Remove duplicate include
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@@ -21,7 +21,6 @@
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#include <mbgl/renderer/update_parameters.hpp>
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#include <mbgl/shaders/circle_layer_ubo.hpp>
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#include <mbgl/shaders/shader_program_base.hpp>
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#include <mbgl/gfx/drawable_builder.hpp>
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#include <mbgl/util/string_indexer.hpp>
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#endif
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@@ -272,8 +271,8 @@ bool RenderCircleLayer::queryIntersectsFeature(const GeometryCoordinates& queryG
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namespace {
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constexpr auto CircleShaderGroupName = "CircleShader";
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static const StringIdentity idCircleInterpolateUBOName = StringIndexer::get("CircleInterpolateUBO");
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static const StringIdentity idVertexAttribName = StringIndexer::get("a_pos");
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const StringIdentity idCircleInterpolateUBOName = StringIndexer::get("CircleInterpolateUBO");
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const StringIdentity idVertexAttribName = StringIndexer::get("a_pos");
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} // namespace
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