Merge pull request #453 from mapbox/fix-headless-basepath
Fix basepath for headless tests and correctly load %20 encoded paths
This commit is contained in:
@@ -7,6 +7,7 @@ namespace mbgl {
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namespace util {
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std::string percentEncode(const std::string&);
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std::string percentDecode(const std::string&);
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}
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}
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@@ -56,45 +56,38 @@ void Painter::renderSymbol(SymbolBucket &bucket, std::shared_ptr<StyleLayer> lay
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const timestamp currentTime = util::now();
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std::deque<FrameSnapshot> &history = frameHistory.history;
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if (history.size() >= 2) {
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// Remove frames until only one is outside the duration, or until there are only three
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while (history.size() > 3 && history[1].t + duration < currentTime) {
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history.pop_front();
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}
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// Remove frames until only one is outside the duration, or until there are only three
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while (history.size() > 3 && history[1].t + duration < currentTime) {
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history.pop_front();
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if (history[1].t + duration < currentTime) {
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history[0].z = history[1].z;
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}
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// Find the range of zoom levels we want to fade between
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float startingZ = history.front().z;
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const FrameSnapshot lastFrame = history.back();
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float endingZ = lastFrame.z;
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float lowZ = std::fmin(startingZ, endingZ);
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float highZ = std::fmax(startingZ, endingZ);
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// Calculate the speed of zooming, and how far it would zoom in terms of zoom levels in one
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// duration
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float zoomDiff = endingZ - history[1].z, timeDiff = lastFrame.t - history[1].t;
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float fadedist = zoomDiff / (timeDiff / duration);
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// At end of a zoom when the zoom stops changing continue pretending to zoom at that speed
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// bump is how much farther it would have been if it had continued zooming at the same rate
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float bump = (currentTime - lastFrame.t) / duration * fadedist;
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textShader->setFadeDist(fadedist * 10);
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textShader->setMinFadeZoom(std::floor(lowZ * 10));
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textShader->setMaxFadeZoom(std::floor(highZ * 10));
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textShader->setFadeZoom((map.getState().getNormalizedZoom() + bump) * 10);
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}
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if (history[1].t + duration < currentTime) {
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history[0].z = history[1].z;
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}
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assert("there should never be less than three frames in the history" &&
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(history.size() >= 3));
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// Find the range of zoom levels we want to fade between
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float startingZ = history.front().z;
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const FrameSnapshot lastFrame = history.back();
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float endingZ = lastFrame.z;
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float lowZ = std::fmin(startingZ, endingZ);
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float highZ = std::fmax(startingZ, endingZ);
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// Calculate the speed of zooming, and how far it would zoom in terms of zoom levels in one
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// duration
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float zoomDiff = endingZ - history[1].z, timeDiff = lastFrame.t - history[1].t;
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float fadedist = zoomDiff / (timeDiff / duration);
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#if defined(DEBUG)
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// if (std::isnan(fadedist))
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// fprintf(stderr, "fadedist should never be NaN\n");
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#endif
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// At end of a zoom when the zoom stops changing continue pretending to zoom at that speed
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// bump is how much farther it would have been if it had continued zooming at the same rate
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float bump = (currentTime - lastFrame.t) / duration * fadedist;
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textShader->setFadeDist(fadedist * 10);
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textShader->setMinFadeZoom(std::floor(lowZ * 10));
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textShader->setMaxFadeZoom(std::floor(highZ * 10));
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textShader->setFadeZoom((map.getState().getNormalizedZoom() + bump) * 10);
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// This defines the gamma around the SDF cutoff value.
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const float sdfGamma = 1.0f / 10.0f;
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@@ -80,7 +80,7 @@ void getSegmentGlyphs(std::back_insert_iterator<GlyphInstances> glyphs, Anchor &
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// skip duplicate nodes
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while (newAnchor == end) {
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segment += direction;
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if ((int)line.size() <= segment) {
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if ((int)line.size() <= segment || segment < 0) {
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anchor.scale = scale;
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return;
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}
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@@ -4,6 +4,8 @@
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#include <iomanip>
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#include <sstream>
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#include <string>
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#include <cstdlib>
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#include <algorithm>
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namespace mbgl {
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namespace util {
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@@ -25,5 +27,25 @@ std::string percentEncode(const std::string& input) {
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return encoded.str();
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}
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std::string percentDecode(const std::string& input) {
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std::string decoded;
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auto it = input.begin();
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const auto end = input.end();
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char hex[3] = "00";
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while (it != end) {
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auto cur = std::find(it, end, '%');
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decoded.append(it, cur);
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it = cur;
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if (cur != end) {
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it += input.copy(hex, 2, cur - input.begin() + 1) + 1;
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decoded += static_cast<char>(std::strtoul(hex, nullptr, 16));
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}
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}
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return decoded;
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}
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}
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}
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14
test/fixtures/fixture_request.cpp
vendored
14
test/fixtures/fixture_request.cpp
vendored
@@ -1,12 +1,15 @@
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#include <mbgl/platform/platform.hpp>
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#include <mbgl/platform/request.hpp>
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#include <mbgl/util/uv_detail.hpp>
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#include <mbgl/util/url.hpp>
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#include <mbgl/platform/log.hpp>
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const std::string base_directory = []{
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std::string fn = __FILE__;
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fn.erase(fn.find_last_of("/"));
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return fn;
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fn.erase(fn.find_last_of("/"));
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fn.erase(fn.find_last_of("/"));
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return fn + "/node_modules/mapbox-gl-test-suite/";
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}();
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@@ -23,14 +26,11 @@ platform::request_http(const std::string &url,
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l = uv_default_loop();
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}
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std::string clean_url = base_directory + "/" + url;
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auto pos = clean_url.find("://");
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if (pos != std::string::npos) {
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clean_url.replace(pos, 3, "/");
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std::string clean_url = util::percentDecode(url);
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if (clean_url.find("local://") == 0) {
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clean_url = base_directory + clean_url.substr(8);
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}
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std::replace(clean_url.begin(), clean_url.end(), '+', ' ');
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std::shared_ptr<Request> req = std::make_shared<Request>(url, callback, loop);
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int err;
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@@ -18,17 +18,12 @@
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const std::string base_directory = []{
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std::string fn = __FILE__;
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fn.erase(fn.find_last_of("/"));
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return fn + "/../node_modules/mapbox-gl-test-suite/";
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fn.erase(fn.find_last_of("/"));
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return fn + "/node_modules/mapbox-gl-test-suite/";
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}();
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class HeadlessTest : public ::testing::TestWithParam<std::string> {};
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void ResolveLocalURL(rapidjson::Value& value, rapidjson::Document& doc) {
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std::string str { value.GetString(), value.GetStringLength() };
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str.replace(0, 8, base_directory); // local://
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value.SetString(str.c_str(), str.length(), doc.GetAllocator());
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}
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TEST_P(HeadlessTest, render) {
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using namespace mbgl;
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@@ -43,12 +38,6 @@ TEST_P(HeadlessTest, render) {
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ASSERT_EQ(false, styleDoc.HasParseError());
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ASSERT_EQ(true, styleDoc.IsObject());
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if (styleDoc.HasMember("sprite")) {
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ResolveLocalURL(styleDoc["sprite"], styleDoc);
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}
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ResolveLocalURL(styleDoc["sources"]["mapbox"]["tiles"][rapidjson::SizeType(0)], styleDoc);
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rapidjson::StringBuffer buffer;
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rapidjson::Writer<rapidjson::StringBuffer> writer(buffer);
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styleDoc.Accept(writer);
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@@ -91,7 +80,7 @@ TEST_P(HeadlessTest, render) {
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}
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}
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map.setStyleJSON(style);
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map.setStyleJSON(style, base_directory);
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map.setAppliedClasses(classes);
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view.resize(width, height);
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