[core] allow self closing mailbox/actor

This commit is contained in:
Ivo van Dongen
2017-05-25 09:42:48 +03:00
committed by Ivo van Dongen
parent f0d0e7423b
commit b608d85db7
3 changed files with 36 additions and 3 deletions

View File

@@ -6,6 +6,7 @@
#include <chrono>
#include <functional>
#include <future>
#include <memory>
using namespace mbgl;
using namespace std::chrono_literals;
@@ -123,6 +124,37 @@ TEST(Actor, DestructionBlocksOnSend) {
thread.join();
}
TEST(Actor, DestructionAllowedInReceiveOnSameThread) {
// Destruction doesn't block if occurring on the same
// thread as receive(). This prevents deadlocks and
// allows for self-closing actors
struct Test {
Test(ActorRef<Test>){};
void callMeBack(std::function<void ()> callback) {
callback();
}
};
ThreadPool pool { 1 };
std::promise<void> callbackFiredPromise;
auto test = std::make_unique<Actor<Test>>(pool);
// Callback (triggered while mutex is locked in Mailbox::receive())
test->invoke(&Test::callMeBack, [&]() {
// Destroy the Actor/Mailbox in the same thread
test.reset();
callbackFiredPromise.set_value();
});
auto status = callbackFiredPromise.get_future().wait_for(std::chrono::seconds(1));
ASSERT_EQ(std::future_status::ready, status);
}
TEST(Actor, OrderedMailbox) {
// Messages are processed in order.