[core] Bitmask operations for enums

This commit is contained in:
Mikhail Pozdnyakov
2019-09-10 16:18:54 +03:00
parent f9c15f708e
commit 796cc3a4d6
7 changed files with 40 additions and 65 deletions

View File

@@ -1,11 +1,10 @@
#pragma once
#include <mbgl/storage/response.hpp>
#include <mbgl/util/bitmask_operations.hpp>
#include <mbgl/util/optional.hpp>
#include <mbgl/util/font_stack.hpp>
#include <mbgl/util/tileset.hpp>
#include <mbgl/util/util.hpp>
#include <mbgl/util/traits.hpp>
#include <string>
@@ -98,21 +97,8 @@ public:
std::shared_ptr<const std::string> priorData;
};
MBGL_CONSTEXPR Resource::LoadingMethod operator|(Resource::LoadingMethod a, Resource::LoadingMethod b) {
return Resource::LoadingMethod(mbgl::underlying_type(a) | mbgl::underlying_type(b));
}
MBGL_CONSTEXPR Resource::LoadingMethod& operator|=(Resource::LoadingMethod& a, Resource::LoadingMethod b) {
return (a = a | b);
}
MBGL_CONSTEXPR Resource::LoadingMethod operator&(Resource::LoadingMethod a, Resource::LoadingMethod b) {
return Resource::LoadingMethod(mbgl::underlying_type(a) & mbgl::underlying_type(b));
}
inline bool Resource::hasLoadingMethod(Resource::LoadingMethod method) {
return (loadingMethod & method) != Resource::LoadingMethod::None;
return (loadingMethod & method);
}
} // namespace mbgl

View File

@@ -0,0 +1,33 @@
#pragma once
#include <mbgl/util/traits.hpp>
#include <mbgl/util/util.hpp>
namespace mbgl {
template<typename Enum>
MBGL_CONSTEXPR Enum operator|(Enum a, Enum b) {
static_assert(std::is_enum<Enum>::value, "Enum must be an enum type");
return Enum(mbgl::underlying_type(a) | mbgl::underlying_type(b));
}
template<typename Enum>
MBGL_CONSTEXPR Enum& operator|=(Enum& a, Enum b) {
static_assert(std::is_enum<Enum>::value, "Enum must be an enum type");
return (a = a | b);
}
template<typename Enum>
MBGL_CONSTEXPR bool operator&(Enum a, Enum b) {
static_assert(std::is_enum<Enum>::value, "Enum must be an enum type");
return bool(mbgl::underlying_type(a) & mbgl::underlying_type(b));
}
template<typename Enum>
MBGL_CONSTEXPR Enum operator~(Enum value) {
static_assert(std::is_enum<Enum>::value, "Enum must be an enum type");
return Enum(~mbgl::underlying_type(value));
}
} // namespace mbgl

View File

@@ -456,6 +456,7 @@
"mbgl/tile/tile_necessity.hpp": "include/mbgl/tile/tile_necessity.hpp",
"mbgl/util/async_request.hpp": "include/mbgl/util/async_request.hpp",
"mbgl/util/async_task.hpp": "include/mbgl/util/async_task.hpp",
"mbgl/util/bitmask_operations.hpp": "include/mbgl/util/bitmask_operations.hpp",
"mbgl/util/char_array_buffer.hpp": "include/mbgl/util/char_array_buffer.hpp",
"mbgl/util/chrono.hpp": "include/mbgl/util/chrono.hpp",
"mbgl/util/color.hpp": "include/mbgl/util/color.hpp",

View File

@@ -4,8 +4,7 @@
#include <mbgl/text/glyph_atlas.hpp>
#include <mbgl/text/collision_feature.hpp>
#include <mbgl/style/layers/symbol_layer_properties.hpp>
#include <mbgl/util/traits.hpp>
#include <mbgl/util/util.hpp>
#include <mbgl/util/bitmask_operations.hpp>
namespace mbgl {
@@ -50,18 +49,6 @@ enum class SymbolContent : uint8_t {
IconSDF = 1 << 2
};
MBGL_CONSTEXPR SymbolContent operator|(SymbolContent a, SymbolContent b) {
return SymbolContent(mbgl::underlying_type(a) | mbgl::underlying_type(b));
}
MBGL_CONSTEXPR SymbolContent& operator|=(SymbolContent& a, SymbolContent b) {
return (a = a | b);
}
MBGL_CONSTEXPR SymbolContent operator&(SymbolContent a, SymbolContent b) {
return SymbolContent(mbgl::underlying_type(a) & mbgl::underlying_type(b));
}
class SymbolInstance {
public:
SymbolInstance(Anchor& anchor_,

View File

@@ -32,7 +32,7 @@ const std::string& RenderLayer::getID() const {
}
bool RenderLayer::hasRenderPass(RenderPass pass) const {
return bool(passes & pass);
return passes & pass;
}
bool RenderLayer::needsRendering() const {

View File

@@ -1,7 +1,6 @@
#pragma once
#include <mbgl/util/traits.hpp>
#include <mbgl/util/util.hpp>
#include <mbgl/util/bitmask_operations.hpp>
#include <cstdint>
@@ -14,18 +13,6 @@ enum class RenderPass : uint8_t {
Pass3D = 1 << 2,
};
MBGL_CONSTEXPR RenderPass operator|(RenderPass a, RenderPass b) {
return RenderPass(mbgl::underlying_type(a) | mbgl::underlying_type(b));
}
MBGL_CONSTEXPR RenderPass& operator|=(RenderPass& a, RenderPass b) {
return (a = a | b);
}
MBGL_CONSTEXPR RenderPass operator&(RenderPass a, RenderPass b) {
return RenderPass(mbgl::underlying_type(a) & mbgl::underlying_type(b));
}
// Defines whether the overdraw shaders should be used instead of the regular shaders.
enum class PaintMode : bool {
Regular = false,

View File

@@ -1,6 +1,7 @@
#pragma once
#include <mbgl/text/glyph_range.hpp>
#include <mbgl/util/bitmask_operations.hpp>
#include <mbgl/util/font_stack.hpp>
#include <mbgl/util/rect.hpp>
#include <mbgl/util/traits.hpp>
@@ -99,26 +100,6 @@ enum class WritingModeType : uint8_t {
Vertical = 1 << 1,
};
MBGL_CONSTEXPR WritingModeType operator|(WritingModeType a, WritingModeType b) {
return WritingModeType(mbgl::underlying_type(a) | mbgl::underlying_type(b));
}
MBGL_CONSTEXPR WritingModeType& operator|=(WritingModeType& a, WritingModeType b) {
return (a = a | b);
}
MBGL_CONSTEXPR bool operator&(WritingModeType lhs, WritingModeType rhs) {
return mbgl::underlying_type(lhs) & mbgl::underlying_type(rhs);
}
MBGL_CONSTEXPR WritingModeType& operator&=(WritingModeType& lhs, WritingModeType rhs) {
return (lhs = WritingModeType(mbgl::underlying_type(lhs) & mbgl::underlying_type(rhs)));
}
MBGL_CONSTEXPR WritingModeType operator~(WritingModeType value) {
return WritingModeType(~mbgl::underlying_type(value));
}
using GlyphDependencies = std::map<FontStack, GlyphIDs>;
using GlyphRangeDependencies = std::map<FontStack, std::unordered_set<GlyphRange>>;