Merge pull request #1069 from mapbox/1069-annotations-threadsafe

make annotations API threadsafe
This commit is contained in:
Konstantin Käfer
2015-03-27 13:43:50 +01:00
2 changed files with 82 additions and 20 deletions

View File

@@ -15,6 +15,7 @@
#include <iosfwd>
#include <set>
#include <vector>
#include <queue>
#include <mutex>
#include <condition_variable>
#include <functional>
@@ -159,8 +160,8 @@ public:
const std::vector<std::string>& symbols);
void removeAnnotation(uint32_t);
void removeAnnotations(const std::vector<uint32_t>&);
std::vector<uint32_t> getAnnotationsInBounds(const LatLngBounds&) const;
LatLngBounds getBoundsForAnnotations(const std::vector<uint32_t>&) const;
std::vector<uint32_t> getAnnotationsInBounds(const LatLngBounds&);
LatLngBounds getBoundsForAnnotations(const std::vector<uint32_t>&);
// Debug
void setDebug(bool value);
@@ -200,6 +201,12 @@ private:
// the stylesheet.
void prepare();
// Runs the function in the map thread.
void invokeTask(std::function<void()>&&);
template <typename Fn> auto invokeSyncTask(const Fn& fn) -> decltype(fn());
void processTasks();
void updateAnnotationTiles(const std::vector<Tile::ID>&);
enum class Mode : uint8_t {
@@ -219,6 +226,7 @@ private:
std::thread thread;
std::unique_ptr<uv::async> asyncTerminate;
std::unique_ptr<uv::async> asyncUpdate;
std::unique_ptr<uv::async> asyncInvoke;
std::unique_ptr<uv::async> asyncRender;
bool terminating = false;
@@ -257,6 +265,9 @@ private:
std::set<util::ptr<StyleSource>> activeSources;
std::atomic<UpdateType> updated;
std::mutex mutexTask;
std::queue<std::function<void()>> tasks;
};
}

View File

@@ -144,6 +144,11 @@ void Map::start(bool startPaused) {
update();
});
asyncInvoke = util::make_unique<uv::async>(env->loop, [this] {
processTasks();
});
asyncRender = util::make_unique<uv::async>(env->loop, [this] {
// Must be called in Map thread.
assert(Environment::currentlyOn(ThreadType::Map));
@@ -315,6 +320,42 @@ void Map::triggerRender() {
asyncRender->send();
}
// Runs the function in the map thread.
void Map::invokeTask(std::function<void()>&& fn) {
{
std::lock_guard<std::mutex> lock(mutexTask);
tasks.emplace(::std::forward<std::function<void()>>(fn));
}
// TODO: Once we have aligned static and continuous rendering, this should always dispatch
// to the async queue.
if (asyncInvoke) {
asyncInvoke->send();
} else {
processTasks();
}
}
template <typename Fn> auto Map::invokeSyncTask(const Fn& fn) -> decltype(fn()) {
std::promise<decltype(fn())> promise;
invokeTask([&fn, &promise] { promise.set_value(fn()); });
return promise.get_future().get();
}
// Processes the functions that should be run in the map thread.
void Map::processTasks() {
std::queue<std::function<void()>> queue;
{
std::lock_guard<std::mutex> lock(mutexTask);
queue.swap(tasks);
}
while (!queue.empty()) {
queue.front()();
queue.pop();
}
}
void Map::checkForPause() {
std::unique_lock<std::mutex> lockRun (mutexRun);
while (pausing) {
@@ -542,27 +583,31 @@ std::string Map::getAccessToken() const {
void Map::setDefaultPointAnnotationSymbol(const std::string& symbol) {
assert(Environment::currentlyOn(ThreadType::Main));
annotationManager->setDefaultPointAnnotationSymbol(symbol);
invokeTask([=] {
annotationManager->setDefaultPointAnnotationSymbol(symbol);
});
}
double Map::getTopOffsetPixelsForAnnotationSymbol(const std::string& symbol) {
SpritePosition pos = sprite->getSpritePosition(symbol);
return -pos.height / pos.pixelRatio / 2;
assert(Environment::currentlyOn(ThreadType::Main));
return invokeSyncTask([&] {
assert(sprite);
const SpritePosition pos = sprite->getSpritePosition(symbol);
return -pos.height / pos.pixelRatio / 2;
});
}
uint32_t Map::addPointAnnotation(const LatLng& point, const std::string& symbol) {
assert(Environment::currentlyOn(ThreadType::Main));
std::vector<LatLng> points({ point });
std::vector<std::string> symbols({ symbol });
return addPointAnnotations(points, symbols)[0];
return addPointAnnotations({ point }, { symbol }).front();
}
std::vector<uint32_t> Map::addPointAnnotations(const std::vector<LatLng>& points, const std::vector<std::string>& symbols) {
assert(Environment::currentlyOn(ThreadType::Main));
auto result = annotationManager->addPointAnnotations(points, symbols, *this);
updateAnnotationTiles(result.first);
return result.second;
return invokeSyncTask([&] {
auto result = annotationManager->addPointAnnotations(points, symbols, *this);
updateAnnotationTiles(result.first);
return result.second;
});
}
void Map::removeAnnotation(uint32_t annotation) {
@@ -572,22 +617,28 @@ void Map::removeAnnotation(uint32_t annotation) {
void Map::removeAnnotations(const std::vector<uint32_t>& annotations) {
assert(Environment::currentlyOn(ThreadType::Main));
auto result = annotationManager->removeAnnotations(annotations, *this);
updateAnnotationTiles(result);
invokeTask([=] {
auto result = annotationManager->removeAnnotations(annotations, *this);
updateAnnotationTiles(result);
});
}
std::vector<uint32_t> Map::getAnnotationsInBounds(const LatLngBounds& bounds) const {
std::vector<uint32_t> Map::getAnnotationsInBounds(const LatLngBounds& bounds) {
assert(Environment::currentlyOn(ThreadType::Main));
return annotationManager->getAnnotationsInBounds(bounds, *this);
return invokeSyncTask([&] {
return annotationManager->getAnnotationsInBounds(bounds, *this);
});
}
LatLngBounds Map::getBoundsForAnnotations(const std::vector<uint32_t>& annotations) const {
LatLngBounds Map::getBoundsForAnnotations(const std::vector<uint32_t>& annotations) {
assert(Environment::currentlyOn(ThreadType::Main));
return annotationManager->getBoundsForAnnotations(annotations);
return invokeSyncTask([&] {
return annotationManager->getBoundsForAnnotations(annotations);
});
}
void Map::updateAnnotationTiles(const std::vector<Tile::ID>& ids) {
assert(Environment::currentlyOn(ThreadType::Main));
assert(Environment::currentlyOn(ThreadType::Map));
for (const auto &source : activeSources) {
if (source->info.type == SourceType::Annotations) {
source->source->invalidateTiles(*this, ids);