Make pixelRatio constant across a Map object lifetime

also moves framebuffer size out of TransformState into its own object
This commit is contained in:
Konstantin Käfer
2015-07-01 12:39:21 +02:00
parent 3a07cb2f1e
commit 675ddddee7
40 changed files with 308 additions and 214 deletions

View File

@@ -11,7 +11,7 @@ TEST(Map, PauseResume) {
using namespace mbgl;
auto display = std::make_shared<mbgl::HeadlessDisplay>();
HeadlessView view(display);
HeadlessView view(display, 1);
DefaultFileSource fileSource(nullptr);
Map map(view, fileSource, MapMode::Continuous);
@@ -24,7 +24,7 @@ TEST(Map, DoublePause) {
using namespace mbgl;
auto display = std::make_shared<mbgl::HeadlessDisplay>();
HeadlessView view(display);
HeadlessView view(display, 1);
DefaultFileSource fileSource(nullptr);
Map map(view, fileSource, MapMode::Continuous);
@@ -38,7 +38,7 @@ TEST(Map, ResumeWithoutPause) {
using namespace mbgl;
auto display = std::make_shared<mbgl::HeadlessDisplay>();
HeadlessView view(display);
HeadlessView view(display, 1);
DefaultFileSource fileSource(nullptr);
Map map(view, fileSource, MapMode::Continuous);
@@ -50,7 +50,7 @@ TEST(Map, DestroyPaused) {
using namespace mbgl;
auto display = std::make_shared<mbgl::HeadlessDisplay>();
HeadlessView view(display);
HeadlessView view(display, 1);
DefaultFileSource fileSource(nullptr);
Map map(view, fileSource, MapMode::Continuous);