cleanup
This commit is contained in:
@@ -2,7 +2,6 @@
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#define LLMR_RENDERER_DEBUGBUCKET
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#include <llmr/renderer/bucket.hpp>
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#include <llmr/style/bucket_description.hpp>
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#include <llmr/geometry/debug_font_buffer.hpp>
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#include <llmr/geometry/vao.hpp>
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@@ -2,9 +2,9 @@
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#define LLMR_RENDERER_FILLBUCKET
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#include <llmr/renderer/bucket.hpp>
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#include <llmr/style/bucket_description.hpp>
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#include <llmr/geometry/elements_buffer.hpp>
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#include <llmr/geometry/fill_buffer.hpp>
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#include <llmr/style/style_bucket.hpp>
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#include <clipper/clipper.hpp>
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#include <libtess2/tesselator.h>
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@@ -2,9 +2,9 @@
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#define LLMR_RENDERER_ICONBUCKET
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#include <llmr/renderer/bucket.hpp>
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#include <llmr/style/bucket_description.hpp>
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#include <llmr/geometry/elements_buffer.hpp>
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#include <llmr/geometry/icon_buffer.hpp>
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#include <llmr/style/style_bucket.hpp>
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#include <vector>
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#include <memory>
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@@ -2,10 +2,11 @@
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#define LLMR_RENDERER_LINEBUCKET
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#include "bucket.hpp"
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#include <llmr/style/bucket_description.hpp>
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#include <llmr/geometry/vao.hpp>
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#include <llmr/geometry/elements_buffer.hpp>
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#include <llmr/geometry/line_buffer.hpp>
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#include <llmr/style/style_bucket.hpp>
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#include <memory>
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#include <vector>
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@@ -2,7 +2,6 @@
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#define LLMR_RENDERER_RASTERBUCKET
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#include <llmr/renderer/bucket.hpp>
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#include <llmr/style/bucket_description.hpp>
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#include <llmr/util/raster.hpp>
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namespace llmr {
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@@ -2,12 +2,13 @@
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#define LLMR_RENDERER_TEXTBUCKET
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#include "bucket.hpp"
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#include <llmr/style/bucket_description.hpp>
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#include <llmr/geometry/vao.hpp>
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#include <llmr/geometry/elements_buffer.hpp>
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#include <llmr/map/vector_tile.hpp>
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#include <llmr/text/types.hpp>
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#include <llmr/text/glyph.hpp>
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#include <llmr/style/style_bucket.hpp>
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#include <memory>
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#include <map>
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#include <vector>
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@@ -1,19 +0,0 @@
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#ifndef LLMR_STYLE_BUCKET_DESCRIPTION
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#define LLMR_STYLE_BUCKET_DESCRIPTION
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#include <string>
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#include <vector>
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#include <cmath>
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#include <llmr/util/vec.hpp>
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#include <llmr/map/filter_expression.hpp>
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#include <llmr/style/value.hpp>
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#include <llmr/style/style_bucket.hpp>
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namespace llmr {
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std::ostream& operator<<(std::ostream&, BucketType type);
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}
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#endif
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@@ -1,39 +0,0 @@
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#ifndef LLMR_STYLE_CLASS_DESCRIPTION
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#define LLMR_STYLE_CLASS_DESCRIPTION
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#include <string>
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#include <unordered_map>
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#include "properties.hpp"
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namespace llmr {
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class ClassDescription {
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public:
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inline const ClassProperties &operator[](const std::string &name) const {
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auto it = styles.find(name);
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if (it != styles.end()) {
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return it->second;
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} else {
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return defaultProperties;
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}
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}
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void addClass(const std::string &name, ClassProperties &&properties);
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inline std::unordered_map<std::string, ClassProperties>::const_iterator begin() const {
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return styles.begin();
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}
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inline std::unordered_map<std::string, ClassProperties>::const_iterator end() const {
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return styles.end();
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}
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private:
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std::unordered_map<std::string, ClassProperties> styles;
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static const ClassProperties defaultProperties;
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};
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}
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#endif
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@@ -1,22 +0,0 @@
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#ifndef LLMR_STYLE_LAYER_DESCRIPTION
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#define LLMR_STYLE_LAYER_DESCRIPTION
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#include <string>
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#include <vector>
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namespace llmr {
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//
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//class LayerDescription {
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//public:
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// std::string name;
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// std::string bucket_name;
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// std::vector<LayerDescription> child_layer;
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//
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// size_t size() const;
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//};
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//
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//std::ostream& operator<<(std::ostream&, const LayerDescription& layer);
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}
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#endif
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@@ -25,22 +25,6 @@ struct ClassPropertyTransition {
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uint16_t delay = 0;
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};
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enum class TransitionablePropertyKey {
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Translate = 1,
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FillColor = 2,
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StrokeColor = 3,
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Opacity = 4,
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Width = 5,
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Offset = 6,
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Color = 7,
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DashArray = 8,
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Radius = 9,
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Blur = 10,
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Halo = 11,
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HaloRadius = 12,
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HaloBlur = 13,
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};
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enum class Property {
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Null = 1,
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Constant = 2,
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@@ -187,38 +171,6 @@ struct PrerenderProperties {
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uint16_t size = 256;
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uint16_t blur = 0;
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};
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//
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//struct GenericProperties {
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// bool enabled = true;
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// std::array<float, 2> translate = {{ 0, 0 }};
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// TranslateAnchorType translateAnchor = parseTranslateAnchorType();
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// float opacity = 1.0;
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//
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// // These are unresolved properties because the value here is per tile, so it might differ.
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// boost::optional<FunctionProperty> prerender;
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// boost::optional<FunctionProperty> prerenderBuffer;
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// boost::optional<FunctionProperty> prerenderSize;
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// boost::optional<FunctionProperty> prerenderBlur;
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//
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// inline bool getPrerender(int8_t z) const {
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// return prerender && prerender.get().evaluate<bool>(z);
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// }
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//
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// // Obtains prerender properties by integer zoom level.
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// inline PrerenderProperties getPrerenderProperties(int8_t z) const {
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// PrerenderProperties props;
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// if (prerenderBuffer) props.buffer = prerenderBuffer.get().evaluate<float>(z);
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// if (prerenderSize) props.size = prerenderSize.get().evaluate<uint16_t>(z);
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// if (prerenderBlur) props.blur = prerenderBlur.get().evaluate<uint16_t>(z);
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// return props;
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// }
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//
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// virtual bool isVisible() const {
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// if (!enabled) { return false; }
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// if (opacity <= 0) { return false; }
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// return true;
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// }
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//};
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struct FillProperties {
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FillProperties() {}
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@@ -325,18 +277,6 @@ typedef util::variant<
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template <typename T>
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const T &defaultStyleProperties();
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//class StyleSource {
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//public:
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// typedef std::shared_ptr<StyleSource> Ptr;
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//
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// enum { Vector, Raster } type = Vector;
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// std::string url;
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// float tileSize = 512.0f;
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//};
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class RasterizeProperties {
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public:
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boost::optional<FunctionProperty> enabled;
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@@ -347,17 +287,4 @@ public:
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}
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namespace std {
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template <> struct hash<llmr::TransitionablePropertyKey> {
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public:
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inline size_t operator()(llmr::TransitionablePropertyKey prop) const {
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typedef typename std::underlying_type<llmr::TransitionablePropertyKey>::type type;
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return std::hash<type>()(static_cast<type>(prop));
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}
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};
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}
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#endif
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@@ -3,10 +3,8 @@
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#include <cstdint>
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#include <llmr/style/style_bucket.hpp>
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#include <llmr/util/pbf.hpp>
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#include <llmr/style/bucket_description.hpp>
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#include <llmr/style/layer_description.hpp>
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#include <llmr/style/class_description.hpp>
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#include <llmr/geometry/sprite_atlas.hpp>
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#include <llmr/util/transition.hpp>
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#include <llmr/util/uv.hpp>
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@@ -15,6 +15,11 @@ enum class BucketType : uint8_t {
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Default = None
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};
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BucketType parseBucketType(const std::string &type);
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const char *stringifyBucketType(BucketType type);
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std::ostream& operator<<(std::ostream&, BucketType type);
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enum class WindingType : uint8_t {
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EvenOdd,
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NonZero,
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@@ -63,15 +68,6 @@ enum class SourceType : uint8_t {
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Default = Vector
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};
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inline BucketType parseBucketType(const std::string &type) {
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if (type == "fill") return BucketType::Fill;
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if (type == "line") return BucketType::Line;
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if (type == "icon") return BucketType::Icon;
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if (type == "text") return BucketType::Text;
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if (type == "raster") return BucketType::Raster;
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return BucketType::None;
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}
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inline WindingType parseWindingType(const std::string &type) {
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if (type == "even-odd") return WindingType::EvenOdd;
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if (type == "non-zero") return WindingType::NonZero;
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@@ -1,5 +1,4 @@
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#include <llmr/map/vector_tile.hpp>
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#include <llmr/style/bucket_description.hpp>
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#include <algorithm>
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#include <iostream>
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@@ -1,15 +0,0 @@
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#include <llmr/style/bucket_description.hpp>
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#include <iostream>
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std::ostream& llmr::operator<<(std::ostream& os, BucketType type) {
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switch (type) {
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case BucketType::None: os << "None"; return os;
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case BucketType::Fill: os << "Fill"; return os;
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case BucketType::Line: os << "Line"; return os;
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case BucketType::Icon: os << "Icon"; return os;
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case BucketType::Text: os << "Text"; return os;
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case BucketType::Raster: os << "Raster"; return os;
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default: os << "<unknown>"; return os;
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}
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}
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@@ -1,9 +0,0 @@
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#include <llmr/style/class_description.hpp>
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namespace llmr {
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void ClassDescription::addClass(const std::string &name, ClassProperties &&properties) {
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styles.emplace(name, std::move(properties));
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}
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}
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@@ -1,22 +0,0 @@
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#include <llmr/style/layer_description.hpp>
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#include <iostream>
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using namespace llmr;
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//
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//size_t LayerDescription::size() const {
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// size_t count = 1;
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// for (const LayerDescription &layer : child_layer) {
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// count += layer.size();
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// }
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// return count;
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//}
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//
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//std::ostream& llmr::operator<<(std::ostream& os, const LayerDescription& layer) {
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// os << "Structure: " << layer.name << std::endl;
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// os << " - bucket_name: " << layer.bucket_name << std::endl;
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// for (const LayerDescription& value : layer.child_layer) {
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// os << " - child_layer: " << value << std::endl;
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// }
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// return os;
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//}
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31
src/style/types.cpp
Normal file
31
src/style/types.cpp
Normal file
@@ -0,0 +1,31 @@
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#include <llmr/style/types.hpp>
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#include <iostream>
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namespace llmr {
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BucketType parseBucketType(const std::string &type) {
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if (type == "fill") return BucketType::Fill;
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if (type == "line") return BucketType::Line;
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if (type == "icon") return BucketType::Icon;
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if (type == "text") return BucketType::Text;
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if (type == "raster") return BucketType::Raster;
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return BucketType::None;
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}
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const char *stringifyBucketType(BucketType type) {
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switch (type) {
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case BucketType::Fill: return "fill";
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case BucketType::Line: return "line";
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case BucketType::Icon: return "icon";
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case BucketType::Text: return "text";
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case BucketType::Raster: return "raster";
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default: return "none";
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}
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}
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std::ostream& operator<<(std::ostream& os, BucketType type) {
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return os << stringifyBucketType(type);
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}
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}
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@@ -1,7 +1,6 @@
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#include <llmr/text/placement.hpp>
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#include <llmr/map/vector_tile.hpp>
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#include <llmr/geometry/interpolate.hpp>
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#include <llmr/style/bucket_description.hpp>
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#include <llmr/renderer/text_bucket.hpp>
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#include <llmr/util/math.hpp>
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#include <llmr/util/constants.hpp>
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