[ios] Check center coordinate in MGLMapViewDirectionTests
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@@ -8,8 +8,11 @@
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- (void)resetNorthAnimated:(BOOL)animated;
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@end
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@interface UIRotationGestureRecognizer (MGLMapViewDirectionTests)
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@property (nonatomic, readwrite) UIGestureRecognizerState state;
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@interface UIRotationGestureRecognizerMock : UIRotationGestureRecognizer
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@end
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@implementation UIRotationGestureRecognizerMock
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- (CGPoint)locationInView:(nullable UIView*)view { return view.center; }
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@end
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@interface MGLMapViewDirectionTests : XCTestCase
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@@ -38,22 +41,28 @@
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XCTAssertEqual(self.mapView.direction, 0, @"Rotation is not allowed at world-scale zoom levels.");
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self.mapView.zoomLevel = 15;
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CLLocationCoordinate2D originalCenterCoordinate = self.mapView.centerCoordinate;
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for (NSNumber *degrees in @[@-999, @-359, @-240, @-180, @-90, @-45, @0, @45, @90, @180, @240, @360, @999]) {
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double inputDegrees = [degrees doubleValue];
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double wrappedDegrees = mbgl::util::wrap(inputDegrees, 0., 360.);
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self.mapView.direction = inputDegrees;
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XCTAssertEqualWithAccuracy(self.mapView.direction, wrappedDegrees, 0.001);
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XCTAssertEqual(originalCenterCoordinate.latitude, self.mapView.centerCoordinate.latitude, "@Map center coordinate latitude should remain constant when direction is set to %@°.", degrees);
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XCTAssertEqual(originalCenterCoordinate.longitude, self.mapView.centerCoordinate.longitude, @"Map center coordinate longitude should remain constant when direction is set to %@°.", degrees);
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}
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[self.mapView resetNorthAnimated:NO];
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XCTAssertEqual(self.mapView.direction, 0, @"Reset-to-north should set direction to 0°.");
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XCTAssertEqual(originalCenterCoordinate.latitude, self.mapView.centerCoordinate.latitude, "@Map center coordinate latitude should remain constant when direction is reset.");
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XCTAssertEqual(originalCenterCoordinate.longitude, self.mapView.centerCoordinate.longitude, @"Map center coordinate latitude should remain constant when direction is reset.");
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}
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- (void)testRotateEnabled {
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self.mapView.zoomLevel = 10;
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UIRotationGestureRecognizer *gesture = [[UIRotationGestureRecognizer alloc] initWithTarget:nil action:nil];
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UIRotationGestureRecognizerMock *gesture = [[UIRotationGestureRecognizerMock alloc] initWithTarget:nil action:nil];
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gesture.state = UIGestureRecognizerStateBegan;
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gesture.rotation = MGLRadiansFromDegrees(30);
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CGFloat wrappedRotation = mbgl::util::wrap(-MGLDegreesFromRadians(gesture.rotation), 0., 360.);
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@@ -85,10 +94,12 @@
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- (void)testRotationGesture {
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self.mapView.zoomLevel = 15;
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CLLocationCoordinate2D originalCenterCoordinate = self.mapView.centerCoordinate;
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UIRotationGestureRecognizer *gesture = [[UIRotationGestureRecognizer alloc] initWithTarget:nil action:nil];
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UIRotationGestureRecognizerMock *gesture = [[UIRotationGestureRecognizerMock alloc] initWithTarget:self.mapView action:nil];
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gesture.state = UIGestureRecognizerStateBegan;
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gesture.rotation = 0;
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[self.mapView addGestureRecognizer:gesture];
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[self.mapView handleRotateGesture:gesture];
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XCTAssertEqual(self.mapView.direction, gesture.rotation);
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@@ -98,6 +109,11 @@
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[self.mapView handleRotateGesture:gesture];
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CGFloat wrappedRotation = mbgl::util::wrap(-MGLDegreesFromRadians(gesture.rotation), 0., 360.);
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XCTAssertEqualWithAccuracy(self.mapView.direction, wrappedRotation, 0.001, @"Map direction should match gesture rotation for input of %@°.", degrees);
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// Given a hypothetical rotation around the exact center of the map, the center coordinate should remain the same.
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// See above where we override -[UIRotationGestureRecognizer locationInView:] to always return the center of the target view.
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XCTAssertEqualWithAccuracy(originalCenterCoordinate.latitude, self.mapView.centerCoordinate.latitude, 0.0000001, "@Map center coordinate latitude should remain constant during rotation of %@°.", degrees);
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XCTAssertEqualWithAccuracy(originalCenterCoordinate.longitude, self.mapView.centerCoordinate.longitude, 0.0000001, @"Map center coordinate longitude should remain constant during rotation of %@°.", degrees);
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}
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}
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