Fix OpenGL symbols leaking to other backend builds (#3660)

This commit is contained in:
Adrian Cojocaru
2025-07-25 21:06:32 +03:00
committed by GitHub
parent db29e6235f
commit aeaadc06b4

View File

@@ -33,7 +33,6 @@ target_sources(
PRIVATE
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/gfx/headless_backend.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/gfx/headless_frontend.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/gl/headless_backend.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/i18n/collator.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/i18n/number_format.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/layermanager/layer_manager.cpp
@@ -71,9 +70,17 @@ target_sources(
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/util/thread_local.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/util/timer.cpp
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/util/utf.cpp
${PROJECT_SOURCE_DIR}/platform/linux/src/gl_functions.cpp
)
if(MLN_WITH_OPENGL)
target_sources(
mbgl-core
PRIVATE
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/gl/headless_backend.cpp
${PROJECT_SOURCE_DIR}/platform/linux/src/gl_functions.cpp
)
endif()
if(MLN_WITH_EGL)
find_package(OpenGL REQUIRED EGL)
target_sources(