[core] don't use expensive fmod to get fractional part

This commit is contained in:
Konstantin Käfer
2016-01-21 16:07:41 +01:00
parent d3967e7b05
commit b22073a5b2

View File

@@ -106,7 +106,7 @@ Faded<T> Function<Faded<T>>::evaluate(const StyleCalculationParameters& paramete
Faded<T> result;
float z = parameters.z;
float fraction = std::fmod(z, 1.0f);
const float fraction = z - std::floor(z);
std::chrono::duration<float> d = parameters.defaultFadeDuration;
float t = std::min((parameters.now - parameters.zoomHistory.lastIntegerZoomTime) / d, 1.0f);
float fromScale = 1.0f;