Remove duplicate include

This commit is contained in:
Bart Louwers
2023-10-03 12:14:19 +00:00
parent 8cbb49ce23
commit 86675fbf38

View File

@@ -21,7 +21,6 @@
#include <mbgl/renderer/update_parameters.hpp>
#include <mbgl/shaders/circle_layer_ubo.hpp>
#include <mbgl/shaders/shader_program_base.hpp>
#include <mbgl/gfx/drawable_builder.hpp>
#include <mbgl/util/string_indexer.hpp>
#endif
@@ -272,8 +271,8 @@ bool RenderCircleLayer::queryIntersectsFeature(const GeometryCoordinates& queryG
namespace {
constexpr auto CircleShaderGroupName = "CircleShader";
static const StringIdentity idCircleInterpolateUBOName = StringIndexer::get("CircleInterpolateUBO");
static const StringIdentity idVertexAttribName = StringIndexer::get("a_pos");
const StringIdentity idCircleInterpolateUBOName = StringIndexer::get("CircleInterpolateUBO");
const StringIdentity idVertexAttribName = StringIndexer::get("a_pos");
} // namespace