Files
MapLibreParticleLab/test/miscellaneous/map.cpp
Konstantin Käfer 675ddddee7 Make pixelRatio constant across a Map object lifetime
also moves framebuffer size out of TransformState into its own object
2015-07-08 10:40:05 +02:00

60 lines
1.3 KiB
C++

#include "../fixtures/util.hpp"
#include <mbgl/map/map.hpp>
#include <mbgl/platform/default/headless_view.hpp>
#include <mbgl/platform/default/headless_display.hpp>
#include <mbgl/storage/default_file_source.hpp>
using namespace mbgl;
TEST(Map, PauseResume) {
using namespace mbgl;
auto display = std::make_shared<mbgl::HeadlessDisplay>();
HeadlessView view(display, 1);
DefaultFileSource fileSource(nullptr);
Map map(view, fileSource, MapMode::Continuous);
map.pause();
map.resume();
}
TEST(Map, DoublePause) {
using namespace mbgl;
auto display = std::make_shared<mbgl::HeadlessDisplay>();
HeadlessView view(display, 1);
DefaultFileSource fileSource(nullptr);
Map map(view, fileSource, MapMode::Continuous);
map.pause();
map.pause();
map.resume();
}
TEST(Map, ResumeWithoutPause) {
using namespace mbgl;
auto display = std::make_shared<mbgl::HeadlessDisplay>();
HeadlessView view(display, 1);
DefaultFileSource fileSource(nullptr);
Map map(view, fileSource, MapMode::Continuous);
map.resume();
}
TEST(Map, DestroyPaused) {
using namespace mbgl;
auto display = std::make_shared<mbgl::HeadlessDisplay>();
HeadlessView view(display, 1);
DefaultFileSource fileSource(nullptr);
Map map(view, fileSource, MapMode::Continuous);
map.pause();
}