[core] Collision debug is now MapDebugOptions::Collision

This commit is contained in:
Bruno de Oliveira Abinader
2015-11-27 10:44:14 +02:00
parent d55aa7929c
commit 92856f394c
10 changed files with 16 additions and 87 deletions

View File

@@ -519,7 +519,7 @@ bool Source::update(const TransformState& transformState,
for (auto& tilePtr : tilePtrs) {
tilePtr->data->redoPlacement(
{ transformState.getAngle(), transformState.getPitch(), data.getCollisionDebug() });
{ transformState.getAngle(), transformState.getPitch(), data.getDebug() & MapDebugOptions::Collision });
}
updated = data.getAnimationTime();
@@ -562,7 +562,7 @@ void Source::tileLoadingCompleteCallback(const TileID& normalized_id, const Tran
return;
}
tileData->redoPlacement({ transformState.getAngle(), transformState.getPitch(), data.getCollisionDebug() });
tileData->redoPlacement({ transformState.getAngle(), transformState.getPitch(), data.getDebug() & MapDebugOptions::Collision});
emitTileLoaded(true);
}