Merge pull request #2241 from mapbox/node-changelog-v2.0.0

Update node changelog
This commit is contained in:
Mike Morris
2015-09-03 15:35:13 -04:00
2 changed files with 13 additions and 2 deletions

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[![Travis](https://api.travis-ci.org/mapbox/mapbox-gl-native.svg?branch=master)](https://travis-ci.org/mapbox/mapbox-gl-native/builds)
An OpenGL ES-based renderer for [Mapbox Vector Tiles](https://www.mapbox.com/blog/vector-tiles), consisting of a C++ library for OS X and Linux and SDK bindings for iOS and Android.
An OpenGL ES-based renderer for [Mapbox Vector Tiles](https://www.mapbox.com/blog/vector-tiles), consisting of a C++ library for OS X and Linux and SDK bindings for iOS, Android and Node.js.
**This repository is for development on Mapbox GL itself.**
If you want to use products _based on_ Mapbox GL, check out:
- [Mapbox Mobile](http://mapbox.com/mobile) — iOS and Android native development libraries for vector maps in apps
- [`node-mapbox-gl-native`](https://github.com/mapbox/node-mapbox-gl-native) — Node.js library for vector map rendering
- [`react-native-mapbox-gl`](https://github.com/mapbox/react-native-mapbox-gl`) — React Native library for vector maps in apps
- [`qmapboxgl`](https://github.com/tmpsantos/qmapboxgl) — Qt library for vector map rendering

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# 2.0.0
- Integrates Node.js bindings into core mapbox-gl-native project.
- Requires an options object argument to `new mbgl.Map()`
(with required `request` and optional `cancel` methods),
drops `mbgl.FileSource`.
- Requires numerical `ratio` in `mbgl.Map` options argument.
Map pixel ratio is now immutable and can no longer be set with
render options.
- Adds support for rendering v8 styles.
- No longer load resources before a render request is made.
# 1.1.3
- Removes deprecated mbgl::Environment from NodeLogObserver.