[core] move CullFaceMode to gfx namespace

This commit is contained in:
Konstantin Käfer
2019-02-28 12:31:54 +01:00
parent 4372ce2b90
commit 67a9dc35bf
27 changed files with 126 additions and 110 deletions

View File

@@ -99,7 +99,7 @@ void RenderTile::finishRender(PaintParameters& parameters) {
gfx::DepthMode::disabled(),
parameters.stencilModeForClipping(clip),
gfx::ColorMode::unblended(),
gl::CullFaceMode::disabled(),
gfx::CullFaceMode::disabled(),
*tile.debugBucket->indexBuffer,
tile.debugBucket->segments,
program.computeAllUniformValues(
@@ -121,7 +121,7 @@ void RenderTile::finishRender(PaintParameters& parameters) {
gfx::DepthMode::disabled(),
parameters.stencilModeForClipping(clip),
gfx::ColorMode::unblended(),
gl::CullFaceMode::disabled(),
gfx::CullFaceMode::disabled(),
*tile.debugBucket->indexBuffer,
tile.debugBucket->segments,
program.computeAllUniformValues(
@@ -145,7 +145,7 @@ void RenderTile::finishRender(PaintParameters& parameters) {
gfx::DepthMode::disabled(),
parameters.stencilModeForClipping(clip),
gfx::ColorMode::unblended(),
gl::CullFaceMode::disabled(),
gfx::CullFaceMode::disabled(),
parameters.staticData.tileBorderIndexBuffer,
parameters.staticData.tileBorderSegments,
program.computeAllUniformValues(