move sprite to a use future loading
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@@ -34,13 +34,15 @@ TileParser::TileParser(const std::string &data, VectorTileData &tile,
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const std::shared_ptr<const Style> &style,
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const std::shared_ptr<GlyphAtlas> &glyphAtlas,
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const std::shared_ptr<GlyphStore> &glyphStore,
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const std::shared_ptr<SpriteAtlas> &spriteAtlas)
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const std::shared_ptr<SpriteAtlas> &spriteAtlas,
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const std::shared_ptr<Sprite> &sprite)
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: vector_data(pbf((const uint8_t *)data.data(), data.size())),
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tile(tile),
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style(style),
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glyphAtlas(glyphAtlas),
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glyphStore(glyphStore),
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spriteAtlas(spriteAtlas),
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sprite(sprite),
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placement(tile.id.z, tile.id.z >= tile.source.max_zoom ? tile.source.max_zoom - tile.id.z : 1) {
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}
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@@ -153,6 +155,6 @@ std::unique_ptr<Bucket> TileParser::createLineBucket(const VectorTileLayer& laye
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std::unique_ptr<Bucket> TileParser::createSymbolBucket(const VectorTileLayer& layer, const FilterExpression &filter, const StyleBucketSymbol &symbol) {
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std::unique_ptr<SymbolBucket> bucket = std::make_unique<SymbolBucket>(tile.textVertexBuffer, tile.iconVertexBuffer, tile.triangleElementsBuffer, symbol, placement);
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bucket->addFeatures(layer, filter, tile.id, *spriteAtlas, *glyphAtlas, *glyphStore);
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bucket->addFeatures(layer, filter, tile.id, *spriteAtlas, *sprite, *glyphAtlas, *glyphStore);
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return obsolete() ? nullptr : std::move(bucket);
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}
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