EXPECT_EQ(1, slope_3.evaluate(StyleCalculationParameters(12)));
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Function<float> slope_3({}, 1.75);
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EXPECT_EQ(1, evaluate(slope_3, StyleCalculationParameters(2)));
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EXPECT_EQ(1, evaluate(slope_3, StyleCalculationParameters(6)));
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EXPECT_EQ(1, evaluate(slope_3, StyleCalculationParameters(12)));
|
||||
|
||||
|
||||
// Explicit constant slope in fringe regions.
|
||||
mbgl::Function<float> slope_4({ { 0, 2 }, { 8, 10 } }, 1);
|
||||
EXPECT_EQ(2, slope_4.evaluate(StyleCalculationParameters(0)));
|
||||
EXPECT_EQ(3, slope_4.evaluate(StyleCalculationParameters(1)));
|
||||
EXPECT_EQ(4, slope_4.evaluate(StyleCalculationParameters(2)));
|
||||
EXPECT_EQ(4.75, slope_4.evaluate(StyleCalculationParameters(2.75)));
|
||||
EXPECT_EQ(10, slope_4.evaluate(StyleCalculationParameters(8)));
|
||||
Function<float> slope_4({ { 0, 2 }, { 8, 10 } }, 1);
|
||||
EXPECT_EQ(2, evaluate(slope_4, StyleCalculationParameters(0)));
|
||||
EXPECT_EQ(3, evaluate(slope_4, StyleCalculationParameters(1)));
|
||||
EXPECT_EQ(4, evaluate(slope_4, StyleCalculationParameters(2)));
|
||||
EXPECT_EQ(4.75, evaluate(slope_4, StyleCalculationParameters(2.75)));
|
||||
EXPECT_EQ(10, evaluate(slope_4, StyleCalculationParameters(8)));
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user