Leave GLview rendering on when app is inactive, to get nice smooth transitions between sizes when using multitasking on iPad (iOS 9).

This commit is contained in:
Brent Whitman
2015-09-11 13:56:41 -07:00
parent 60d0db0d2d
commit 7318dfaaec

View File

@@ -365,10 +365,8 @@ std::chrono::steady_clock::duration secondsAsDuration(float duration)
// observe app activity
//
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(willTerminate) name:UIApplicationWillTerminateNotification object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(sleepGL:) name:UIApplicationWillResignActiveNotification object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(sleepGL:) name:UIApplicationDidEnterBackgroundNotification object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(wakeGL:) name:UIApplicationWillEnterForegroundNotification object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(wakeGL:) name:UIApplicationDidBecomeActiveNotification object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(didReceiveMemoryWarning) name:UIApplicationDidReceiveMemoryWarningNotification object:nil];
// set initial position
@@ -441,8 +439,8 @@ std::chrono::steady_clock::duration secondsAsDuration(float duration)
MGLReachability *reachability = [notification object];
if ( ! _isWaitingForRedundantReachableNotification && [reachability isReachable])
{
mbgl::NetworkStatus::Reachable();
}
mbgl::NetworkStatus::Reachable();
}
_isWaitingForRedundantReachableNotification = NO;
}
@@ -786,6 +784,7 @@ std::chrono::steady_clock::duration secondsAsDuration(float duration)
{
self.glSnapshotView = [[UIImageView alloc] initWithFrame:self.glView.frame];
self.glSnapshotView.autoresizingMask = self.glView.autoresizingMask;
self.glSnapshotView.contentMode = UIViewContentModeCenter;
[self insertSubview:self.glSnapshotView aboveSubview:self.glView];
}