[test] Added style light setProperty tests
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@@ -5,8 +5,10 @@
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#include <mbgl/style/conversion/light.hpp>
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#include <mbgl/style/conversion_impl.hpp>
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#include <mbgl/style/position.hpp>
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#include <mbgl/style/rapidjson_conversion.hpp>
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#include <mbgl/util/color.hpp>
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#include <mbgl/util/chrono.hpp>
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#include <mbgl/util/rapidjson.hpp>
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#include <array>
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@@ -24,6 +26,27 @@ TEST(StyleConversion, Light) {
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{
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auto light = parseLight("{}");
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ASSERT_TRUE((bool) light);
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const mbgl::JSValue colorValue("blue");
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light->setProperty("color", &colorValue);
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ASSERT_FALSE(light->getColor().isUndefined());
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ASSERT_TRUE(light->getColor().isConstant());
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ASSERT_EQ(light->getColor().asConstant(), mbgl::Color::blue());
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const mbgl::JSValue intensityValue(0.5);
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light->setProperty("intensity", &intensityValue);
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ASSERT_FALSE(light->getIntensity().isUndefined());
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ASSERT_TRUE(light->getIntensity().isConstant());
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ASSERT_EQ(light->getIntensity().asConstant(), 0.5);
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mbgl::JSValue::AllocatorType allocator;
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const mbgl::JSValue positionValue(std::move(mbgl::JSValue(rapidjson::kArrayType).PushBack(1.f, allocator).PushBack(2.f, allocator).PushBack(3.f, allocator).Move()));
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light->setProperty("position", &positionValue);
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ASSERT_FALSE(light->getPosition().isUndefined());
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ASSERT_TRUE(light->getPosition().isConstant());
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std::array<float, 3> expected{{ 1.f, 2.f, 3.f }};
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ASSERT_EQ(light->getPosition().asConstant(), mbgl::style::Position({ expected }));
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}
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{
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