fix runtime errors
This commit is contained in:
@@ -8,6 +8,7 @@ namespace llmr {
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class linevertexbuffer {
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public:
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linevertexbuffer();
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~linevertexbuffer();
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void addDegenerate();
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void addCoordinate(int16_t x, int16_t y);
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@@ -22,8 +22,8 @@ public:
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void moveBy(double dx, double dy);
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void scaleBy(double ds, double cx, double cy);
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void rotateBy(double cx, double cy, double sx, double sy, double ex, double ey);
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void tileLoaded(tile *tile);
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void tileFailed(tile *tile);
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void tileLoaded(std::shared_ptr<tile> tile);
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void tileFailed(std::shared_ptr<tile> tile);
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private:
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void updateTiles();
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@@ -35,7 +35,7 @@ private:
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// int32_t min_zoom;
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// int32_t max_zoom;
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std::vector<tile *> tiles;
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std::vector<std::shared_ptr<tile>> tiles;
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};
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}
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@@ -5,13 +5,18 @@
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#include <stdint.h>
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#include <vector>
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#include <mutex>
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#include <llmr/util/vec2.hpp>
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namespace llmr {
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class tile {
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public:
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typedef std::shared_ptr<tile> ptr;
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public:
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tile(int32_t z, int32_t x, int32_t y);
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~tile();
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void setData(uint8_t *data, uint32_t bytes);
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bool parse();
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@@ -21,8 +26,8 @@ public:
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void cancel();
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static uint64_t toID(int32_t z, int32_t x, int32_t y, int32_t w = 0);
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static vec4<int32_t> fromID(uint64_t id);
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// static int64_t toID(int32_t z, int32_t x, int32_t y, int32_t w = 0);
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// static vec4<int32_t> fromID(int64_t id);
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public:
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const int32_t z, x, y;
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@@ -31,6 +36,8 @@ public:
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linevertexbuffer lineVertex;
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private:
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std::mutex mutex;
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// Source data
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uint8_t *data;
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uint32_t bytes;
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@@ -1,6 +1,8 @@
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#ifndef LLMR_PLATFORM_IOS
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#define LLMR_PLATFORM_IOS
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#include <memory>
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namespace llmr {
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class tile;
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@@ -8,7 +10,7 @@ class tile;
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namespace platform {
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void restart(void *obj);
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void request(void *obj, tile *tile);
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void request(void *obj, std::shared_ptr<tile> tile);
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}
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@@ -19,13 +19,13 @@ public:
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void clear();
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void render(tile *tile);
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void render(std::shared_ptr<tile> tile);
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void switchShader(Shader *shader, float matrix[16]);
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private:
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void setupShaders();
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void changeMatrix(tile *tile);
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void changeMatrix(std::shared_ptr<tile> tile);
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public:
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@@ -7,27 +7,27 @@ template <typename T = double>
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struct vec2 {
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T x, y;
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// inline bool operator==(const vec2& rhs) const {
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// return x == rhs.x && y == rhs.y;
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// }
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inline bool operator==(const vec2& rhs) const {
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return x == rhs.x && y == rhs.y;
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}
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};
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template <typename T = double>
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struct vec3 {
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T x, y, z;
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// inline bool operator==(const vec3& rhs) const {
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// return x == rhs.x && y == rhs.y && z == rhs.z;
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// }
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inline bool operator==(const vec3& rhs) const {
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return x == rhs.x && y == rhs.y && z == rhs.z;
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}
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};
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template <typename T = double>
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struct vec4 {
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T x, y, z, w;
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// inline bool operator==(const vec4& rhs) const {
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// return x == rhs.x && y == rhs.y && z == rhs.z && w == rhs.w;
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// }
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inline bool operator==(const vec4& rhs) const {
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return x == rhs.x && y == rhs.y && z == rhs.z && w == rhs.w;
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}
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};
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@@ -162,7 +162,7 @@ public:
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llmr::map *map;
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};
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NSOperationQueue *queue = NULL;
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MapView *view;
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namespace llmr {
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@@ -172,23 +172,26 @@ void restart(void *) {
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view->dirty = true;
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}
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void request(void *, tile *tile) {
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fprintf(stderr, "request %d/%d/%d\n", tile->z, tile->x, tile->y);
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void request(void *, tile::ptr tile) {
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// fprintf(stderr, "request %d/%d/%d\n", tile->z, tile->x, tile->y);
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fprintf(stderr, "requesting tile\n");
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// fprintf(stderr, "requesting tile\n");
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// NSString *urlTemplate = @"http://api.tiles.mapbox.com/v3/mapbox.mapbox-streets-v4/%d/%d/%d.vector.pbf";
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NSString *urlTemplate = @"http://localhost:3333/gl/tiles/%d-%d-%d.vector.pbf";
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NSString *urlTemplate = @"http://localhost:3333/gl/tiles/plain/%d-%d-%d.vector.pbf";
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NSString *urlString = [NSString
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stringWithFormat:urlTemplate,
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tile->z,
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tile->x,
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tile->y];
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NSURL *url = [NSURL URLWithString:urlString];
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NSLog(@"Requesting %@", urlString);
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// NSLog(@"Requesting %@", urlString);
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NSMutableURLRequest *urlRequest = [NSMutableURLRequest requestWithURL:url];
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NSOperationQueue *queue = [[NSOperationQueue alloc] init];
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if (!queue) {
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queue = [[NSOperationQueue alloc] init];
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}
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[NSURLConnection
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sendAsynchronousRequest:urlRequest
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queue:queue
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@@ -196,12 +199,22 @@ void request(void *, tile *tile) {
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NSData * data,
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NSError * error) {
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if (error == nil) {
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tile->setData((uint8_t *)[data bytes], [data length]);
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if (tile->parse()) {
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NSHTTPURLResponse* httpResponse = (NSHTTPURLResponse*)response;
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int code = [httpResponse statusCode];
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if (code == 200) {
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tile->setData((uint8_t *)[data bytes], [data length]);
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if (tile->parse()) {
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dispatch_async(dispatch_get_main_queue(), ^ {
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view->map->tileLoaded(tile);
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});
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return;
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}
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} else {
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fprintf(stderr, "[%s] status code %d\n", [urlString UTF8String], code);
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dispatch_async(dispatch_get_main_queue(), ^ {
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view->map->tileLoaded(tile);
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view->map->tileFailed(tile);
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});
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return;
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}
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}
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@@ -9,6 +9,12 @@ linevertexbuffer::linevertexbuffer()
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: buffer(0) {
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}
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linevertexbuffer::~linevertexbuffer() {
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if (buffer != 0) {
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glDeleteBuffers(1, &buffer);
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}
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}
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void linevertexbuffer::addDegenerate() {
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array.push_back(32767);
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array.push_back(0);
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@@ -27,7 +33,7 @@ uint32_t linevertexbuffer::length() {
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void linevertexbuffer::bind() {
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if (buffer == 0) {
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glGenBuffers(1, &buffer);
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fprintf(stderr, "new buffer id: %d\n", buffer);
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// fprintf(stderr, "new buffer id: %d\n", buffer);
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glBindBuffer(GL_ARRAY_BUFFER, buffer);
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glBufferData(GL_ARRAY_BUFFER, array.size() * sizeof(uint16_t), array.data(), GL_STATIC_DRAW);
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} else {
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@@ -65,11 +65,14 @@ void map::updateTiles() {
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br.x = fmin(max_dim, ceil(fmax(box.tr.x, box.br.x)));
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br.y = fmin(max_dim, ceil(fmax(box.bl.y, box.br.y)));
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typedef vec3<int32_t> tile_id;
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// TODO: Discard tiles that are outside the viewport
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std::vector<uint64_t> required;
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std::vector<tile_id> required;
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for (int32_t y = tl.y; y < br.y; y++) {
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for (int32_t x = tl.x; x < br.x; x++) {
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required.push_back(tile::toID(zoom, x, y));
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tile_id id; id.z = zoom; id.x = x; id.y = y;
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required.push_back(id);
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}
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}
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@@ -79,17 +82,17 @@ void map::updateTiles() {
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// Remove tiles that we definitely don't need, i.e. tiles that are not on
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// the required list.
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for (std::vector<tile *>::iterator it = tiles.begin(); it != tiles.end(); it++) {
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tile *tile = *it;
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uint64_t id = tile::toID(tile->z, tile->x, tile->y);
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std::vector<uint64_t>::const_iterator required_it = std::find(required.begin(), required.end(), id);
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for (std::vector<tile::ptr>::iterator it = tiles.begin(); it != tiles.end(); it++) {
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tile::ptr& tile = *it;
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tile_id id; id.z = tile->z; id.x = tile->x; id.y = tile->y;
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std::vector<tile_id>::const_iterator required_it = std::find(required.begin(), required.end(), id);
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bool retain = required_it != required.end();
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if (retain) {
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// We already have the tile; remove it from the list of required tiles.
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required.erase(required_it);
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} else {
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// We don't need this tile, so we can remove it entirely.
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std::vector<class tile *>::iterator to_remove = it - 1;
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std::vector<tile::ptr>::iterator to_remove = it - 1;
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tile->cancel();
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tiles.erase(it);
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it = to_remove;
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@@ -98,9 +101,8 @@ void map::updateTiles() {
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// Required now only contains those tiles that are not yet in the list of
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// tiles, so we should add them all.
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for (int64_t id : required) {
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vec4<int32_t> tile_coord = tile::fromID(id);
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tile *tile = new class tile(tile_coord.z, tile_coord.x, tile_coord.y);
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for (tile_id& id : required) {
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tile::ptr tile = std::make_shared<class tile>(id.z, id.x, id.y);
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tiles.push_back(tile);
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platform::request(this, tile);
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}
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@@ -109,7 +111,7 @@ void map::updateTiles() {
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bool map::render() {
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painter->clear();
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for (tile *tile : tiles) {
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for (tile::ptr& tile : tiles) {
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// painter->viewport();
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if (tile->loaded) {
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painter->render(tile);
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@@ -119,12 +121,12 @@ bool map::render() {
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return false;
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}
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void map::tileLoaded(tile *tile) {
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void map::tileLoaded(tile::ptr tile) {
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platform::restart(this);
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}
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void map::tileFailed(tile *tile) {
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fprintf(stderr, "[%8zx] tile failed to load %d/%d/%d\n",
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std::hash<std::thread::id>()(std::this_thread::get_id()),
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tile->z, tile->x, tile->y);
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void map::tileFailed(tile::ptr tile) {
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// fprintf(stderr, "[%8zx] tile failed to load %d/%d/%d\n",
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// std::hash<std::thread::id>()(std::this_thread::get_id()),
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// tile->z, tile->x, tile->y);
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}
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@@ -13,6 +13,12 @@
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#include <string>
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// #include <cassert>
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#define PBF_USE_SETJMP
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#ifdef PBF_USE_SETJMP
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#include <csetjmp>
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#endif
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namespace llmr {
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struct pbf {
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@@ -29,9 +35,6 @@ struct pbf {
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// inline int64_t int64();
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inline bool boolean();
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template <typename T, typename... Args>
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inline T *message(const Args&... args);
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inline void skip();
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inline void skipValue(uint32_t val);
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inline void skipBytes(uint32_t bytes);
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@@ -40,6 +43,17 @@ struct pbf {
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const uint8_t *end;
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uint32_t value;
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uint32_t tag;
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enum error_code {
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UNTERMINATED_VARINT = 1,
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UNKNOWN_TYPE = 2,
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END_OF_BUFFER = 3
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};
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#ifdef PBF_USE_SETJMP
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std::jmp_buf jump_buffer;
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std::string msg;
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#endif
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};
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pbf::pbf(const unsigned char *data, uint32_t length)
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@@ -76,7 +90,10 @@ T pbf::varint()
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int bitpos;
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for (bitpos = 0; bitpos < 70 && (byte & 0x80); bitpos += 7) {
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if (data >= end) {
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fprintf(stderr, "unterminated varint, unexpected end of buffer");
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#ifdef PBF_USE_SETJMP
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msg = "unterminated varint, unexpected end of buffer";
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std::longjmp(jump_buffer, UNTERMINATED_VARINT);
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#endif
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exit(1);
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}
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result |= ((T)(byte = *data) & 0x7F) << bitpos;
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@@ -84,7 +101,10 @@ T pbf::varint()
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data++;
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}
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if (bitpos == 70 && (byte & 0x80)) {
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fprintf(stderr, "unterminated varint (too long)");
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#ifdef PBF_USE_SETJMP
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msg = "unterminated varint (too long)";
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std::longjmp(jump_buffer, UNTERMINATED_VARINT);
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#endif
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exit(1);
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}
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@@ -133,14 +153,13 @@ bool pbf::boolean()
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return *(bool *)(data - 1);
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}
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template <typename T, typename... Args> T *pbf::message(const Args&... args)
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{
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uint32_t bytes = (uint32_t)varint();
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T *result = new T(data, bytes, args...);
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skipBytes(bytes);
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return result;
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}
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// template <typename T, typename... Args> T *pbf::message(const Args&... args)
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// {
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// uint32_t bytes = (uint32_t)varint();
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// T *result = new T(data, bytes, args...);
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// skipBytes(bytes);
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// return result;
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// }
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void pbf::skip()
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{
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@@ -163,7 +182,12 @@ void pbf::skipValue(uint32_t val)
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skipBytes(4);
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break;
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default:
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fprintf(stderr, "cannot skip unknown type %d", val & 0x7);
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char text[32];
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snprintf(text, 32, "cannot skip unknown type %d", val & 0x7);
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#ifdef PBF_USE_SETJMP
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msg = text;
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std::longjmp(jump_buffer, UNKNOWN_TYPE);
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#endif
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exit(1);
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}
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}
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@@ -172,7 +196,10 @@ void pbf::skipBytes(uint32_t bytes)
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{
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data += bytes;
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if (data > end) {
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fprintf(stderr, "unexpected end of buffer");
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#ifdef PBF_USE_SETJMP
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msg = "unexpected end of buffer";
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std::longjmp(jump_buffer, END_OF_BUFFER);
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#endif
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exit(1);
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}
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}
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@@ -12,25 +12,27 @@
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using namespace llmr;
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uint64_t tile::toID(int32_t z, int32_t x, int32_t y, int32_t w) {
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w *= 2;
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if (w < 0) w = w * -1 -1;
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int32_t dim = 1 << z;
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return ((dim * dim * w + dim * y + x) * 32) + z;
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}
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// int64_t tile::toID(int32_t z, int32_t x, int32_t y, int32_t w) {
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// w *= 2;
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// if (w < 0) w = w * -1 -1;
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// int32_t dim = 1 << z;
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// return ((dim * dim * w + dim * y + x) * 32) + z;
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// }
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vec4<int32_t> tile::fromID(uint64_t id) {
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vec4<int32_t> coord;
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coord.z = id % 32;
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int32_t dim = 1 << coord.z;
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int32_t xy = ((id - coord.z) / 32);
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coord.x = xy % dim;
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coord.y = ((xy - coord.x) / dim) % dim;
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coord.w = floor(xy / (dim * dim));
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if (coord.w % 2 != 0) coord.w = coord.w * -1 -1;
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coord.w /= 2;
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return coord;
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};
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// vec4<int32_t> tile::fromID(int64_t id) {
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// vec4<int32_t> coord;
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// coord.z = id % 32;
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// int32_t dim = 1 << coord.z;
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// int64_t xy = ((id - coord.z) / 32);
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// coord.x = xy % dim;
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// coord.y = ((xy - coord.x) / dim) % dim;
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// coord.w = floor(xy / (dim * dim));
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// if (coord.w % 2 != 0) coord.w = coord.w * -1 -1;
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// coord.w /= 2;
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// fprintf(stderr, "tile: %d/%d/%d/%d\n", coord.z, coord.x, coord.y, coord.w);
|
||||
// return coord;
|
||||
// };
|
||||
|
||||
tile::tile(int32_t z, int32_t x, int32_t y)
|
||||
: z(z),
|
||||
@@ -42,6 +44,13 @@ tile::tile(int32_t z, int32_t x, int32_t y)
|
||||
bytes(0) {
|
||||
}
|
||||
|
||||
tile::~tile() {
|
||||
fprintf(stderr, "[%p] deleting tile %d/%d/%d\n", this, z, x, y);
|
||||
if (this->data) {
|
||||
free(this->data);
|
||||
}
|
||||
}
|
||||
|
||||
void tile::setData(uint8_t *data, uint32_t bytes) {
|
||||
this->data = (uint8_t *)malloc(bytes);
|
||||
this->bytes = bytes;
|
||||
@@ -50,12 +59,11 @@ void tile::setData(uint8_t *data, uint32_t bytes) {
|
||||
|
||||
void tile::cancel()
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(mutex);
|
||||
|
||||
// TODO: thread safety
|
||||
if (!cancelled) {
|
||||
cancelled = true;
|
||||
if (loaded) {
|
||||
delete this;
|
||||
}
|
||||
} else {
|
||||
assert((!"logic error? multiple cancelleations"));
|
||||
}
|
||||
@@ -63,14 +71,24 @@ void tile::cancel()
|
||||
|
||||
bool tile::parse()
|
||||
{
|
||||
if (cancelled) {
|
||||
delete this;
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(mutex);
|
||||
if (cancelled) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// fprintf(stderr, "[%p] parsing tile [%d/%d/%d]...\n", this, z, x, y);
|
||||
|
||||
pbf tile(data, bytes);
|
||||
|
||||
int code = setjmp(tile.jump_buffer);
|
||||
if (code > 0) {
|
||||
fprintf(stderr, "[%p] parsing tile [%d/%d/%d]... failed: %s\n", this, z, x, y, tile.msg.c_str());
|
||||
cancel();
|
||||
return false;
|
||||
}
|
||||
|
||||
fprintf(stderr, "[%p] parsing tile...\n", this);
|
||||
|
||||
pbf tile(data, bytes);
|
||||
while (tile.next()) {
|
||||
if (tile.tag == 3) { // layer
|
||||
uint32_t bytes = (uint32_t)tile.varint();
|
||||
@@ -81,11 +99,13 @@ bool tile::parse()
|
||||
}
|
||||
}
|
||||
|
||||
fprintf(stderr, "[%p] parsing tile...done\n", this);
|
||||
// fprintf(stderr, "[%p] parsing tile [%d/%d/%d]... done\n", this, z, x, y);
|
||||
|
||||
if (cancelled) {
|
||||
delete this;
|
||||
return false;
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(mutex);
|
||||
if (cancelled) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
loaded = true;
|
||||
|
||||
@@ -52,8 +52,6 @@ void transform::scaleBy(double ds, double cx, double cy) {
|
||||
scale *= ds;
|
||||
x = (x * ds) + fx;
|
||||
y = (y * ds) + fy;
|
||||
|
||||
fprintf(stderr, "scale: %f, %f, %f\n", scale, x, y);
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -79,7 +79,7 @@ void painter::teardown() {
|
||||
|
||||
}
|
||||
|
||||
void painter::changeMatrix(tile *tile) {
|
||||
void painter::changeMatrix(std::shared_ptr<tile> tile) {
|
||||
assert(transform);
|
||||
|
||||
// Initialize projection matrix
|
||||
@@ -97,7 +97,7 @@ void painter::clear() {
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
|
||||
}
|
||||
|
||||
void painter::render(tile *tile) {
|
||||
void painter::render(std::shared_ptr<tile> tile) {
|
||||
changeMatrix(tile);
|
||||
|
||||
glDisable(GL_STENCIL_TEST);
|
||||
|
||||
Reference in New Issue
Block a user