Merge pull request #2241 from mapbox/node-changelog-v2.0.0
Update node changelog
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[](https://travis-ci.org/mapbox/mapbox-gl-native/builds)
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An OpenGL ES-based renderer for [Mapbox Vector Tiles](https://www.mapbox.com/blog/vector-tiles), consisting of a C++ library for OS X and Linux and SDK bindings for iOS and Android.
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An OpenGL ES-based renderer for [Mapbox Vector Tiles](https://www.mapbox.com/blog/vector-tiles), consisting of a C++ library for OS X and Linux and SDK bindings for iOS, Android and Node.js.
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**This repository is for development on Mapbox GL itself.**
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If you want to use products _based on_ Mapbox GL, check out:
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- [Mapbox Mobile](http://mapbox.com/mobile) — iOS and Android native development libraries for vector maps in apps
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- [`node-mapbox-gl-native`](https://github.com/mapbox/node-mapbox-gl-native) — Node.js library for vector map rendering
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- [`react-native-mapbox-gl`](https://github.com/mapbox/react-native-mapbox-gl`) — React Native library for vector maps in apps
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- [`qmapboxgl`](https://github.com/tmpsantos/qmapboxgl) — Qt library for vector map rendering
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# 2.0.0
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- Integrates Node.js bindings into core mapbox-gl-native project.
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- Requires an options object argument to `new mbgl.Map()`
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(with required `request` and optional `cancel` methods),
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drops `mbgl.FileSource`.
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- Requires numerical `ratio` in `mbgl.Map` options argument.
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Map pixel ratio is now immutable and can no longer be set with
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render options.
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- Adds support for rendering v8 styles.
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- No longer load resources before a render request is made.
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# 1.1.3
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- Removes deprecated mbgl::Environment from NodeLogObserver.
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