[Qt] Destroy the map object before the renderer frontend
The Map object will call the renderer frontend on its destructor. Fixes #9535.
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@@ -58,8 +58,8 @@ public:
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std::shared_ptr<mbgl::DefaultFileSource> fileSourceObj;
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std::shared_ptr<mbgl::ThreadPool> threadPool;
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std::unique_ptr<mbgl::Map> mapObj;
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std::unique_ptr<QMapboxGLRendererFrontend> frontend;
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std::unique_ptr<mbgl::Map> mapObj;
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bool dirty { false };
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