[glfw] Remove unused map object
Remove unused map object that was accidentally added
in 7af00a4.
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@@ -111,8 +111,6 @@ int main(int argc, char *argv[]) {
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mbgl::ThreadPool threadPool(4);
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GLFWRendererFrontend rendererFrontend { std::make_unique<mbgl::Renderer>(backend, view->getPixelRatio(), threadPool), backend };
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mbgl::Map map1(rendererFrontend, backend, threadPool,mbgl::MapOptions(), resourceOptions);
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mbgl::Map map(rendererFrontend, backend, threadPool,
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mbgl::MapOptions().withSize(view->getSize()).withPixelRatio(view->getPixelRatio()), resourceOptions);
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