[core] Don't use GL_LINEAR if panning w/o rotation nor pitch

This commit is contained in:
Bruno de Oliveira Abinader
2016-10-29 17:27:16 +03:00
parent f03afdee21
commit a70bfd8910
5 changed files with 17 additions and 7 deletions

View File

@@ -175,10 +175,6 @@ float TransformState::getPitch() const {
#pragma mark - State
bool TransformState::isChanging() const {
return rotating || scaling || panning || gestureInProgress;
}
bool TransformState::isRotating() const {
return rotating;
}