limit matte to full hd

This commit is contained in:
Konstantin Käfer
2014-03-06 15:28:45 +01:00
parent d9922b2a46
commit af3bae59d6

View File

@@ -112,13 +112,13 @@ private:
VertexBuffer matteBuffer = {
// top left triangle
0, 0,
16384, 0,
0, 16384,
1920, 0,
0, 1080,
// bottom right triangle
16384, 0,
0, 16384,
16384, 16384
1920, 0,
0, 1080,
1920, 1080
};
VertexArrayObject matteArray;