CJK overflow - update to match gl-shader (#5908)
* update vertex array ushorts * update atlas size * testing latest cjk test-suite branch * update shader ref * update shaders * update icon buffer * shaders * updated tests * buffer fix * updated make tests * annotation expected updates * final push * final fonts * a_data1 removal * remove cjk-mixed test * hiring threshold for cjk-chinese * update to new test suite * Rename a_data2 to a_data in sdf and icon shaders * update test-suite sha
@@ -20,9 +20,9 @@
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"csscolorparser": "^1.0.2",
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"ejs": "^2.4.1",
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"express": "^4.11.1",
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"mapbox-gl-shaders": "mapbox/mapbox-gl-shaders#4d1f89514bf03536c8e682439df165c33a37122a",
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"mapbox-gl-shaders": "mapbox/mapbox-gl-shaders#de2ab007455aa2587c552694c68583f94c9f2747",
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"mapbox-gl-style-spec": "mapbox/mapbox-gl-style-spec#83b1a3e5837d785af582efd5ed1a212f2df6a4ae",
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"mapbox-gl-test-suite": "mapbox/mapbox-gl-test-suite#8e38705747dee1279a8503d05593543eb9af3ce1",
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"mapbox-gl-test-suite": "mapbox/mapbox-gl-test-suite#1619d84e76ff3434becd51237720d370c7405ee5",
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"node-cmake": "^1.2.1",
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"request": "^2.72.0",
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"tape": "^4.5.1"
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@@ -17,7 +17,7 @@ size_t CollisionBoxVertexBuffer::add(int16_t x, int16_t y, float ox, float oy, f
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shorts[3] /* offset */ = ::round(oy);
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uint8_t *ubytes = static_cast<uint8_t *>(data);
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// a_data1
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// a_data
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ubytes[8] = maxzoom * 10;
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ubytes[9] = placementZoom * 10;
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@@ -16,16 +16,18 @@ size_t IconVertexBuffer::add(int16_t x, int16_t y, float ox, float oy, int16_t t
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shorts[2] /* offset */ = ::round(ox * 64); // use 1/64 pixels for placement
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shorts[3] /* offset */ = ::round(oy * 64);
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uint8_t *ubytes = static_cast<uint8_t *>(data);
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// a_data1
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ubytes[8] /* tex */ = tx / 4;
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ubytes[9] /* tex */ = ty / 4;
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ubytes[10] /* labelminzoom */ = labelminzoom * 10;
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ubytes[11] /* labelangle */ = labelangle;
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uint16_t *ushorts = static_cast<uint16_t *>(data);
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// a_texture_pos
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ushorts[4] /* tex */ = tx / 4;
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ushorts[5] /* tex */ = ty / 4;
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// a_data2
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ubytes[12] /* minzoom */ = minzoom * 10; // 1/10 zoom levels: z16 == 160.
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ubytes[13] /* maxzoom */ = ::fmin(maxzoom, 25) * 10; // 1/10 zoom levels: z16 == 160.
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uint8_t *ubytes = static_cast<uint8_t *>(data);
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// a_data
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ubytes[12] /* labelminzoom */ = labelminzoom * 10;
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ubytes[13] /* labelangle */ = labelangle;
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ubytes[14] /* minzoom */ = minzoom * 10; // 1/10 zoom levels: z16 == 160.
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ubytes[15] /* maxzoom */ = ::fmin(maxzoom, 25) * 10; // 1/10 zoom levels: z16 == 160.
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return idx;
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}
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@@ -16,18 +16,21 @@ size_t TextVertexBuffer::add(int16_t x, int16_t y, float ox, float oy, uint16_t
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shorts[2] /* offset */ = ::round(ox * 64); // use 1/64 pixels for placement
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shorts[3] /* offset */ = ::round(oy * 64);
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uint8_t *ubytes = static_cast<uint8_t *>(data);
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// a_data1
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ubytes[8] /* tex */ = tx / 4;
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ubytes[9] /* tex */ = ty / 4;
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ubytes[10] /* labelminzoom */ = labelminzoom * 10;
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ubytes[11] /* labelangle */ = labelangle;
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uint16_t *ushorts = static_cast<uint16_t *>(data);
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// a_texture_pos
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ushorts[4] /* tex */ = tx / 4;
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ushorts[5] /* tex */ = ty / 4;
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// a_data2
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ubytes[12] /* minzoom */ = minzoom * 10; // 1/10 zoom levels: z16 == 160.
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ubytes[13] /* maxzoom */ = ::fmin(maxzoom, 25) * 10; // 1/10 zoom levels: z16 == 160.
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uint8_t *ubytes = static_cast<uint8_t *>(data);
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// a_data
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ubytes[12] /* labelminzoom */ = labelminzoom * 10;
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ubytes[13] /* labelangle */ = labelangle;
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ubytes[14] /* minzoom */ = minzoom * 10; // 1/10 zoom levels: z16 == 160.
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ubytes[15] /* maxzoom */ = ::fmin(maxzoom, 25) * 10; // 1/10 zoom levels: z16 == 160.
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return idx;
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}
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} // namespace mbgl
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@@ -21,11 +21,11 @@ void IconShader::bind(GLbyte* offset) {
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MBGL_CHECK_ERROR(glEnableVertexAttribArray(a_offset));
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MBGL_CHECK_ERROR(glVertexAttribPointer(a_offset, 2, GL_SHORT, false, stride, offset + 4));
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MBGL_CHECK_ERROR(glEnableVertexAttribArray(a_data1));
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MBGL_CHECK_ERROR(glVertexAttribPointer(a_data1, 4, GL_UNSIGNED_BYTE, false, stride, offset + 8));
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MBGL_CHECK_ERROR(glEnableVertexAttribArray(a_texture_pos));
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MBGL_CHECK_ERROR(glVertexAttribPointer(a_texture_pos, 2, GL_UNSIGNED_SHORT, false, stride, offset + 8));
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MBGL_CHECK_ERROR(glEnableVertexAttribArray(a_data2));
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MBGL_CHECK_ERROR(glVertexAttribPointer(a_data2, 4, GL_UNSIGNED_BYTE, false, stride, offset + 12));
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MBGL_CHECK_ERROR(glEnableVertexAttribArray(a_data));
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MBGL_CHECK_ERROR(glVertexAttribPointer(a_data, 4, GL_UNSIGNED_BYTE, false, stride, offset + 12));
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}
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} // namespace mbgl
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@@ -21,11 +21,11 @@ void SDFShader::bind(GLbyte* offset) {
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MBGL_CHECK_ERROR(glEnableVertexAttribArray(a_offset));
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MBGL_CHECK_ERROR(glVertexAttribPointer(a_offset, 2, GL_SHORT, false, stride, offset + 4));
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MBGL_CHECK_ERROR(glEnableVertexAttribArray(a_data1));
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MBGL_CHECK_ERROR(glVertexAttribPointer(a_data1, 4, GL_UNSIGNED_BYTE, false, stride, offset + 8));
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MBGL_CHECK_ERROR(glEnableVertexAttribArray(a_texture_pos));
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MBGL_CHECK_ERROR(glVertexAttribPointer(a_texture_pos, 2, GL_UNSIGNED_SHORT, false, stride, offset + 8));
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MBGL_CHECK_ERROR(glEnableVertexAttribArray(a_data2));
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MBGL_CHECK_ERROR(glVertexAttribPointer(a_data2, 4, GL_UNSIGNED_BYTE, false, stride, offset + 12));
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MBGL_CHECK_ERROR(glEnableVertexAttribArray(a_data));
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MBGL_CHECK_ERROR(glVertexAttribPointer(a_data, 4, GL_UNSIGNED_BYTE, false, stride, offset + 12));
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}
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} // namespace mbgl
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@@ -48,8 +48,6 @@ Shader::Shader(const char* name_, const char* vertexSource, const char* fragment
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MBGL_CHECK_ERROR(glBindAttribLocation(program.get(), a_extrude, "a_extrude"));
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MBGL_CHECK_ERROR(glBindAttribLocation(program.get(), a_offset, "a_offset"));
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MBGL_CHECK_ERROR(glBindAttribLocation(program.get(), a_data, "a_data"));
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MBGL_CHECK_ERROR(glBindAttribLocation(program.get(), a_data1, "a_data1"));
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MBGL_CHECK_ERROR(glBindAttribLocation(program.get(), a_data2, "a_data2"));
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MBGL_CHECK_ERROR(glBindAttribLocation(program.get(), a_texture_pos, "a_texture_pos"));
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// Link program
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@@ -34,9 +34,7 @@ protected:
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static constexpr GLint a_extrude = 1;
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static constexpr GLint a_offset = 2;
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static constexpr GLint a_data = 3;
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static constexpr GLint a_data1 = 4;
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static constexpr GLint a_data2 = 5;
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static constexpr GLint a_texture_pos = 6;
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static constexpr GLint a_texture_pos = 4;
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private:
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bool compileShader(gl::UniqueShader&, const GLchar *source);
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@@ -35,7 +35,7 @@ static Observer nullObserver;
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Style::Style(FileSource& fileSource_, float pixelRatio)
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: fileSource(fileSource_),
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glyphStore(std::make_unique<GlyphStore>(fileSource)),
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glyphAtlas(std::make_unique<GlyphAtlas>(1024, 1024)),
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glyphAtlas(std::make_unique<GlyphAtlas>(2048, 2048)),
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spriteStore(std::make_unique<SpriteStore>(pixelRatio)),
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spriteAtlas(std::make_unique<SpriteAtlas>(1024, 1024, pixelRatio, *spriteStore)),
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lineAtlas(std::make_unique<LineAtlas>(256, 512)),
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Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 1.3 KiB |
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Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 1.4 KiB |
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Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 2.8 KiB |
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Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 1.3 KiB |
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Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 1.3 KiB |
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Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 1.5 KiB |
BIN
test/fixtures/map/offline/expected.png
vendored
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Before Width: | Height: | Size: 62 KiB After Width: | Height: | Size: 47 KiB |