Add clang-format (#1086)

Co-authored-by: mwilsnd <mwilsnd@gmail.com>
This commit is contained in:
Bart Louwers
2023-05-01 16:57:37 +02:00
committed by GitHub
parent 403a12bd1b
commit 71f6da2722
1018 changed files with 27876 additions and 25862 deletions

View File

@@ -11,20 +11,16 @@ namespace mbgl {
namespace uniforms {
MBGL_DEFINE_UNIFORM_SCALAR(float, overlay_scale);
}
class DebugProgram final : public Program<
DebugProgram,
shaders::BuiltIn::DebugProgram,
gfx::PrimitiveType::Line,
TypeList<attributes::pos>,
TypeList<uniforms::matrix, uniforms::color, uniforms::overlay_scale>,
TypeList<textures::overlay>,
style::Properties<>>
{
class DebugProgram final : public Program<DebugProgram,
shaders::BuiltIn::DebugProgram,
gfx::PrimitiveType::Line,
TypeList<attributes::pos>,
TypeList<uniforms::matrix, uniforms::color, uniforms::overlay_scale>,
TypeList<textures::overlay>,
style::Properties<>> {
public:
static constexpr std::string_view Name{"DebugProgram"};
const std::string_view typeName() const noexcept override {
return Name;
}
const std::string_view typeName() const noexcept override { return Name; }
using Program::Program;
};