rename StyleBucket* => StyleLayout*
and remove a few unused variables refs #881
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@@ -190,7 +190,7 @@ TileData::State Source::addTile(Map& map, uv::worker& worker,
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new_tile.data = std::make_shared<VectorTileData>(normalized_id, map.getMaxZoom(), style,
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glyphAtlas, glyphStore,
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spriteAtlas, sprite,
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texturePool, info, fileSource);
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info, fileSource);
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} else if (info.type == SourceType::Raster) {
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new_tile.data = std::make_shared<RasterTileData>(normalized_id, texturePool, info, fileSource);
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} else {
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