Update changelog
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CHANGELOG.md
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CHANGELOG.md
@@ -12,12 +12,6 @@
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Now the buffer is flushed every time the remaining resources container gets empty.
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- [core] Revert shader changes from [#16189](https://github.com/mapbox/mapbox-gl-native/pull/16189), which will cause incorrect label positioning ([#16235](https://github.com/mapbox/mapbox-gl-native/pull/16235))
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This is a back porting from GL JS [#9333](https://github.com/mapbox/mapbox-gl-js/pull/9333)
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- [ios] Restored support for iOS 9–11 by default ([#16241](https://github.com/mapbox/mapbox-gl-native/pull/16242))
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### ✨ New features
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- [core] Add Layer::serialize() method ([#16231](https://github.com/mapbox/mapbox-gl-native/pull/16231))
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@@ -52,6 +46,16 @@
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Possible fix:
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`std::shared_ptr<FileSource> onlineSource = FileSourceManager::get()->getFileSource(..);`
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## maps-v1.2.1 (2020.02-release-vanillashake)
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### 🐞 Bug fixes
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- [core] Revert shader changes from [#16189](https://github.com/mapbox/mapbox-gl-native/pull/16189), which will cause incorrect label positioning ([#16235](https://github.com/mapbox/mapbox-gl-native/pull/16235))
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This is a back porting from GL JS [#9333](https://github.com/mapbox/mapbox-gl-js/pull/9333)
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- [ios] Restored support for iOS 9–11 by default ([#16241](https://github.com/mapbox/mapbox-gl-native/pull/16242))
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## maps-v1.2.0 (2020.02-release-vanillashake)
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### ✨ New features
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