Changelog entries and a nit for #15281
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@@ -7,6 +7,7 @@ Mapbox welcomes participation and contributions from everyone. If you'd like to
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### Bug fixes
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- Fixed an issue where it was possible to set the map’s content insets then tilt the map enough to see the horizon, causing performance issues [#15195](https://github.com/mapbox/mapbox-gl-native/pull/15195)
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- Allow loading of a map without a Style URI or Style JSON [#15293](https://github.com/mapbox/mapbox-gl-native/pull/15293)
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- Fixed an issue where animated camera transitions zoomed in or out too dramatically [#15281](https://github.com/mapbox/mapbox-gl-native/pull/15281)
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## 8.3.0-alpha.2 - August 7, 2019
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[Changes](https://github.com/mapbox/mapbox-gl-native/compare/android-v8.3.0-alpha.1...android-v8.3.0-alpha.2) since [Mapbox Maps SDK for Android v8.3.0-alpha.1](https://github.com/mapbox/mapbox-gl-native/releases/tag/android-v8.3.0-alpha.1):
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@@ -2,6 +2,12 @@
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Mapbox welcomes participation and contributions from everyone. Please read [CONTRIBUTING.md](../../CONTRIBUTING.md) to get started.
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## master
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### Styles and rendering
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* Fixed an issue where animated camera transitions zoomed in or out too dramatically. ([#15281](https://github.com/mapbox/mapbox-gl-native/pull/15281))
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## 5.3.0
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### Styles and rendering
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@@ -10,6 +10,7 @@
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* Performance improvements for queryRenderedFeatures API and optimization that allocates containers based on a number of rendered layers. ([#14930](https://github.com/mapbox/mapbox-gl-native/pull/14930))
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* Fixed rendering layers after fill-extrusion regression caused by optimization of fill-extrusion rendering. ([#15065](https://github.com/mapbox/mapbox-gl-native/pull/15065))
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* `MGLLoggingLevel` has been updated for better matching core log levels. Now can use `[MGLLoggingConfiguration sharedConfiguration].loggingLevel` to filter logs from core . [#15120](https://github.com/mapbox/mapbox-gl-native/pull/15120)
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* Fixed an issue where animated camera transitions zoomed in or out too dramatically. [#15281](https://github.com/mapbox/mapbox-gl-native/pull/15281)
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### Styles and rendering
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@@ -82,7 +82,7 @@ void Transform::jumpTo(const CameraOptions& camera) {
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* values for any options not included in `options`.
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*/
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void Transform::easeTo(const CameraOptions& camera, const AnimationOptions& animation) {
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Duration duration = animation.duration ? *animation.duration : Duration::zero();
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Duration duration = animation.duration.value_or(Duration::zero());
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if (state.bounds == LatLngBounds::unbounded() && !isGestureInProgress() && duration != Duration::zero()) {
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// reuse flyTo, without exaggerated animation, to achieve constant ground speed.
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return flyTo(camera, animation, true);
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