[android] - fine tune fling gesture (#9532)
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@@ -370,7 +370,7 @@ final class MapGestureDetector {
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// tilt results in a bigger translation, limiting input for #5281
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double tilt = transform.getTilt();
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double tiltFactor = 1 + ((tilt != 0) ? (tilt / 10) : 0); /* 1 -> 7 */
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double tiltFactor = 1.5 + ((tilt != 0) ? (tilt / 10) : 0);
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double offsetX = velocityX / tiltFactor / screenDensity;
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double offsetY = velocityY / tiltFactor / screenDensity;
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@@ -371,7 +371,7 @@ void NativeMapView::moveBy(jni::JNIEnv&, jni::jdouble dx, jni::jdouble dy, jni::
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mbgl::AnimationOptions animationOptions;
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if (duration > 0) {
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animationOptions.duration.emplace(mbgl::Milliseconds(duration));
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animationOptions.easing.emplace(mbgl::util::UnitBezier { 0, 0.3, 0.6, 1.0 });
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animationOptions.easing.emplace(mbgl::util::UnitBezier {0.25, 0.46, 0.45, 0.94});
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}
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map->moveBy({dx, dy}, animationOptions);
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}
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